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Remove shadow debugging image saving.
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1 changed files with 0 additions and 1 deletions
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@ -273,7 +273,6 @@ void Pip::RendererGL::createShadowTexture() {
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size.width(),
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size.width(),
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shadow);
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shadow);
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}
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}
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image.save("C:\\Tmp\\shadow.png");
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_shadowImage.setImage(std::move(image));
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_shadowImage.setImage(std::move(image));
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}
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}
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