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Avoid Windows-specific hack to ruin initial main window geometry on Linux
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1 changed files with 4 additions and 2 deletions
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@ -512,14 +512,16 @@ void Application::startMediaView() {
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InvokeQueued(this, [=] {
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InvokeQueued(this, [=] {
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_mediaView = std::make_unique<Media::View::OverlayWidget>();
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_mediaView = std::make_unique<Media::View::OverlayWidget>();
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});
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});
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#else // Q_OS_MAC
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#elif defined Q_OS_WIN // Q_OS_MAC || Q_OS_WIN
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// On Windows we needed such hack for the main window, otherwise
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// On Windows we needed such hack for the main window, otherwise
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// somewhere inside the media viewer creating code its geometry
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// somewhere inside the media viewer creating code its geometry
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// was broken / lost to some invalid values.
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// was broken / lost to some invalid values.
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const auto current = _lastActivePrimaryWindow->widget()->geometry();
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const auto current = _lastActivePrimaryWindow->widget()->geometry();
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_mediaView = std::make_unique<Media::View::OverlayWidget>();
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_mediaView = std::make_unique<Media::View::OverlayWidget>();
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_lastActivePrimaryWindow->widget()->Ui::RpWidget::setGeometry(current);
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_lastActivePrimaryWindow->widget()->Ui::RpWidget::setGeometry(current);
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#endif // Q_OS_MAC
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#else
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_mediaView = std::make_unique<Media::View::OverlayWidget>();
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#endif // Q_OS_MAC || Q_OS_WIN
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}
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}
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void Application::startTray() {
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void Application::startTray() {
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