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https://github.com/AyuGram/AyuGramDesktop.git
synced 2025-04-16 14:17:12 +02:00
Moved layout items mosaic drawing to separate file.
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3 changed files with 345 additions and 0 deletions
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@ -676,6 +676,8 @@ PRIVATE
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inline_bots/inline_bot_send_data.h
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inline_bots/inline_results_inner.cpp
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inline_bots/inline_results_inner.h
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inline_bots/inline_results_mosaic_layout.cpp
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inline_bots/inline_results_mosaic_layout.h
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inline_bots/inline_results_widget.cpp
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inline_bots/inline_results_widget.h
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intro/intro_code.cpp
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@ -0,0 +1,276 @@
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/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "inline_bots/inline_results_mosaic_layout.h"
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#include "styles/style_chat_helpers.h"
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namespace InlineBots {
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namespace Layout {
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namespace {
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constexpr auto kInlineItemsMaxPerRow = 5;
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} // namespace
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void MosaicLayout::setFullWidth(int w) {
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_width = w;
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}
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bool MosaicLayout::empty() const {
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return _rows.empty();
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}
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int MosaicLayout::rowsCount() const {
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return _rows.size();
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}
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int MosaicLayout::countDesiredHeight(int newWidth) {
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auto result = 0;
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for (int i = 0, l = _rows.size(); i < l; ++i) {
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layoutRow(_rows[i], newWidth);
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result += _rows[i].height;
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}
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return result;
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}
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not_null<ItemBase*> MosaicLayout::itemAt(int row, int column) const {
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Expects((row >= 0)
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&& (row < _rows.size())
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&& (column >= 0)
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&& (column < _rows[row].items.size()));
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return _rows[row].items[column];
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}
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ItemBase *MosaicLayout::maybeItemAt(int row, int column) const {
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if ((row >= 0)
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&& (row < _rows.size())
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&& (column >= 0)
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&& (column < _rows[row].items.size())) {
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return _rows[row].items[column];
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}
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return nullptr;
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}
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void MosaicLayout::addItems(const std::vector<ItemBase*> &items) {
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_rows.reserve(items.size());
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auto row = Row();
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row.items.reserve(kInlineItemsMaxPerRow);
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auto sumWidth = 0;
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for (const auto &item : items) {
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addItem(item, row, sumWidth);
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}
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rowFinalize(row, sumWidth, true);
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}
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void MosaicLayout::addItem(ItemBase *item, Row &row, int32 &sumWidth) {
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item->preload();
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item->setPosition(_rows.size() * MatrixRowShift + row.items.size());
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if (rowFinalize(row, sumWidth, item->isFullLine())) {
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item->setPosition(_rows.size() * MatrixRowShift);
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}
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sumWidth += item->maxWidth();
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if (!row.items.empty() && row.items.back()->hasRightSkip()) {
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sumWidth += st::inlineResultsSkip;
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}
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row.items.push_back(item);
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}
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bool MosaicLayout::rowFinalize(Row &row, int32 &sumWidth, bool force) {
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if (row.items.empty()) {
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return false;
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}
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auto full = (row.items.size() >= kInlineItemsMaxPerRow);
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// Currently use the same GIFs layout for all widget sizes.
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// auto big = (sumWidth >= st::roundRadiusSmall + width() - st::inlineResultsLeft);
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auto big = (sumWidth >= st::emojiPanWidth - st::inlineResultsLeft);
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if (full || big || force) {
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row.maxWidth = (full || big) ? sumWidth : 0;
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layoutRow(
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row,
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_width);
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_rows.push_back(row);
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row = Row();
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row.items.reserve(kInlineItemsMaxPerRow);
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sumWidth = 0;
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return true;
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}
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return false;
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}
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void MosaicLayout::layoutRow(Row &row, int fullWidth) {
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auto count = int(row.items.size());
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Assert(count <= kInlineItemsMaxPerRow);
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// enumerate items in the order of growing maxWidth()
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// for that sort item indices by maxWidth()
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int indices[kInlineItemsMaxPerRow];
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for (auto i = 0; i != count; ++i) {
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indices[i] = i;
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}
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std::sort(indices, indices + count, [&](int a, int b) {
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return row.items[a]->maxWidth() < row.items[b]->maxWidth();
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});
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auto desiredWidth = row.maxWidth;
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row.height = 0;
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int availw = fullWidth - (st::inlineResultsLeft - st::roundRadiusSmall);
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for (int i = 0; i < count; ++i) {
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const auto index = indices[i];
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const auto &item = row.items[index];
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const auto w = desiredWidth
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? (item->maxWidth() * availw / desiredWidth)
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: item->maxWidth();
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auto actualw = std::max(w, st::inlineResultsMinWidth);
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row.height = std::max(row.height, item->resizeGetHeight(actualw));
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if (desiredWidth) {
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availw -= actualw;
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desiredWidth -= row.items[index]->maxWidth();
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if (index > 0 && row.items[index - 1]->hasRightSkip()) {
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availw -= st::inlineResultsSkip;
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desiredWidth -= st::inlineResultsSkip;
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}
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}
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}
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}
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void MosaicLayout::paint(
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Painter &p,
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int top,
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int startLeft,
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const QRect &clip,
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PaintContext &context) {
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const auto fromx = rtl() ? (_width - clip.x() - clip.width()) : clip.x();
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const auto tox = rtl() ? (_width - clip.x()) : (clip.x() + clip.width());
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const auto rows = _rows.size();
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for (auto row = 0; row != rows; ++row) {
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auto &inlineRow = _rows[row];
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if (top >= clip.top() + clip.height()) {
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break;
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}
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if (top + inlineRow.height > clip.top()) {
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auto left = startLeft;
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if (row == rows - 1) {
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context.lastRow = true;
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}
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for (int col = 0, cols = inlineRow.items.size(); col < cols; ++col) {
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if (left >= tox) {
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break;
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}
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const auto &item = inlineRow.items[col];
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const auto w = item->width();
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if (left + w > fromx) {
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p.translate(left, top);
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item->paint(p, clip.translated(-left, -top), &context);
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p.translate(-left, -top);
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}
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left += w;
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if (item->hasRightSkip()) {
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left += st::inlineResultsSkip;
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}
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}
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}
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top += inlineRow.height;
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}
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}
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void MosaicLayout::clearRows(bool resultsDeleted) {
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if (resultsDeleted) {
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// _selected = _pressed = -1;
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} else {
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// clearSelection();
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for (const auto &row : _rows) {
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for (const auto &item : row.items) {
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item->setPosition(-1);
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}
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}
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}
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_rows.clear();
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}
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void MosaicLayout::preloadImages() {
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for (const auto &row : _rows) {
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for (const auto &item : row.items) {
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item->preload();
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}
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}
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}
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int MosaicLayout::validateExistingRows(const Results &results) {
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int count = results.size(), until = 0, untilrow = 0, untilcol = 0;
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while (until < count) {
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if (untilrow >= _rows.size()
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|| _rows[untilrow].items[untilcol]->getResult() != results[until].get()) {
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break;
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}
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++until;
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if (++untilcol == _rows[untilrow].items.size()) {
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++untilrow;
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untilcol = 0;
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}
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}
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if (until == count) { // all items are layed out
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if (untilrow == _rows.size()) { // nothing changed
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return until;
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}
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for (int i = untilrow, l = _rows.size(), skip = untilcol; i < l; ++i) {
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for (int j = 0, s = _rows[i].items.size(); j < s; ++j) {
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if (skip) {
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--skip;
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} else {
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_rows[i].items[j]->setPosition(-1);
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}
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}
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}
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if (!untilcol) { // all good rows are filled
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_rows.resize(untilrow);
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return until;
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}
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_rows.resize(untilrow + 1);
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_rows[untilrow].items.resize(untilcol);
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_rows[untilrow].maxWidth = std::accumulate(
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_rows[untilrow].items.begin(),
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_rows[untilrow].items.end(),
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0,
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[](int w, auto &row) { return w + row->maxWidth(); });
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layoutRow(_rows[untilrow], _width);
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return until;
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}
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if (untilrow && !untilcol) { // remove last row, maybe it is not full
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--untilrow;
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untilcol = _rows[untilrow].items.size();
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}
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until -= untilcol;
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for (int i = untilrow, l = _rows.size(); i < l; ++i) {
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for (int j = 0, s = _rows[i].items.size(); j < s; ++j) {
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_rows[i].items[j]->setPosition(-1);
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}
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}
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_rows.resize(untilrow);
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// if (_rows.isEmpty()) {
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// _inlineWithThumb = false;
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// for (int i = until; i < count; ++i) {
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// if (results.at(i)->hasThumbDisplay()) {
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// _inlineWithThumb = true;
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// break;
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// }
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// }
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// }
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return until;
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}
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} // namespace Layout
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} // namespace InlineBots
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@ -0,0 +1,67 @@
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/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "inline_bots/inline_bot_layout_item.h"
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namespace InlineBots {
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class Result;
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} // namespace InlineBots
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namespace InlineBots {
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namespace Layout {
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class ItemBase;
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using Results = std::vector<std::unique_ptr<Result>>;
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class MosaicLayout final {
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public:
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struct Row {
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int maxWidth = 0;
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int height = 0;
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std::vector<ItemBase*> items;
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};
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MosaicLayout() = default;
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int rowHeightAt(int row);
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void addItems(const std::vector<ItemBase*> &items);
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void addItem(ItemBase *item, Row &row, int32 &sumWidth);
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void setFullWidth(int w);
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bool empty() const;
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int rowsCount() const;
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int columnsCountAt(int row) const;
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not_null<ItemBase*> itemAt(int row, int column) const;
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ItemBase *maybeItemAt(int row, int column) const;
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void preloadImages();
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bool rowFinalize(Row &row, int32 &sumWidth, bool force);
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void layoutRow(Row &row, int fullWidth);
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void clearRows(bool resultsDeleted);
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int validateExistingRows(const Results &results);
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int countDesiredHeight(int newWidth);
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void paint(
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Painter &p,
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int top,
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int startLeft,
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const QRect &clip,
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PaintContext &context);
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private:
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int _width = 0;
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std::vector<Row> _rows;
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};
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} // namespace Layout
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} // namespace InlineBots
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