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https://github.com/AyuGram/AyuGramDesktop.git
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Use exact revision of ANGLE.
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parent
148af59615
commit
e71fc60d22
3 changed files with 37 additions and 12 deletions
2
cmake
2
cmake
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@ -1 +1 @@
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Subproject commit e2455f3194b3591d5046d0d38b8e5921c1149302
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Subproject commit 843225765113b8277f624283de63beedfa64155f
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@ -172,6 +172,21 @@ Open **x64 Native Tools Command Prompt for VS 2019.bat**, go to ***BuildPath***
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SET PATH=%PATH_BACKUP_%
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cd ..
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git clone https://chromium.googlesource.com/angle/angle
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cd angle
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git checkout chromium/4472
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python scripts/bootstrap.py
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gclient sync
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git apply ../patches/angle.patch
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gn gen out/Debug --args="is_component_build = false is_debug = true target_cpu = \"x64\" is_clang = false enable_iterator_debugging = true angle_enable_swiftshader=false angle_enable_vulkan=false"
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gn gen out/Release --args="is_component_build = false is_debug = false target_cpu = \"x64\" is_clang = false enable_iterator_debugging = false angle_enable_swiftshader=false angle_enable_vulkan=false"
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ninja -C out/Debug libANGLE_static libGLESv2_static libEGL_static
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ninja -C out/Release libANGLE_static libGLESv2_static libEGL_static
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SET LibrariesPath=%cd%
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git clone git://code.qt.io/qt/qt5.git qt_5_15_2
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cd qt_5_15_2
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@ -190,7 +205,16 @@ Open **x64 Native Tools Command Prompt for VS 2019.bat**, go to ***BuildPath***
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-confirm-license ^
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-static ^
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-static-runtime ^
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-opengl dynamic ^
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-opengl es2 -no-angle ^
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-I "%LibrariesPath%\angle\include" ^
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-D "GL_APICALL=" ^
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QMAKE_LIBS_OPENGL_ES2_DEBUG="%LibrariesPath%\angle\out\Debug\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Debug\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib" ^
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QMAKE_LIBS_OPENGL_ES2_RELEASE="%LibrariesPath%\angle\out\Release\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Release\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib" ^
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-egl ^
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-D "EGLAPI=" ^
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-D "DESKTOP_APP_QT_STATIC_ANGLE=" ^
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QMAKE_LIBS_EGL_DEBUG="%LibrariesPath%\angle\out\Debug\obj\libEGL_static.lib %LibrariesPath%\angle\out\Debug\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Debug\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib Gdi32.lib User32.lib" ^
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QMAKE_LIBS_EGL_RELEASE="%LibrariesPath%\angle\out\Release\obj\libEGL_static.lib %LibrariesPath%\angle\out\Release\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Release\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib Gdi32.lib User32.lib" ^
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-openssl-linked ^
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-I "%LibrariesPath%\openssl_1_1_1\include" ^
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OPENSSL_LIBS_DEBUG="%LibrariesPath%\openssl_1_1_1\out64.dbg\libssl.lib %LibrariesPath%\openssl_1_1_1\out64.dbg\libcrypto.lib Ws2_32.lib Gdi32.lib Advapi32.lib Crypt32.lib User32.lib" ^
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@ -174,21 +174,22 @@ Open **x86 Native Tools Command Prompt for VS 2019.bat**, go to ***BuildPath***
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git clone https://chromium.googlesource.com/angle/angle
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cd angle
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git checkout chromium/4472
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python scripts/bootstrap.py
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gclient sync
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git apply ../patches/angle.diff
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git apply ../patches/angle.patch
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gn gen out/Debug --args="is_component_build = false is_debug = true target_cpu = \"x86\" is_clang = false enable_iterator_debugging = true angle_enable_metal=false angle_enable_swiftshader=false angle_enable_vulkan=false"
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gn gen out/Debug --args="is_component_build = false is_debug = true target_cpu = \"x86\" is_clang = false enable_iterator_debugging = true angle_enable_swiftshader=false angle_enable_vulkan=false"
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gn gen out/Release --args="is_component_build = false is_debug = false target_cpu = \"x86\" is_clang = false enable_iterator_debugging = false angle_enable_metal=false angle_enable_swiftshader=false angle_enable_vulkan=false"
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gn gen out/Release --args="is_component_build = false is_debug = false target_cpu = \"x86\" is_clang = false enable_iterator_debugging = false angle_enable_swiftshader=false angle_enable_vulkan=false"
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ninja -C out/Debug libANGLE_static libGLESv2_static libEGL_static
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ninja -C out/Release libANGLE_static libGLESv2_static libEGL_static
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SET LibrariesPath=%cd%
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git clone git://code.qt.io/qt/qt5.git al_5_15_2
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cd al_5_15_2
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git clone git://code.qt.io/qt/qt5.git qt_5_15_2
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cd qt_5_15_2
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perl init-repository --module-subset=qtbase,qtimageformats
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git checkout v5.15.2
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git submodule update qtbase qtimageformats
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@ -197,7 +198,7 @@ Open **x86 Native Tools Command Prompt for VS 2019.bat**, go to ***BuildPath***
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cd ..
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configure ^
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-prefix "%LibrariesPath%\Al-5.15.2" ^
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-prefix "%LibrariesPath%\Qt-5.15.2" ^
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-debug-and-release ^
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-force-debug-info ^
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-opensource ^
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@ -207,13 +208,13 @@ Open **x86 Native Tools Command Prompt for VS 2019.bat**, go to ***BuildPath***
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-opengl es2 -no-angle ^
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-I "%LibrariesPath%\angle\include" ^
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-D "GL_APICALL=" ^
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QMAKE_LIBS_OPENGL_ES2_DEBUG="%LibrariesPath%\angle\out\Debug\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Debug\obj\libANGLE_static.lib d3d11.lib d3d9.lib dxgi.lib dxguid.lib" ^
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QMAKE_LIBS_OPENGL_ES2_RELEASE="%LibrariesPath%\angle\out\Release\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Release\obj\libANGLE_static.lib d3d11.lib d3d9.lib dxgi.lib dxguid.lib" ^
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QMAKE_LIBS_OPENGL_ES2_DEBUG="%LibrariesPath%\angle\out\Debug\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Debug\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib" ^
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QMAKE_LIBS_OPENGL_ES2_RELEASE="%LibrariesPath%\angle\out\Release\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Release\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib" ^
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-egl ^
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-D "EGLAPI=" ^
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-D "DESKTOP_APP_QT_STATIC_ANGLE=" ^
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QMAKE_LIBS_EGL_DEBUG="%LibrariesPath%\angle\out\Debug\obj\libEGL_static.lib %LibrariesPath%\angle\out\Debug\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Debug\obj\libANGLE_static.lib d3d11.lib d3d9.lib dxgi.lib dxguid.lib Gdi32.lib User32.lib" ^
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QMAKE_LIBS_EGL_RELEASE="%LibrariesPath%\angle\out\Release\obj\libEGL_static.lib %LibrariesPath%\angle\out\Release\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Release\obj\libANGLE_static.lib d3d11.lib d3d9.lib dxgi.lib dxguid.lib Gdi32.lib User32.lib" ^
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QMAKE_LIBS_EGL_DEBUG="%LibrariesPath%\angle\out\Debug\obj\libEGL_static.lib %LibrariesPath%\angle\out\Debug\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Debug\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib Gdi32.lib User32.lib" ^
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QMAKE_LIBS_EGL_RELEASE="%LibrariesPath%\angle\out\Release\obj\libEGL_static.lib %LibrariesPath%\angle\out\Release\obj\libGLESv2_static.lib %LibrariesPath%\angle\out\Release\obj\libANGLE_static.lib d3d9.lib dxgi.lib dxguid.lib Gdi32.lib User32.lib" ^
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-openssl-linked ^
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-I "%LibrariesPath%\openssl_1_1_1\include" ^
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OPENSSL_LIBS_DEBUG="%LibrariesPath%\openssl_1_1_1\out32.dbg\libssl.lib %LibrariesPath%\openssl_1_1_1\out32.dbg\libcrypto.lib Ws2_32.lib Gdi32.lib Advapi32.lib Crypt32.lib User32.lib" ^
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