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Fix media viewer on Unity
This could be a regression for tiling WMs, though...
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@ -537,8 +537,6 @@ void OverlayWidget::updateGeometry(bool inMove) {
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.arg(use.width())
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.arg(use.height()));
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_widget->setGeometry(use);
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_widget->setMinimumSize(use.size());
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_widget->setMaximumSize(use.size());
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if (possibleSizeHack) {
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_widget->setMask(mask);
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}
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