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Slightly improved code style of Window::SlideAnimation.
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parent
51ed3af14c
commit
e5ac8ccda3
2 changed files with 78 additions and 27 deletions
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@ -15,45 +15,90 @@ namespace Window {
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void SlideAnimation::paintContents(Painter &p) const {
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void SlideAnimation::paintContents(Painter &p) const {
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const auto retina = style::DevicePixelRatio();
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const auto retina = style::DevicePixelRatio();
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auto progress = _animation.value((_direction == SlideDirection::FromLeft) ? 0. : 1.);
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const auto slideLeft = (_direction == SlideDirection::FromLeft);
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const auto progress = _animation.value(slideLeft ? 0. : 1.);
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if (_withFade) {
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if (_withFade) {
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auto slideLeft = (_direction == SlideDirection::FromLeft);
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const auto dt = slideLeft
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auto dt = slideLeft
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? (1. - progress)
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? (1. - progress)
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: progress;
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: progress;
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auto easeOut = anim::easeOutCirc(1., dt);
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const auto easeOut = anim::easeOutCirc(1., dt);
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auto easeIn = anim::easeInCirc(1., dt);
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const auto easeIn = anim::easeInCirc(1., dt);
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auto arrivingAlpha = easeIn;
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const auto arrivingAlpha = easeIn;
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auto departingAlpha = 1. - easeOut;
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const auto departingAlpha = 1. - easeOut;
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auto leftWidthFull = _cacheUnder.width() / cIntRetinaFactor();
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const auto leftWidthFull = _cacheUnder.width() / retina;
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auto rightWidthFull = _cacheOver.width() / cIntRetinaFactor();
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const auto rightWidthFull = _cacheOver.width() / retina;
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auto leftCoord = (slideLeft ? anim::interpolate(-leftWidthFull, 0, easeOut) : anim::interpolate(0, -leftWidthFull, easeIn));
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const auto leftCoord = slideLeft
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auto leftAlpha = (slideLeft ? arrivingAlpha : departingAlpha);
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? anim::interpolate(-leftWidthFull, 0, easeOut)
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auto rightCoord = (slideLeft ? anim::interpolate(0, rightWidthFull, easeIn) : anim::interpolate(rightWidthFull, 0, easeOut));
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: anim::interpolate(0, -leftWidthFull, easeIn);
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auto rightAlpha = (slideLeft ? departingAlpha : arrivingAlpha);
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const auto leftAlpha = (slideLeft ? arrivingAlpha : departingAlpha);
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const auto rightCoord = slideLeft
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? anim::interpolate(0, rightWidthFull, easeIn)
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: anim::interpolate(rightWidthFull, 0, easeOut);
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const auto rightAlpha = (slideLeft ? departingAlpha : arrivingAlpha);
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const auto leftWidth = (leftWidthFull + leftCoord);
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const auto rightWidth = rightWidthFull - rightCoord;
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auto leftWidth = (leftWidthFull + leftCoord);
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if (leftWidth > 0) {
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if (leftWidth > 0) {
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p.setOpacity(leftAlpha);
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p.setOpacity(leftAlpha);
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p.drawPixmap(0, _topSkip, _cacheUnder, (_cacheUnder.width() - leftWidth * cIntRetinaFactor()), _topSkip * retina, leftWidth * cIntRetinaFactor(), _cacheUnder.height() - _topSkip * retina);
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p.drawPixmap(
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0,
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_topSkip,
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_cacheUnder,
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(_cacheUnder.width() - leftWidth * retina),
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_topSkip * retina,
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leftWidth * retina,
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_cacheUnder.height() - _topSkip * retina);
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}
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}
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auto rightWidth = rightWidthFull - rightCoord;
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if (rightWidth > 0) {
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if (rightWidth > 0) {
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p.setOpacity(rightAlpha);
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p.setOpacity(rightAlpha);
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p.drawPixmap(rightCoord, _topSkip, _cacheOver, 0, _topSkip * retina, rightWidth * cIntRetinaFactor(), _cacheOver.height() - _topSkip * retina);
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p.drawPixmap(
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rightCoord,
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_topSkip,
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_cacheOver,
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0,
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_topSkip * retina,
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rightWidth * retina,
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_cacheOver.height() - _topSkip * retina);
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}
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}
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} else {
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} else {
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auto coordUnder = anim::interpolate(0, -st::slideShift, progress);
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const auto coordUnder = anim::interpolate(
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auto coordOver = anim::interpolate(_cacheOver.width() / cIntRetinaFactor(), 0, progress);
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0,
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-st::slideShift,
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progress);
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const auto coordOver = anim::interpolate(
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_cacheOver.width() / retina,
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0,
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progress);
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if (coordOver) {
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if (coordOver) {
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p.drawPixmap(QRect(0, 0, coordOver, _cacheUnder.height() / retina), _cacheUnder, QRect(-coordUnder * retina, 0, coordOver * retina, _cacheUnder.height()));
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p.drawPixmap(
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QRect(0, 0, coordOver, _cacheUnder.height() / retina),
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_cacheUnder,
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QRect(
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-coordUnder * retina,
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0,
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coordOver * retina,
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_cacheUnder.height()));
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p.setOpacity(progress);
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p.setOpacity(progress);
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p.fillRect(0, 0, coordOver, _cacheUnder.height() / retina, st::slideFadeOutBg);
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p.fillRect(
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0,
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0,
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coordOver, _cacheUnder.height() / retina,
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st::slideFadeOutBg);
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p.setOpacity(1);
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p.setOpacity(1);
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}
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}
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p.drawPixmap(QRect(coordOver, 0, _cacheOver.width() / retina, _cacheOver.height() / retina), _cacheOver, QRect(0, 0, _cacheOver.width(), _cacheOver.height()));
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p.drawPixmap(
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QRect(QPoint(coordOver, 0), _cacheOver.size() / retina),
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_cacheOver,
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QRect(QPoint(), _cacheOver.size()));
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p.setOpacity(progress);
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p.setOpacity(progress);
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st::slideShadow.fill(p, QRect(coordOver - st::slideShadow.width(), 0, st::slideShadow.width(), _cacheOver.height() / retina));
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st::slideShadow.fill(
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p,
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QRect(
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coordOver - st::slideShadow.width(),
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0,
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st::slideShadow.width(),
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_cacheOver.height() / retina));
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}
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}
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}
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}
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@ -61,7 +106,9 @@ void SlideAnimation::setDirection(SlideDirection direction) {
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_direction = direction;
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_direction = direction;
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}
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}
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void SlideAnimation::setPixmaps(const QPixmap &oldContentCache, const QPixmap &newContentCache) {
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void SlideAnimation::setPixmaps(
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const QPixmap &oldContentCache,
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const QPixmap &newContentCache) {
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_cacheUnder = oldContentCache;
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_cacheUnder = oldContentCache;
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_cacheOver = newContentCache;
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_cacheOver = newContentCache;
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}
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}
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@ -87,8 +134,10 @@ void SlideAnimation::setFinishedCallback(FinishedCallback &&callback) {
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}
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}
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void SlideAnimation::start() {
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void SlideAnimation::start() {
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auto fromLeft = (_direction == SlideDirection::FromLeft);
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const auto fromLeft = (_direction == SlideDirection::FromLeft);
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if (fromLeft) std::swap(_cacheUnder, _cacheOver);
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if (fromLeft) {
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std::swap(_cacheUnder, _cacheOver);
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}
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_animation.start(
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_animation.start(
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[this] { animationCallback(); },
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[this] { animationCallback(); },
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fromLeft ? 1. : 0.,
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fromLeft ? 1. : 0.,
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@ -21,7 +21,9 @@ public:
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void paintContents(Painter &p) const;
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void paintContents(Painter &p) const;
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void setDirection(SlideDirection direction);
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void setDirection(SlideDirection direction);
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void setPixmaps(const QPixmap &oldContentCache, const QPixmap &newContentCache);
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void setPixmaps(
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const QPixmap &oldContentCache,
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const QPixmap &newContentCache);
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void setTopBarShadow(bool enabled);
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void setTopBarShadow(bool enabled);
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void setTopSkip(int skip);
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void setTopSkip(int skip);
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void setWithFade(bool withFade);
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void setWithFade(bool withFade);
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