mirror of
https://github.com/AyuGram/AyuGramDesktop.git
synced 2025-04-19 07:37:11 +02:00
Optimize dropdown overlay painting.
This commit is contained in:
parent
c2c7a25487
commit
58f4884deb
2 changed files with 231 additions and 89 deletions
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@ -21,6 +21,7 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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namespace HistoryView::Reactions {
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namespace {
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constexpr auto kDivider = 4;
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constexpr auto kToggleDuration = crl::time(120);
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constexpr auto kActivateDuration = crl::time(150);
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constexpr auto kExpandDuration = crl::time(300);
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@ -28,8 +29,10 @@ constexpr auto kCollapseDuration = crl::time(250);
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constexpr auto kBgCacheIndex = 0;
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constexpr auto kShadowCacheIndex = 0;
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constexpr auto kEmojiCacheIndex = 1;
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constexpr auto kMaskCacheIndex = 2;
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constexpr auto kCacheColumsCount = 3;
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constexpr auto kCacheColumsCount = 2;
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constexpr auto kOverlayMaskCacheIndex = 0;
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constexpr auto kOverlayShadowCacheIndex = 1;
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constexpr auto kOverlayCacheColumsCount = 2;
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constexpr auto kButtonShowDelay = crl::time(300);
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constexpr auto kButtonExpandDelay = crl::time(25);
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constexpr auto kButtonHideDelay = crl::time(300);
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@ -331,23 +334,42 @@ Manager::Manager(
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Fn<void(QRect)> buttonUpdate)
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: _outer(CountOuterSize())
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, _inner(QRect({}, st::reactionCornerSize))
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, _overlayFull(
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QRect(0, 0, _inner.width(), _inner.width()).marginsAdded(
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st::reactionCornerShadow
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).size())
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, _buttonShowTimer([=] { showButtonDelayed(); })
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, _buttonUpdate(std::move(buttonUpdate)) {
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static_assert(!(kFramesCount % kDivider));
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_inner.translate(QRect({}, _outer).center() - _inner.center());
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const auto ratio = style::DevicePixelRatio();
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_cacheBg = QImage(
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_outer.width() * ratio,
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_outer.height() * kFramesCount * ratio,
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_outer.width() * kDivider * ratio,
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_outer.height() * kFramesCount / kDivider * ratio,
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QImage::Format_ARGB32_Premultiplied);
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_cacheBg.setDevicePixelRatio(ratio);
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_cacheBg.fill(Qt::transparent);
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_cacheParts = QImage(
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_outer.width() * kCacheColumsCount * ratio,
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_outer.height() * kFramesCount * ratio,
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_outer.width() * kDivider * kCacheColumsCount * ratio,
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_outer.height() * kFramesCount / kDivider * ratio,
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QImage::Format_ARGB32_Premultiplied);
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_cacheParts.setDevicePixelRatio(ratio);
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_cacheParts.fill(Qt::transparent);
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_overlayCacheParts = QImage(
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_overlayFull.width() * kDivider * kOverlayCacheColumsCount * ratio,
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_overlayFull.height() * kFramesCount / kDivider * ratio,
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QImage::Format_ARGB32_Premultiplied);
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_overlayCacheParts.setDevicePixelRatio(ratio);
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_overlayMaskScaled = QImage(
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_overlayFull * ratio,
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QImage::Format_ARGB32_Premultiplied);
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_overlayMaskScaled.setDevicePixelRatio(ratio);
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_overlayShadowScaled = QImage(
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_overlayFull * ratio,
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QImage::Format_ARGB32_Premultiplied);
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_overlayShadowScaled.setDevicePixelRatio(ratio);
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_shadowBuffer = QImage(
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_outer * ratio,
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QImage::Format_ARGB32_Premultiplied);
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@ -453,7 +475,7 @@ void Manager::applyList(std::vector<Data::Reaction> list) {
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_icons.clear();
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return;
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}
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const auto main = _list.front().selectAnimation;
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const auto main = _list.front().appearAnimation;
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if (_mainReactionMedia
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&& _mainReactionMedia->owner() == main) {
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if (!_mainReactionLifetime) {
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@ -741,7 +763,8 @@ void Manager::paintButton(
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const auto q = expanded ? &layeredPainter.emplace(&_expandedBuffer) : &p;
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const auto shadow = context.st->shadowFg()->c;
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const auto background = context.st->windowBg()->c;
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setBackground(background);
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setShadowColor(shadow);
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setBackgroundColor(background);
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if (expanded) {
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q->fillRect(QRect(QPoint(), size), context.st->windowBg());
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} else {
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@ -828,13 +851,11 @@ void Manager::paintInnerGradients(
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if (!gradient.isNull()) {
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return;
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}
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const auto ratio = style::DevicePixelRatio();
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gradient = Images::GenerateShadow(
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size * ratio,
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size,
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top ? 255 : 0,
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top ? 0 : 255,
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background);
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gradient.setDevicePixelRatio(ratio);
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};
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ensureGradient(_topGradient, true);
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ensureGradient(_bottomGradient, false);
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@ -858,80 +879,163 @@ void Manager::paintInnerGradients(
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p.setOpacity(1.);
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}
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Manager::OverlayImage Manager::validateOverlayMask(
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int frameIndex,
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QSize innerSize,
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float64 radius,
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float64 scale) {
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const auto ratio = style::DevicePixelRatio();
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const auto cached = (scale == 1.);
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const auto full = cached
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? overlayCacheRect(frameIndex, kOverlayMaskCacheIndex)
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: QRect(QPoint(), _overlayFull * ratio);
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const auto maskSize = QSize(
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_overlayFull.width(),
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_overlayFull.height() + innerSize.height() - innerSize.width());
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const auto result = OverlayImage{
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.cache = cached ? &_overlayCacheParts : &_overlayMaskScaled,
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.source = QRect(full.topLeft(), maskSize * ratio),
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};
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if (cached && _validOverlayMask[frameIndex]) {
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return result;
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}
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auto p = QPainter(result.cache.get());
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const auto position = full.topLeft() / ratio;
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p.setCompositionMode(QPainter::CompositionMode_Source);
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p.fillRect(QRect(position, maskSize), Qt::transparent);
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auto hq = PainterHighQualityEnabler(p);
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const auto inner = QRect(position + _inner.topLeft(), innerSize);
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p.setPen(Qt::NoPen);
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p.setBrush(Qt::white);
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if (scale != 1.) {
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const auto center = inner.center();
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p.save();
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p.translate(center);
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p.scale(scale, scale);
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p.translate(-center);
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}
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p.drawRoundedRect(inner, radius, radius);
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if (scale != 1.) {
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p.restore();
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}
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if (cached) {
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_validOverlayMask[frameIndex] = true;
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}
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return result;
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}
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Manager::OverlayImage Manager::validateOverlayShadow(
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int frameIndex,
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QSize innerSize,
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float64 radius,
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float64 scale,
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const QColor &shadow,
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const OverlayImage &mask) {
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const auto ratio = style::DevicePixelRatio();
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const auto cached = (scale == 1.);
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const auto full = cached
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? overlayCacheRect(frameIndex, kOverlayShadowCacheIndex)
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: QRect(QPoint(), _overlayFull * ratio);
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const auto maskSize = QSize(
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_overlayFull.width(),
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_overlayFull.height() + innerSize.height() - innerSize.width());
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const auto result = OverlayImage{
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.cache = cached ? &_overlayCacheParts : &_overlayShadowScaled,
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.source = QRect(full.topLeft(), maskSize * ratio),
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};
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if (cached && _validOverlayShadow[frameIndex]) {
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return result;
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}
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const auto position = full.topLeft() / ratio;
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_overlayShadowScaled.fill(Qt::transparent);
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const auto inner = QRect(_inner.topLeft(), innerSize);
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const auto add = style::ConvertScale(2.5);
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const auto shift = style::ConvertScale(0.5);
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const auto extended = QRectF(inner).marginsAdded({ add, add, add, add });
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{
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auto p = QPainter(&_overlayShadowScaled);
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p.setCompositionMode(QPainter::CompositionMode_Source);
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auto hq = PainterHighQualityEnabler(p);
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p.setPen(Qt::NoPen);
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p.setBrush(shadow);
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if (scale != 1.) {
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const auto center = inner.center();
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p.translate(center);
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p.scale(scale, scale);
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p.translate(-center);
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}
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p.drawRoundedRect(extended.translated(0, shift), radius, radius);
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p.end();
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}
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_overlayShadowScaled = Images::prepareBlur(
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std::move(_overlayShadowScaled));
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auto q = Painter(result.cache);
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if (result.cache != &_overlayShadowScaled) {
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q.setCompositionMode(QPainter::CompositionMode_Source);
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q.drawImage(
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QRect(position, maskSize),
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_overlayShadowScaled,
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QRect(QPoint(), maskSize * ratio));
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}
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q.setCompositionMode(QPainter::CompositionMode_DestinationOut);
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q.drawImage(QRect(position, maskSize), *mask.cache, mask.source);
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if (cached) {
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_validOverlayShadow[frameIndex] = true;
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}
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return result;
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}
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void Manager::overlayExpandedBorder(
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Painter &p,
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QSize size,
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float64 expandRatio,
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float64 scale,
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const QColor &shadow) {
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const auto maxSide = _inner.width();
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const auto radius = expandRatio * (maxSide / 2.)
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+ (1. - expandRatio) * (_inner.height() / 2.);
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const auto minHeight = int(std::ceil(radius * 2)) + 1;
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const auto radiusMin = _inner.height() / 2.;
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const auto radiusMax = _inner.width() / 2.;
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const auto progress = expandRatio;
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const auto frame = int(base::SafeRound(progress * (kFramesCount - 1)));
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const auto radius = radiusMin
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+ (frame / float64(kFramesCount - 1)) * (radiusMax - radiusMin);
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const auto innerSize = QSize(_inner.width(), int(std::ceil(radius * 2)));
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const auto maskSize = QRect(0, 0, maxSide, minHeight).marginsAdded(
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st::reactionCornerShadow
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).size();
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const auto ratio = style::DevicePixelRatio();
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auto mask = QImage(
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maskSize * ratio,
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QImage::Format_ARGB32_Premultiplied);
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mask.setDevicePixelRatio(ratio);
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mask.fill(Qt::transparent);
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{
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auto q = Painter(&mask);
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auto hq = PainterHighQualityEnabler(q);
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const auto inner = QRect(_inner.x(), _inner.y(), maxSide, minHeight);
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const auto center = inner.center();
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q.setPen(Qt::NoPen);
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q.setBrush(Qt::white);
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q.save();
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q.translate(center);
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q.scale(scale, scale);
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q.translate(-center);
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q.drawRoundedRect(inner, radius, radius);
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q.restore();
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}
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auto shadowMask = QImage(
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maskSize * ratio,
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QImage::Format_ARGB32_Premultiplied);
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shadowMask.setDevicePixelRatio(ratio);
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shadowMask.fill(Qt::transparent);
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{
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auto q = Painter(&shadowMask);
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auto hq = PainterHighQualityEnabler(q);
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const auto inner = QRect(_inner.x(), _inner.y(), maxSide, minHeight);
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const auto center = inner.center();
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const auto add = style::ConvertScale(2.5);
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const auto shift = style::ConvertScale(0.5);
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const auto extended = QRectF(inner).marginsAdded({ add, add, add, add });
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q.setPen(Qt::NoPen);
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q.setBrush(shadow);
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q.translate(center);
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q.scale(scale, scale);
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q.translate(-center);
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q.drawRoundedRect(extended.translated(0, shift), radius, radius);
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}
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shadowMask = Images::prepareBlur(std::move(shadowMask));
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{
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auto q = Painter(&shadowMask);
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q.setCompositionMode(QPainter::CompositionMode_DestinationOut);
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q.drawImage(0, 0, mask);
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}
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const auto overlayMask = validateOverlayMask(
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frame,
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innerSize,
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radius,
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scale);
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const auto overlayShadow = validateOverlayShadow(
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frame,
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innerSize,
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radius,
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scale,
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shadow,
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overlayMask);
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p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
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paintLongImage(
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p,
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QRect(QPoint(), size),
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mask,
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QRect(QPoint(), mask.size()));
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*overlayMask.cache,
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overlayMask.source);
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p.setCompositionMode(QPainter::CompositionMode_SourceOver);
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paintLongImage(
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p,
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QRect(QPoint(), size),
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shadowMask,
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QRect(QPoint(), shadowMask.size()));
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*overlayShadow.cache,
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overlayShadow.source);
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}
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bool Manager::onlyMainEmojiVisible() const {
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@ -1110,28 +1214,37 @@ void Manager::clearStateForSelectFinished(ReactionIcons &icon) {
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}
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}
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void Manager::applyPatternedShadow(const QColor &shadow) {
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void Manager::setShadowColor(const QColor &shadow) {
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if (_shadow == shadow) {
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return;
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}
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_shadow = shadow;
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ranges::fill(_validBg, false);
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ranges::fill(_validShadow, false);
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ranges::fill(_validOverlayShadow, false);
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}
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QRect Manager::cacheRect(int frameIndex, int columnIndex) const {
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const auto ratio = style::DevicePixelRatio();
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const auto origin = QPoint(
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_outer.width() * columnIndex,
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_outer.height() * frameIndex);
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_outer.width() * (kDivider * columnIndex + (frameIndex % kDivider)),
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_outer.height() * (frameIndex / kDivider));
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return QRect(ratio * origin, ratio * _outer);
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}
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QRect Manager::overlayCacheRect(int frameIndex, int columnIndex) const {
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const auto ratio = style::DevicePixelRatio();
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const auto size = _overlayFull;
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const auto origin = QPoint(
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size.width() * (kDivider * columnIndex + (frameIndex % kDivider)),
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size.height() * (frameIndex / kDivider));
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return QRect(ratio * origin, ratio * size);
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}
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QRect Manager::validateShadow(
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int frameIndex,
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float64 scale,
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const QColor &shadow) {
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applyPatternedShadow(shadow);
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const auto result = cacheRect(frameIndex, kShadowCacheIndex);
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if (_validShadow[frameIndex]) {
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return result;
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@ -1147,9 +1260,11 @@ QRect Manager::validateShadow(
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const auto radius = big.height() / 2.;
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p.setPen(Qt::NoPen);
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p.setBrush(shadow);
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p.translate(center);
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p.scale(scale, scale);
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p.translate(-center);
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if (scale != 1.) {
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p.translate(center);
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p.scale(scale, scale);
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p.translate(-center);
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}
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p.drawRoundedRect(big.translated(0, shift), radius, radius);
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p.end();
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_shadowBuffer = Images::prepareBlur(std::move(_shadowBuffer));
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@ -1192,7 +1307,7 @@ QRect Manager::validateEmoji(int frameIndex, float64 scale) {
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return result;
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}
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void Manager::setBackground(const QColor &background) {
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void Manager::setBackgroundColor(const QColor &background) {
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if (_background == background) {
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return;
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}
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@ -1207,8 +1322,6 @@ QRect Manager::validateFrame(
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float64 scale,
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const QColor &background,
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const QColor &shadow) {
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applyPatternedShadow(shadow);
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const auto result = cacheRect(frameIndex, kBgCacheIndex);
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if (_validBg[frameIndex]) {
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return result;
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@ -1224,16 +1337,20 @@ QRect Manager::validateFrame(
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auto hq = PainterHighQualityEnabler(p);
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const auto inner = _inner.translated(position);
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const auto radius = inner.height() / 2.;
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const auto center = inner.center();
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p.setPen(Qt::NoPen);
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p.setBrush(background);
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p.save();
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p.translate(center);
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p.scale(scale, scale);
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p.translate(-center);
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if (scale != 1.) {
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const auto center = inner.center();
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p.save();
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p.translate(center);
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p.scale(scale, scale);
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p.translate(-center);
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}
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p.drawRoundedRect(inner, radius, radius);
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p.restore();
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p.end();
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if (scale != 1.) {
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p.restore();
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}
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_validBg[frameIndex] = true;
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return result;
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}
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@ -161,7 +161,11 @@ private:
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mutable bool selected = false;
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mutable bool selectAnimated = false;
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};
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static constexpr auto kFramesCount = 30;
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struct OverlayImage {
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not_null<QImage*> cache;
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QRect source;
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};
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static constexpr auto kFramesCount = 32;
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void showButtonDelayed();
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void stealWheelEvents(not_null<QWidget*> target);
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@ -205,9 +209,11 @@ private:
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QRect source);
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void setMainReactionIcon();
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void applyPatternedShadow(const QColor &shadow);
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void clearAppearAnimations();
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[[nodiscard]] QRect cacheRect(int frameIndex, int columnIndex) const;
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[[nodiscard]] QRect overlayCacheRect(
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int frameIndex,
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int columnIndex) const;
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QRect validateShadow(
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int frameIndex,
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float64 scale,
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@ -218,7 +224,20 @@ private:
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float64 scale,
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const QColor &background,
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const QColor &shadow);
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void setBackground(const QColor &background);
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OverlayImage validateOverlayMask(
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int frameIndex,
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QSize innerSize,
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float64 radius,
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float64 scale);
|
||||
OverlayImage validateOverlayShadow(
|
||||
int frameIndex,
|
||||
QSize innerSize,
|
||||
float64 radius,
|
||||
float64 scale,
|
||||
const QColor &shadow,
|
||||
const OverlayImage &mask);
|
||||
void setBackgroundColor(const QColor &background);
|
||||
void setShadowColor(const QColor &shadow);
|
||||
|
||||
void setSelectedIcon(int index) const;
|
||||
void clearStateForHidden(ReactionIcons &icon);
|
||||
|
@ -243,8 +262,12 @@ private:
|
|||
mutable std::vector<ClickHandlerPtr> _links;
|
||||
QSize _outer;
|
||||
QRect _inner;
|
||||
QSize _overlayFull;
|
||||
QImage _cacheBg;
|
||||
QImage _cacheParts;
|
||||
QImage _overlayCacheParts;
|
||||
QImage _overlayMaskScaled;
|
||||
QImage _overlayShadowScaled;
|
||||
QImage _shadowBuffer;
|
||||
QImage _expandedBuffer;
|
||||
QImage _topGradient;
|
||||
|
@ -252,6 +275,8 @@ private:
|
|||
std::array<bool, kFramesCount> _validBg = { { false } };
|
||||
std::array<bool, kFramesCount> _validShadow = { { false } };
|
||||
std::array<bool, kFramesCount> _validEmoji = { { false } };
|
||||
std::array<bool, kFramesCount> _validOverlayMask = { { false } };
|
||||
std::array<bool, kFramesCount> _validOverlayShadow = { { false } };
|
||||
QColor _background;
|
||||
QColor _gradient;
|
||||
QColor _shadow;
|
||||
|
|
Loading…
Add table
Reference in a new issue