/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "chat_helpers/tabbed_selector.h" #include "ui/widgets/tooltip.h" #include "ui/round_rect.h" #include "base/timer.h" namespace Core { struct RecentEmojiId; } // namespace Core namespace Data { class StickersSet; } // namespace Data namespace tr { template struct phrase; } // namespace tr namespace Ui { class RippleAnimation; } // namespace Ui namespace Ui::Emoji { enum class Section; } // namespace Ui::Emoji namespace Ui::CustomEmoji { class Loader; class Instance; struct RepaintRequest; } // namespace Ui::CustomEmoji namespace Window { class SessionController; } // namespace Window namespace ChatHelpers { inline constexpr auto kEmojiSectionCount = 8; struct StickerIcon; class EmojiColorPicker; class StickersListFooter; class LocalStickersManager; class EmojiListWidget : public TabbedSelector::Inner , public Ui::AbstractTooltipShower { public: EmojiListWidget( QWidget *parent, not_null controller, Window::GifPauseReason level); ~EmojiListWidget(); using Section = Ui::Emoji::Section; void refreshRecent() override; void clearSelection() override; object_ptr createFooter() override; void showSet(uint64 setId); [[nodiscard]] uint64 currentSet(int yOffset) const; // Ui::AbstractTooltipShower interface. QString tooltipText() const override; QPoint tooltipPos() const override; bool tooltipWindowActive() const override; void refreshEmoji(); [[nodiscard]] rpl::producer chosen() const; [[nodiscard]] auto customChosen() const -> rpl::producer; protected: void visibleTopBottomUpdated( int visibleTop, int visibleBottom) override; void mousePressEvent(QMouseEvent *e) override; void mouseReleaseEvent(QMouseEvent *e) override; void mouseMoveEvent(QMouseEvent *e) override; void paintEvent(QPaintEvent *e) override; void leaveEventHook(QEvent *e) override; void leaveToChildEvent(QEvent *e, QWidget *child) override; void enterFromChildEvent(QEvent *e, QWidget *child) override; bool eventHook(QEvent *e) override; TabbedSelector::InnerFooter *getFooter() const override; void processHideFinished() override; void processPanelHideFinished() override; int countDesiredHeight(int newWidth) override; private: struct SectionInfo { int section = 0; int count = 0; int top = 0; int rowsCount = 0; int rowsTop = 0; int rowsBottom = 0; bool premiumRequired = false; bool collapsed = false; }; struct CustomOne { not_null custom; not_null document; }; struct CustomSet { uint64 id = 0; not_null set; DocumentData *thumbnailDocument = nullptr; QString title; std::vector list; mutable std::unique_ptr ripple; bool painted = false; bool expanded = false; bool canRemove = false; bool premiumRequired = false; }; struct CustomEmojiInstance; struct RightButton { QImage back; QImage backOver; QImage rippleMask; QString text; int textWidth = 0; }; struct RecentOne; struct OverEmoji { int section = 0; int index = 0; inline bool operator==(OverEmoji other) const { return (section == other.section) && (index == other.index); } inline bool operator!=(OverEmoji other) const { return !(*this == other); } }; struct OverSet { int section = 0; inline bool operator==(OverSet other) const { return (section == other.section); } inline bool operator!=(OverSet other) const { return !(*this == other); } }; struct OverButton { int section = 0; inline bool operator==(OverButton other) const { return (section == other.section); } inline bool operator!=(OverButton other) const { return !(*this == other); } }; using OverState = std::variant< v::null_t, OverEmoji, OverSet, OverButton>; template bool enumerateSections(Callback callback) const; [[nodiscard]] SectionInfo sectionInfo(int section) const; [[nodiscard]] SectionInfo sectionInfoByOffset(int yOffset) const; [[nodiscard]] int sectionsCount() const; void setSingleSize(QSize size); void showPicker(); void pickerHidden(); void colorChosen(EmojiPtr emoji); bool checkPickerHide(); void refreshCustom(); void unloadNotSeenCustom(int visibleTop, int visibleBottom); void unloadAllCustom(); void unloadCustomIn(const SectionInfo &info); void ensureLoaded(int section); void updateSelected(); void setSelected(OverState newSelected); void setPressed(OverState newPressed); [[nodiscard]] EmojiPtr lookupOverEmoji(const OverEmoji *over) const; void selectEmoji(EmojiPtr emoji); void selectCustom(not_null document); void drawCollapsedBadge(QPainter &p, QPoint position, int count); void drawRecent( QPainter &p, QPoint position, crl::time now, bool paused, int index); void drawEmoji( QPainter &p, QPoint position, EmojiPtr emoji); void drawCustom( QPainter &p, QPoint position, crl::time now, bool paused, int set, int index); [[nodiscard]] bool hasRemoveButton(int index) const; [[nodiscard]] QRect removeButtonRect(int index) const; [[nodiscard]] QRect removeButtonRect(const SectionInfo &info) const; [[nodiscard]] bool hasAddButton(int index) const; [[nodiscard]] QRect addButtonRect(int index) const; [[nodiscard]] bool hasUnlockButton(int index) const; [[nodiscard]] QRect unlockButtonRect(int index) const; [[nodiscard]] bool hasButton(int index) const; [[nodiscard]] QRect buttonRect(int index) const; [[nodiscard]] QRect buttonRect( const SectionInfo &info, const RightButton &button) const; [[nodiscard]] const RightButton &rightButton(int index) const; [[nodiscard]] QRect emojiRect(int section, int index) const; [[nodiscard]] int emojiRight() const; [[nodiscard]] int emojiLeft() const; [[nodiscard]] uint64 sectionSetId(int section) const; [[nodiscard]] std::vector fillIcons(); int paintButtonGetWidth( QPainter &p, const SectionInfo &info, bool selected, QRect clip) const; void displaySet(uint64 setId); void removeSet(uint64 setId); void initButton(RightButton &button, const QString &text, bool gradient); [[nodiscard]] std::unique_ptr createButtonRipple( int section); [[nodiscard]] QPoint buttonRippleTopLeft(int section) const; void repaintCustom(uint64 setId); void fillRecent(); [[nodiscard]] not_null resolveCustomEmoji( not_null document, uint64 setId); [[nodiscard]] Ui::Text::CustomEmoji *resolveCustomEmoji( Core::RecentEmojiId customId); [[nodiscard]] not_null resolveCustomEmoji( DocumentId documentId); [[nodiscard]] Fn repaintCallback( DocumentId documentId, uint64 setId); StickersListFooter *_footer = nullptr; std::unique_ptr _localSetsManager; int _counts[kEmojiSectionCount]; std::vector _recent; base::flat_set _recentCustomIds; base::flat_set _repaintsScheduled; bool _recentPainted = false; QVector _emoji[kEmojiSectionCount]; std::vector _custom; base::flat_map _customEmoji; int _rowsLeft = 0; int _columnCount = 1; QSize _singleSize; QPoint _areaPosition; QPoint _innerPosition; RightButton _add; RightButton _unlock; RightButton _restore; Ui::RoundRect _collapsedBg; OverState _selected; OverState _pressed; OverState _pickerSelected; QPoint _lastMousePos; object_ptr _picker; base::Timer _showPickerTimer; rpl::event_stream _chosen; rpl::event_stream _customChosen; }; tr::phrase<> EmojiCategoryTitle(int index); } // namespace ChatHelpers