Replaced bezier circles in record button with blobs.

This commit is contained in:
23rd 2020-12-21 09:57:45 +03:00
parent 25665167fa
commit c14313d64a
3 changed files with 125 additions and 647 deletions

View file

@ -7,631 +7,56 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "history/view/controls/history_view_voice_record_button.h"
#include "ui/paint/blobs.h"
#include "styles/style_chat.h"
#include "styles/style_layers.h"
#include <QMatrix>
namespace HistoryView::Controls {
namespace {
constexpr auto kSegmentsCount = 12;
constexpr auto kMajorDegreeOffset = 360 / kSegmentsCount;
constexpr auto kSixtyDegrees = 60;
constexpr auto kMaxLevel = 1800.;
constexpr auto kBlobAlpha = 76. / 255.;
constexpr auto kBlobMaxSpeed = 5.0;
constexpr auto kLevelDuration = 100. + 500. * 0.33;
constexpr auto kBlobsScaleEnterDuration = crl::time(250);
constexpr auto kEnterIdleAnimationDuration = crl::time(1200);
constexpr auto kRotationSpeed = 0.36 * 0.1;
constexpr auto kRandomAdditionFactor = 0.15;
constexpr auto kIdleRadiusGlobalFactor = 0.56;
constexpr auto kIdleRadiusFactor = 0.15 * 0.5;
constexpr auto kOpacityMajor = 0.30;
constexpr auto kOpacityMinor = 0.15;
constexpr auto kIdleRotationSpeed = 0.2;
constexpr auto kIdleRotateDiff = 0.1 * kIdleRotationSpeed;
constexpr auto kWaveAngle = 0.03;
constexpr auto kAnimationSpeedMajor = 1.5 - 0.65;
constexpr auto kAnimationSpeedMinor = 1.5 - 0.45;
constexpr auto kAnimationSpeedCircle = 1.5 - 0.25;
constexpr auto kAmplitudeDiffFactorMax = 500. - 100.;
constexpr auto kAmplitudeDiffFactorMajor = 300. - 100.;
constexpr auto kAmplitudeDiffFactorMinor = 400. - 100.;
constexpr auto kFlingDistanceFactorMajor = 8 * 16;
constexpr auto kFlingDistanceFactorMinor = 20 * 16;
constexpr auto kFlingInAnimationDurationMajor = 200;
constexpr auto kFlingInAnimationDurationMinor = 350;
constexpr auto kFlingOutAnimationDurationMajor = 220;
constexpr auto kFlingOutAnimationDurationMinor = 380;
constexpr auto kSineWaveSpeedMajor = 0.02 * 0.2;
constexpr auto kSineWaveSpeedMinor = 0.026 * 0.2;
constexpr auto kSmallWaveRadius = 0.55;
constexpr auto kFlingDistance = 0.50;
constexpr auto kMinDivider = 100.;
constexpr auto kMaxAmplitude = 1800.;
constexpr auto kZeroPoint = QPointF(0, 0);
template <typename Number>
void Normalize(Number &value, Number right) {
if (value >= right) {
value -= right;
}
}
float64 RandomAdditional() {
return (rand_value<int>() % 100 / 100.);
}
void PerformAnimation(
rpl::producer<crl::time> &&animationTicked,
Fn<void(float64)> &&applyValue,
Fn<void()> &&finishCallback,
float64 duration,
float64 from,
float64 to,
rpl::lifetime &lifetime) {
lifetime.destroy();
const auto animValue =
lifetime.make_state<anim::value>(from, to);
const auto animStarted = crl::now();
std::move(
animationTicked
) | rpl::start_with_next([=,
applyValue = std::move(applyValue),
finishCallback = std::move(finishCallback),
&lifetime](crl::time now) mutable {
const auto dt = anim::Disabled()
? 1.
: ((now - animStarted) / duration);
if (dt >= 1.) {
animValue->finish();
applyValue(animValue->current());
lifetime.destroy();
if (finishCallback) {
finishCallback();
}
} else {
animValue->update(dt, anim::linear);
applyValue(animValue->current());
}
}, lifetime);
auto Blobs() {
return std::vector<Ui::Paint::Blobs::BlobData>{
{
.segmentsCount = 9,
.minScale = 0.605229,
.minRadius = (float)st::historyRecordMinorBlobMinRadius,
.maxRadius = (float)st::historyRecordMinorBlobMaxRadius,
.speedScale = 1.,
.alpha = kBlobAlpha,
.maxSpeed = kBlobMaxSpeed,
},
{
.segmentsCount = 12,
.minScale = 0.553943,
.minRadius = (float)st::historyRecordMajorBlobMinRadius,
.maxRadius = (float)st::historyRecordMajorBlobMaxRadius,
.speedScale = 1.,
.alpha = kBlobAlpha,
.maxSpeed = kBlobMaxSpeed,
},
};
}
} // namespace
class ContinuousValue {
public:
ContinuousValue() = default;
ContinuousValue(float64 duration) : _duration(duration) {
}
void start(float64 to, float64 duration) {
_to = to;
_delta = (_to - _cur) / duration;
}
void start(float64 to) {
start(to, _duration);
}
void reset() {
_to = _cur = _delta = 0.;
}
float64 current() const {
return _cur;
}
float64 to() const {
return _to;
}
float64 delta() const {
return _delta;
}
void update(crl::time dt, Fn<void(float64 &)> &&callback = nullptr) {
if (_to != _cur) {
_cur += _delta * dt;
if ((_to != _cur) && ((_delta > 0) == (_cur > _to))) {
_cur = _to;
}
if (callback) {
callback(_cur);
}
}
}
private:
float64 _duration = 0.;
float64 _to = 0.;
float64 _cur = 0.;
float64 _delta = 0.;
};
class CircleBezier final {
public:
CircleBezier(int n);
void computeRandomAdditionals();
void paintCircle(
Painter &p,
const QColor &c,
float64 radius,
float64 cubicBezierFactor,
float64 idleStateDiff,
float64 radiusDiff,
float64 randomFactor);
private:
struct Points {
QPointF point;
QPointF control;
};
const int _segmentsCount;
const float64 _segmentLength;
std::vector<float64> _randomAdditionals;
};
class Wave final {
public:
Wave(
rpl::producer<crl::time> animationTicked,
int n,
float64 rotationOffset,
float64 amplitudeRadius,
float64 amplitudeWaveDiff,
float64 fling,
int flingDistanceFactor,
int flingInAnimationDuration,
int flingOutAnimationDuration,
float64 amplitudeDiffSpeed,
float64 amplitudeDiffFactor,
bool isDirectionClockwise);
void setValue(float64 to);
void tick(float64 circleRadius, crl::time dt);
void reset();
void paint(Painter &p, QColor c);
private:
void initEnterIdleAnimation(rpl::producer<crl::time> animationTicked);
void initFlingAnimation(rpl::producer<crl::time> animationTicked);
const std::unique_ptr<CircleBezier> _circleBezier;
const float _rotationOffset;
const float64 _idleGlobalRadius;
const float64 _amplitudeRadius;
const float64 _amplitudeWaveDiff;
const float64 _randomAdditions;
const float64 _fling;
const int _flingDistanceFactor;
const int _flingInAnimationDuration;
const int _flingOutAnimationDuration;
const float64 _amplitudeInAnimationDuration;
const float64 _amplitudeOutAnimationDuration;
const int _directionClockwise;
bool _incRandomAdditionals = false;
bool _isIdle = true;
bool _wasFling = false;
float64 _flingRadius = 0.;
float64 _idleRadius = 0.;
float64 _idleRotation = 0.;
float64 _lastRadius = 0.;
float64 _rotation = 0.;
float64 _sineAngleMax = 0.;
float64 _waveAngle = 0.;
float64 _waveDiff = 0.;
ContinuousValue _levelValue;
rpl::event_stream<float64> _flingAnimationRequests;
rpl::event_stream<> _enterIdleAnimationRequests;
rpl::lifetime _animationEnterIdleLifetime;
rpl::lifetime _animationFlingLifetime;
rpl::lifetime _lifetime;
};
class RecordCircle final {
public:
RecordCircle(rpl::producer<crl::time> animationTicked);
void reset();
void setAmplitude(float64 value);
void paint(Painter &p, QColor c);
private:
const std::unique_ptr<Wave> _majorWave;
const std::unique_ptr<Wave> _minorWave;
crl::time _lastUpdateTime = 0;
ContinuousValue _levelValue;
};
CircleBezier::CircleBezier(int n)
: _segmentsCount(n)
, _segmentLength((4.0 / 3.0) * std::tan(M_PI / (2 * n)))
, _randomAdditionals(n) {
}
void CircleBezier::computeRandomAdditionals() {
ranges::generate(_randomAdditionals, RandomAdditional);
}
void CircleBezier::paintCircle(
Painter &p,
const QColor &c,
float64 radius,
float64 cubicBezierFactor,
float64 idleStateDiff,
float64 radiusDiff,
float64 randomFactor) {
PainterHighQualityEnabler hq(p);
const auto r1 = radius - idleStateDiff / 2. - radiusDiff / 2.;
const auto r2 = radius + radiusDiff / 2. + idleStateDiff / 2.;
const auto l = _segmentLength * std::max(r1, r2) * cubicBezierFactor;
auto m = QMatrix();
const auto preparePoints = [&](int i, bool isStart) -> Points {
Normalize(i, _segmentsCount);
const auto randomAddition = randomFactor * _randomAdditionals[i];
const auto r = ((i % 2 == 0) ? r1 : r2) + randomAddition;
m.reset();
m.rotate(360. / _segmentsCount * i);
const auto sign = isStart ? 1 : -1;
return {
(isStart && i) ? QPointF() : m.map(QPointF(0, -r)),
m.map(QPointF(sign * (l + randomAddition * _segmentLength), -r)),
};
};
const auto &[startPoint, _] = preparePoints(0, true);
auto path = QPainterPath();
path.moveTo(startPoint);
for (auto i = 0; i < _segmentsCount; i++) {
const auto &[_, startControl] = preparePoints(i, true);
const auto &[end, endControl] = preparePoints(i + 1, false);
path.cubicTo(startControl, endControl, end);
}
p.setBrush(Qt::NoBrush);
auto pen = QPen(Qt::NoPen);
pen.setCapStyle(Qt::RoundCap);
pen.setJoinStyle(Qt::RoundJoin);
p.setPen(pen);
p.fillPath(path, c);
p.drawPath(path);
}
Wave::Wave(
rpl::producer<crl::time> animationTicked,
int n,
float64 rotationOffset,
float64 amplitudeRadius,
float64 amplitudeWaveDiff,
float64 fling,
int flingDistanceFactor,
int flingInAnimationDuration,
int flingOutAnimationDuration,
float64 amplitudeDiffSpeed,
float64 amplitudeDiffFactor,
bool isDirectionClockwise)
: _circleBezier(std::make_unique<CircleBezier>(n))
, _rotationOffset(rotationOffset)
, _idleGlobalRadius(st::historyRecordRadiusDiffMin * kIdleRadiusGlobalFactor)
, _amplitudeRadius(amplitudeRadius)
, _amplitudeWaveDiff(amplitudeWaveDiff)
, _randomAdditions(st::historyRecordRandomAddition * kRandomAdditionFactor)
, _fling(fling)
, _flingDistanceFactor(flingDistanceFactor)
, _flingInAnimationDuration(flingInAnimationDuration)
, _flingOutAnimationDuration(flingOutAnimationDuration)
, _amplitudeInAnimationDuration(kMinDivider
+ amplitudeDiffFactor * amplitudeDiffSpeed)
, _amplitudeOutAnimationDuration(kMinDivider
+ kAmplitudeDiffFactorMax * amplitudeDiffSpeed)
, _directionClockwise(isDirectionClockwise ? 1 : -1)
, _rotation(rotationOffset) {
initEnterIdleAnimation(rpl::duplicate(animationTicked));
initFlingAnimation(std::move(animationTicked));
}
void Wave::reset() {
_incRandomAdditionals = false;
_isIdle = true;
_wasFling = false;
_flingRadius = 0.;
_idleRadius = 0.;
_idleRotation = 0.;
_lastRadius = 0.;
_rotation = 0.;
_sineAngleMax = 0.;
_waveAngle = 0.;
_waveDiff = 0.;
_levelValue.reset();
}
void Wave::setValue(float64 to) {
const auto duration = (to <= _levelValue.current())
? _amplitudeOutAnimationDuration
: _amplitudeInAnimationDuration;
_levelValue.start(to, duration);
const auto idle = to < 0.1;
if (_isIdle != idle && idle) {
_enterIdleAnimationRequests.fire({});
}
_isIdle = idle;
if (!_isIdle) {
_animationEnterIdleLifetime.destroy();
}
}
void Wave::initEnterIdleAnimation(rpl::producer<crl::time> animationTicked) {
_enterIdleAnimationRequests.events(
) | rpl::start_with_next([=] {
const auto &k = kSixtyDegrees;
const auto rotation = _rotation;
const auto rotationTo = std::round(rotation / k) * k
+ _rotationOffset;
const auto waveDiff = _waveDiff;
auto applyValue = [=](float64 v) {
_rotation = rotationTo + (rotation - rotationTo) * v;
_waveDiff = 1. + (waveDiff - 1.) * v;
_waveAngle = std::acos(_waveDiff * _directionClockwise);
};
PerformAnimation(
rpl::duplicate(animationTicked),
std::move(applyValue),
nullptr,
kEnterIdleAnimationDuration,
1,
0,
_animationEnterIdleLifetime);
}, _lifetime);
}
void Wave::initFlingAnimation(rpl::producer<crl::time> animationTicked) {
_flingAnimationRequests.events(
) | rpl::start_with_next([=](float64 delta) {
const auto fling = _fling * 2;
const auto flingDistance = delta
* _amplitudeRadius
* _flingDistanceFactor
* fling;
const auto applyValue = [=](float64 v) {
_flingRadius = v;
};
auto finishCallback = [=] {
PerformAnimation(
rpl::duplicate(animationTicked),
applyValue,
nullptr,
_flingOutAnimationDuration * fling,
flingDistance,
0,
_animationFlingLifetime);
};
PerformAnimation(
rpl::duplicate(animationTicked),
applyValue,
std::move(finishCallback),
_flingInAnimationDuration * fling,
_flingRadius,
flingDistance,
_animationFlingLifetime);
}, _lifetime);
}
void Wave::tick(float64 circleRadius, crl::time dt) {
auto amplitudeCallback = [&](float64 &value) {
if (std::abs(value - _levelValue.to()) * _amplitudeRadius
< (st::historyRecordRandomAddition / 2)) {
if (!_wasFling) {
_flingAnimationRequests.fire_copy(_levelValue.delta());
_wasFling = true;
}
} else {
_wasFling = false;
}
};
_levelValue.update(dt, std::move(amplitudeCallback));
_idleRadius = circleRadius * kIdleRadiusFactor;
{
const auto to = _levelValue.to();
const auto delta = (_sineAngleMax - to);
if (std::abs(delta) - 0.25 < 0) {
_sineAngleMax = to;
} else {
_sineAngleMax -= 0.25 * ((delta < 0) ? -1 : 1);
}
}
if (!_isIdle) {
_rotation += dt
* (kRotationSpeed * 4. * std::min(_levelValue.current() / .5, 1.)
+ kRotationSpeed * 0.5);
Normalize(_rotation, 360.);
} else {
_idleRotation += kIdleRotateDiff * dt;
Normalize(_idleRotation, 360.);
}
_lastRadius = circleRadius;
if (!_isIdle) {
_waveAngle += (_amplitudeWaveDiff * _sineAngleMax) * dt;
_waveDiff = std::cos(_waveAngle) * _directionClockwise;
if ((_waveDiff != 0) && ((_waveDiff > 0) == _incRandomAdditionals)) {
_circleBezier->computeRandomAdditionals();
_incRandomAdditionals = !_incRandomAdditionals;
}
}
}
void Wave::paint(Painter &p, QColor c) {
const auto amplitude = _levelValue.current();
const auto waveAmplitude = std::min(amplitude / .3, 1.);
const auto radiusDiff = st::historyRecordRadiusDiffMin
+ st::historyRecordRadiusDiff * kWaveAngle * _levelValue.to();
const auto diffFactor = 0.35 * waveAmplitude * _waveDiff;
const auto radius = (_lastRadius + _amplitudeRadius * amplitude)
+ _idleGlobalRadius
+ (_flingRadius * waveAmplitude);
const auto cubicBezierFactor = 1.
+ std::abs(diffFactor) * waveAmplitude
+ (1. - waveAmplitude) * kIdleRadiusFactor;
const auto circleRadiusDiff = std::max(
radiusDiff * diffFactor,
st::historyRecordLevelMainRadius - radius);
p.rotate((_rotation + _idleRotation) * _directionClockwise);
_circleBezier->paintCircle(
p,
c,
radius,
cubicBezierFactor,
_idleRadius * (1. - waveAmplitude),
circleRadiusDiff,
waveAmplitude * _waveDiff * _randomAdditions);
p.rotate(0);
}
RecordCircle::RecordCircle(rpl::producer<crl::time> animationTicked)
: _majorWave(std::make_unique<Wave>(
rpl::duplicate(animationTicked),
kSegmentsCount,
kMajorDegreeOffset,
st::historyRecordMajorAmplitudeRadius,
kSineWaveSpeedMajor,
0.,
kFlingDistanceFactorMajor,
kFlingInAnimationDurationMajor,
kFlingOutAnimationDurationMajor,
kAnimationSpeedMajor,
kAmplitudeDiffFactorMajor,
true))
, _minorWave(std::make_unique<Wave>(
std::move(animationTicked),
kSegmentsCount,
0,
st::historyRecordMinorAmplitudeRadius
+ st::historyRecordMinorAmplitudeRadius * kSmallWaveRadius,
kSineWaveSpeedMinor,
kFlingDistance,
kFlingDistanceFactorMinor,
kFlingInAnimationDurationMinor,
kFlingOutAnimationDurationMinor,
kAnimationSpeedMinor,
kAmplitudeDiffFactorMinor,
false))
, _levelValue(kMinDivider
+ kAmplitudeDiffFactorMax * kAnimationSpeedCircle) {
}
void RecordCircle::reset() {
_majorWave->reset();
_minorWave->reset();
_levelValue.reset();
}
void RecordCircle::setAmplitude(float64 value) {
const auto to = std::min(kMaxAmplitude, value) / kMaxAmplitude;
_levelValue.start(to);
_majorWave->setValue(to);
_minorWave->setValue(to);
}
void RecordCircle::paint(Painter &p, QColor c) {
const auto dt = crl::now() - _lastUpdateTime;
_levelValue.update(dt);
const auto &mainRadius = st::historyRecordLevelMainRadiusAmplitude;
const auto radius = (st::historyRecordLevelMainRadius
+ (anim::Disabled() ? 0 : mainRadius * _levelValue.current()));
if (!anim::Disabled()) {
_majorWave->tick(radius, dt);
_minorWave->tick(radius, dt);
_lastUpdateTime = crl::now();
const auto opacity = p.opacity();
p.setOpacity(kOpacityMajor);
_majorWave->paint(p, c);
p.setOpacity(kOpacityMinor);
_minorWave->paint(p, c);
p.setOpacity(opacity);
}
p.setPen(Qt::NoPen);
p.setBrush(c);
p.drawEllipse(kZeroPoint, radius, radius);
}
VoiceRecordButton::VoiceRecordButton(
not_null<Ui::RpWidget*> parent,
rpl::producer<> leaveWindowEventProducer)
: AbstractButton(parent)
, _recordCircle(std::make_unique<RecordCircle>(
_recordAnimationTicked.events()))
, _center(st::historyRecordLevelMaxRadius)
, _recordingAnimation([=](crl::time now) {
if (!anim::Disabled()) {
update();
}
_recordAnimationTicked.fire_copy(now);
return true;
}) {
const auto h = st::historyRecordLevelMaxRadius * 2;
resize(h, h);
, _blobs(std::make_unique<Ui::Paint::Blobs>(
Blobs(),
kLevelDuration,
kMaxLevel))
, _center(_blobs->maxRadius()) {
resize(_center * 2, _center * 2);
std::move(
leaveWindowEventProducer
) | rpl::start_with_next([=] {
@ -643,45 +68,71 @@ VoiceRecordButton::VoiceRecordButton(
VoiceRecordButton::~VoiceRecordButton() = default;
void VoiceRecordButton::requestPaintLevel(quint16 level) {
_recordCircle->setAmplitude(level);
if (_blobsHideLastTime) {
return;
}
_blobs->setLevel(level);
update();
}
void VoiceRecordButton::init() {
const auto hasProgress = [](auto value) { return value != 0.; };
const auto stateChangedAnimation =
lifetime().make_state<Ui::Animations::Simple>();
const auto currentState = lifetime().make_state<Type>(_state.current());
rpl::single(
anim::Disabled()
) | rpl::then(
anim::Disables()
) | rpl::start_with_next([=](bool hide) {
if (hide) {
_blobs->setLevel(0.);
}
_blobsHideLastTime = hide ? crl::now() : 0;
if (!hide && !_animation.animating()) {
_animation.start();
}
}, lifetime());
const auto &mainRadiusMin = st::historyRecordMainBlobMinRadius;
const auto mainRadiusDiff = st::historyRecordMainBlobMaxRadius
- mainRadiusMin;
paintRequest(
) | rpl::start_with_next([=](const QRect &clip) {
Painter p(this);
const auto progress = _showProgress.current();
const auto complete = (progress == 1.);
const auto hideProgress = _blobsHideLastTime
? 1. - std::clamp(
((crl::now() - _blobsHideLastTime)
/ (float64)kBlobsScaleEnterDuration),
0.,
1.)
: 1.;
const auto showProgress = _showProgress.current();
const auto complete = (showProgress == 1.);
p.translate(_center, _center);
if (!complete) {
p.scale(progress, progress);
}
PainterHighQualityEnabler hq(p);
const auto color = anim::color(
const auto brush = QBrush(anim::color(
st::historyRecordVoiceFgInactive,
st::historyRecordVoiceFgActive,
_colorProgress.current());
_recordCircle->paint(p, color);
p.resetTransform();
_colorProgress));
_blobs->paint(p, brush, showProgress * hideProgress);
const auto radius = (mainRadiusMin
+ (mainRadiusDiff * _blobs->currentLevel())) * showProgress;
p.setPen(Qt::NoPen);
p.setBrush(brush);
p.drawEllipse(QPointF(), radius, radius);
if (!complete) {
p.setOpacity(progress);
p.setOpacity(showProgress);
}
// Paint icon.
{
const auto stateProgress = stateChangedAnimation->value(0.);
const auto stateProgress = _stateChangedAnimation.value(0.);
const auto scale = (std::cos(M_PI * 2 * stateProgress) + 1.) * .5;
p.translate(_center, _center);
if (scale < 1.) {
p.scale(scale, scale);
}
@ -701,21 +152,33 @@ void VoiceRecordButton::init() {
}
}, lifetime());
_animation.init([=](crl::time now) {
if (const auto &last = _blobsHideLastTime; (last > 0)
&& (now - last >= kBlobsScaleEnterDuration)) {
_animation.stop();
return false;
}
_blobs->updateLevel(now - _lastUpdateTime);
_lastUpdateTime = now;
update();
return true;
});
rpl::merge(
shownValue(),
_showProgress.value(
) | rpl::map(hasProgress) | rpl::distinct_until_changed()
) | rpl::map(rpl::mappers::_1 != 0.) | rpl::distinct_until_changed()
) | rpl::start_with_next([=](bool show) {
setVisible(show);
setMouseTracking(show);
if (!show) {
_recordingAnimation.stop();
_animation.stop();
_showProgress = 0.;
_recordCircle->reset();
_blobs->resetLevel();
_state = Type::Record;
} else {
if (!_recordingAnimation.animating()) {
_recordingAnimation.start();
if (!_animation.animating()) {
_animation.start();
}
}
}, lifetime());
@ -736,7 +199,7 @@ void VoiceRecordButton::init() {
update();
};
const auto duration = st::historyRecordVoiceDuration * 2;
stateChangedAnimation->start(std::move(callback), 0., to, duration);
_stateChangedAnimation.start(std::move(callback), 0., to, duration);
}, lifetime());
}
@ -757,8 +220,15 @@ rpl::producer<bool> VoiceRecordButton::actives() const {
});
}
rpl::producer<> VoiceRecordButton::clicks() const {
return Ui::AbstractButton::clicks(
) | rpl::to_empty | rpl::filter([=] {
return inCircle(mapFromGlobal(QCursor::pos()));
});
}
bool VoiceRecordButton::inCircle(const QPoint &localPos) const {
const auto &radii = st::historyRecordLevelMaxRadius;
const auto &radii = st::historyRecordMainBlobMaxRadius;
const auto dx = std::abs(localPos.x() - _center);
if (dx > radii) {
return false;
@ -778,6 +248,9 @@ void VoiceRecordButton::requestPaintProgress(float64 progress) {
}
void VoiceRecordButton::requestPaintColor(float64 progress) {
if (_colorProgress == progress) {
return;
}
_colorProgress = progress;
update();
}

View file

@ -11,9 +11,13 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
#include "ui/effects/animations.h"
#include "ui/rp_widget.h"
namespace HistoryView::Controls {
namespace Ui {
namespace Paint {
class Blobs;
} // namespace Paint
} // namespace Ui
class RecordCircle;
namespace HistoryView::Controls {
class VoiceRecordButton final : public Ui::AbstractButton {
public:
@ -34,25 +38,28 @@ public:
void requestPaintLevel(quint16 level);
[[nodiscard]] rpl::producer<bool> actives() const;
[[nodiscard]] rpl::producer<> clicks() const;
[[nodiscard]] bool inCircle(const QPoint &localPos) const;
private:
void init();
rpl::event_stream<crl::time> _recordAnimationTicked;
std::unique_ptr<RecordCircle> _recordCircle;
std::unique_ptr<Ui::Paint::Blobs> _blobs;
crl::time _lastUpdateTime = 0;
crl::time _blobsHideLastTime = 0;
const int _center;
rpl::variable<float64> _showProgress = 0.;
rpl::variable<float64> _colorProgress = 0.;
float64 _colorProgress = 0.;
rpl::variable<bool> _inCircle = false;
rpl::variable<Type> _state = Type::Record;
// This can animate for a very long time (like in music playing),
// so it should be a Basic, not a Simple animation.
Ui::Animations::Basic _recordingAnimation;
Ui::Animations::Basic _animation;
Ui::Animations::Simple _stateChangedAnimation;
};
} // namespace HistoryView::Controls

View file

@ -345,14 +345,12 @@ historyRecordFont: font(13px);
historyRecordDurationSkip: 12px;
historyRecordDurationFg: historyComposeAreaFg;
historyRecordLevelMainRadius: 23px;
historyRecordLevelMainRadiusAmplitude: 14px;
historyRecordMajorAmplitudeRadius: 14px;
historyRecordMinorAmplitudeRadius: 7px;
historyRecordRandomAddition: 8px;
historyRecordRadiusDiff: 50px;
historyRecordRadiusDiffMin: 10px;
historyRecordLevelMaxRadius: 70px;
historyRecordMainBlobMinRadius: 23px;
historyRecordMainBlobMaxRadius: 37px;
historyRecordMinorBlobMinRadius: 40px;
historyRecordMinorBlobMaxRadius: 47px;
historyRecordMajorBlobMinRadius: 43px;
historyRecordMajorBlobMaxRadius: 50px;
historyRecordTextStyle: TextStyle(defaultTextStyle) {
font: historyRecordFont;