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https://github.com/AyuGram/AyuGramDesktop.git
synced 2025-04-14 13:17:08 +02:00
Hide connection widget when the window is not exposed
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parent
1e98e19aaf
commit
333ef9b48a
3 changed files with 32 additions and 7 deletions
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@ -55,6 +55,7 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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#include "data/data_send_action.h"
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#include "chat_helpers/emoji_interactions.h"
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#include "base/unixtime.h"
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#include "base/event_filter.h"
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#include "support/support_helper.h"
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#include "apiwrap.h"
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#include "api/api_chat_participants.h"
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@ -230,6 +231,16 @@ TopBarWidget::TopBarWidget(
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updateConnectingState();
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}, lifetime());
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base::install_event_filter(
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this,
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window()->windowHandle(),
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[=](not_null<QEvent*> e) {
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if (e->type() == QEvent::Expose) {
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updateConnectingState();
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}
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return base::EventFilterResult::Continue;
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});
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setCursor(style::cur_pointer);
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}
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@ -241,7 +252,8 @@ Main::Session &TopBarWidget::session() const {
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void TopBarWidget::updateConnectingState() {
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const auto state = _controller->session().mtp().dcstate();
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if (state == MTP::ConnectedState) {
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const auto exposed = window()->windowHandle()->isExposed();
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if (state == MTP::ConnectedState || !exposed) {
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if (_connecting) {
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_connecting = nullptr;
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update();
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@ -7,6 +7,7 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "window/window_connecting_widget.h"
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#include "base/event_filter.h"
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#include "ui/widgets/buttons.h"
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#include "ui/effects/radial_animation.h"
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#include "ui/painter.h"
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@ -207,6 +208,14 @@ ConnectionState::ConnectionState(
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rpl::producer<bool> shown)
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: _account(account)
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, _parent(parent)
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, _exposeFilter(base::install_event_filter(
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parent->window()->windowHandle(),
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[=](not_null<QEvent*> e) {
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if (e->type() == QEvent::Expose) {
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refreshState();
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}
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return base::EventFilterResult::Continue;
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}))
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, _refreshTimer([=] { refreshState(); })
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, _currentLayout(computeLayout(_state)) {
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rpl::combine(
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@ -290,6 +299,7 @@ void ConnectionState::setBottomSkip(int skip) {
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void ConnectionState::refreshState() {
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using Checker = Core::UpdateChecker;
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const auto state = [&]() -> State {
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const auto exposed = _parent->window()->windowHandle()->isExposed();
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const auto under = _widget && _widget->isOver();
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const auto ready = (Checker().state() == Checker::State::Ready);
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const auto state = _account->mtp().dcstate();
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@ -297,18 +307,18 @@ void ConnectionState::refreshState() {
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if (state == MTP::ConnectingState
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|| state == MTP::DisconnectedState
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|| (state < 0 && state > -600)) {
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return { State::Type::Connecting, proxy, under, ready };
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return { State::Type::Connecting, proxy, exposed, under, ready };
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} else if (state < 0
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&& state >= -kMinimalWaitingStateDuration
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&& _state.type != State::Type::Waiting) {
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return { State::Type::Connecting, proxy, under, ready };
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return { State::Type::Connecting, proxy, exposed, under, ready };
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} else if (state < 0) {
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const auto wait = ((-state) / 1000) + 1;
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return { State::Type::Waiting, proxy, under, ready, wait };
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return { State::Type::Waiting, proxy, exposed, under, ready, wait };
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}
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return { State::Type::Connected, proxy, under, ready };
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return { State::Type::Connected, proxy, exposed, under, ready };
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}();
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if (state.waitTillRetry > 0) {
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if (state.exposed && state.waitTillRetry > 0) {
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_refreshTimer.callOnce(kRefreshTimeout);
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}
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if (state == _state) {
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@ -421,7 +431,8 @@ auto ConnectionState::computeLayout(const State &state) const -> Layout {
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auto result = Layout();
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result.proxyEnabled = state.useProxy;
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result.progressShown = (state.type != State::Type::Connected);
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result.visible = !state.updateReady
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result.visible = state.exposed
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&& !state.updateReady
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&& (state.useProxy
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|| state.type == State::Type::Connecting
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|| state.type == State::Type::Waiting);
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@ -46,6 +46,7 @@ private:
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};
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Type type = Type::Connected;
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bool useProxy = false;
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bool exposed = false;
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bool underCursor = false;
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bool updateReady = false;
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int waitTillRetry = 0;
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@ -79,6 +80,7 @@ private:
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const not_null<Main::Account*> _account;
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not_null<Ui::RpWidget*> _parent;
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base::unique_qptr<QObject> _exposeFilter;
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rpl::variable<int> _bottomSkip;
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base::unique_qptr<Widget> _widget;
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bool _forceHidden = false;
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