/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #include "ui/effects/premium_bubble.h" #include "base/debug_log.h" #include "base/object_ptr.h" #include "lang/lang_keys.h" #include "ui/effects/gradient.h" #include "ui/effects/premium_graphics.h" #include "ui/wrap/padding_wrap.h" #include "ui/wrap/vertical_layout.h" #include "ui/painter.h" #include "styles/style_layers.h" #include "styles/style_premium.h" namespace Ui::Premium { namespace { constexpr auto kBubbleRadiusSubtractor = 2; constexpr auto kDeflectionSmall = 20.; constexpr auto kDeflection = 30.; constexpr auto kStepBeforeDeflection = 0.75; constexpr auto kStepAfterDeflection = kStepBeforeDeflection + (1. - kStepBeforeDeflection) / 2.; constexpr auto kSlideDuration = crl::time(1000); } // namespace TextFactory ProcessTextFactory( std::optional> phrase) { return phrase ? TextFactory([=](int n) { return (*phrase)(tr::now, lt_count, n); }) : TextFactory([=](int n) { return QString::number(n); }); } Bubble::Bubble( const style::PremiumBubble &st, Fn updateCallback, TextFactory textFactory, const style::icon *icon, bool hasTail) : _st(st) , _updateCallback(std::move(updateCallback)) , _textFactory(std::move(textFactory)) , _icon(icon) , _numberAnimation(_st.font, _updateCallback) , _height(_st.height + _st.tailSize.height()) , _textTop((_height - _st.tailSize.height() - _st.font->height) / 2) , _hasTail(hasTail) { _numberAnimation.setDisabledMonospace(true); _numberAnimation.setWidthChangedCallback([=] { _widthChanges.fire({}); }); _numberAnimation.setText(_textFactory(0), 0); _numberAnimation.finishAnimating(); } crl::time Bubble::SlideNoDeflectionDuration() { return kSlideDuration * kStepBeforeDeflection; } int Bubble::counter() const { return _counter; } int Bubble::height() const { return _height; } int Bubble::bubbleRadius() const { return (_height - _st.tailSize.height()) / 2 - kBubbleRadiusSubtractor; } int Bubble::filledWidth() const { return _st.padding.left() + _icon->width() + _st.textSkip + _st.padding.right(); } int Bubble::width() const { return filledWidth() + _numberAnimation.countWidth(); } int Bubble::countMaxWidth(int maxPossibleCounter) const { auto numbers = Ui::NumbersAnimation(_st.font, [] {}); numbers.setDisabledMonospace(true); numbers.setDuration(0); numbers.setText(_textFactory(0), 0); numbers.setText(_textFactory(maxPossibleCounter), maxPossibleCounter); numbers.finishAnimating(); return filledWidth() + numbers.maxWidth(); } void Bubble::setCounter(int value) { if (_counter != value) { _counter = value; _numberAnimation.setText(_textFactory(_counter), _counter); } } void Bubble::setTailEdge(EdgeProgress edge) { _tailEdge = std::clamp(edge, 0., 1.); } void Bubble::setFlipHorizontal(bool value) { _flipHorizontal = value; } void Bubble::paintBubble(QPainter &p, const QRect &r, const QBrush &brush) { if (_counter < 0) { return; } const auto penWidth = _st.penWidth; const auto penWidthHalf = penWidth / 2; const auto bubbleRect = r - style::margins( penWidthHalf, penWidthHalf, penWidthHalf, _st.tailSize.height() + penWidthHalf); { const auto radius = bubbleRadius(); auto pathTail = QPainterPath(); const auto tailWHalf = _st.tailSize.width() / 2.; const auto progress = _tailEdge; const auto tailTop = bubbleRect.y() + bubbleRect.height(); const auto tailLeftFull = bubbleRect.x() + (bubbleRect.width() * 0.5) - tailWHalf; const auto tailLeft = bubbleRect.x() + (bubbleRect.width() * 0.5 * (progress + 1.)) - tailWHalf; const auto tailCenter = tailLeft + tailWHalf; const auto tailRight = [&] { const auto max = bubbleRect.x() + bubbleRect.width(); const auto right = tailLeft + _st.tailSize.width(); const auto bottomMax = max - radius; return (right > bottomMax) ? std::max(float64(tailCenter), float64(bottomMax)) : right; }(); if (_hasTail) { pathTail.moveTo(tailLeftFull, tailTop); pathTail.lineTo(tailLeft, tailTop); pathTail.lineTo(tailCenter, tailTop + _st.tailSize.height()); pathTail.lineTo(tailRight, tailTop); pathTail.lineTo(tailRight, tailTop - radius); pathTail.moveTo(tailLeftFull, tailTop); } auto pathBubble = QPainterPath(); pathBubble.setFillRule(Qt::WindingFill); pathBubble.addRoundedRect(bubbleRect, radius, radius); auto hq = PainterHighQualityEnabler(p); p.setPen(QPen( brush, penWidth, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin)); p.setBrush(brush); if (_flipHorizontal) { auto m = QTransform(); const auto center = QRectF(bubbleRect).center(); m.translate(center.x(), center.y()); m.scale(-1., 1.); m.translate(-center.x(), -center.y()); p.drawPath(m.map(pathTail + pathBubble)); } else { p.drawPath(pathTail + pathBubble); } } p.setPen(st::activeButtonFg); p.setFont(_st.font); const auto iconLeft = r.x() + _st.padding.left(); _icon->paint( p, iconLeft, bubbleRect.y() + (bubbleRect.height() - _icon->height()) / 2, bubbleRect.width()); _numberAnimation.paint( p, iconLeft + _icon->width() + _st.textSkip, r.y() + _textTop, width() / 2); } rpl::producer<> Bubble::widthChanges() const { return _widthChanges.events(); } BubbleWidget::BubbleWidget( not_null parent, const style::PremiumBubble &st, TextFactory textFactory, rpl::producer state, BubbleType type, rpl::producer<> showFinishes, const style::icon *icon, const style::margins &outerPadding) : RpWidget(parent) , _st(st) , _state(std::move(state)) , _bubble( _st, [=] { update(); }, std::move(textFactory), icon, (type != BubbleType::NoPremium)) , _type(type) , _outerPadding(outerPadding) , _deflection(kDeflection) , _stepBeforeDeflection(kStepBeforeDeflection) , _stepAfterDeflection(kStepAfterDeflection) { const auto resizeTo = [=](int w, int h) { _deflection = (w > _st.widthLimit) ? kDeflectionSmall : kDeflection; _spaceForDeflection = QSize(_st.skip, _st.skip); resize(QSize(w, h) + 2 * _spaceForDeflection); }; resizeTo(_bubble.width(), _bubble.height()); _bubble.widthChanges( ) | rpl::start_with_next([=] { resizeTo(_bubble.width(), _bubble.height()); }, lifetime()); std::move( showFinishes ) | rpl::take(1) | rpl::start_with_next([=] { _state.value( ) | rpl::start_with_next([=](BubbleRowState state) { animateTo(state); }, lifetime()); }, lifetime()); } void BubbleWidget::animateTo(BubbleRowState state) { _maxBubbleWidth = _bubble.countMaxWidth(state.counter); const auto parent = parentWidget(); const auto available = parent->width() - _outerPadding.left() - _outerPadding.right(); const auto halfWidth = (_maxBubbleWidth / 2); const auto computeLeft = [=](float64 pointRatio, float64 animProgress) { const auto delta = (pointRatio - _animatingFromResultRatio); const auto center = available * (_animatingFromResultRatio + delta * animProgress); return center - halfWidth + _outerPadding.left(); }; const auto moveEndPoint = state.ratio; const auto computeRightEdge = [=] { return parent->width() - _outerPadding.right() - _maxBubbleWidth; }; struct Edge final { float64 goodPointRatio = 0.; float64 bubbleEdge = 0.; }; const auto desiredFinish = computeLeft(moveEndPoint, 1.); const auto leftEdge = [&]() -> Edge { const auto edge = _outerPadding.left(); if (desiredFinish < edge) { const auto goodPointRatio = float64(halfWidth) / available; const auto bubbleLeftEdge = (desiredFinish - edge) / float64(halfWidth); return { goodPointRatio, bubbleLeftEdge }; } return {}; }(); const auto rightEdge = [&]() -> Edge { const auto edge = computeRightEdge(); if (desiredFinish > edge) { const auto goodPointRatio = 1. - float64(halfWidth) / available; const auto bubbleRightEdge = (desiredFinish - edge) / float64(halfWidth); return { goodPointRatio, bubbleRightEdge }; } return {}; }(); const auto finalEdge = (leftEdge.bubbleEdge < 0.) ? leftEdge.bubbleEdge : rightEdge.bubbleEdge; _ignoreDeflection = !_state.current().dynamic && (finalEdge != 0.); if (_ignoreDeflection) { _stepBeforeDeflection = 1.; _stepAfterDeflection = 1.; } else { _stepBeforeDeflection = kStepBeforeDeflection; _stepAfterDeflection = kStepAfterDeflection; } const auto resultMoveEndPoint = (finalEdge < 0) ? leftEdge.goodPointRatio : (finalEdge > 0) ? rightEdge.goodPointRatio : moveEndPoint; const auto duration = kSlideDuration * (_ignoreDeflection ? kStepBeforeDeflection : 1.) * ((_state.current().ratio < 0.001) ? 0.5 : 1.); if (state.animateFromZero) { _animatingFrom.ratio = 0.; _animatingFrom.counter = 0; _animatingFromResultRatio = 0.; _animatingFromBubbleEdge = 0.; } _appearanceAnimation.start([=](float64 value) { if (!_appearanceAnimation.animating()) { _animatingFrom = state; _animatingFromResultRatio = resultMoveEndPoint; _animatingFromBubbleEdge = finalEdge; } value = std::abs(value); const auto moveProgress = std::clamp( (value / _stepBeforeDeflection), 0., 1.); const auto counterProgress = std::clamp( (value / _stepAfterDeflection), 0., 1.); const auto nowBubbleEdge = _animatingFromBubbleEdge + (finalEdge - _animatingFromBubbleEdge) * moveProgress; moveToLeft(-_spaceForDeflection.width() + std::max( int(base::SafeRound( computeLeft(resultMoveEndPoint, moveProgress))), 0), 0); const auto now = _animatingFrom.counter + counterProgress * (state.counter - _animatingFrom.counter); _bubble.setCounter(int(base::SafeRound(now))); _bubble.setFlipHorizontal(nowBubbleEdge < 0); _bubble.setTailEdge(std::abs(nowBubbleEdge)); update(); }, 0., (state.ratio >= _animatingFrom.ratio) ? 1. : -1., duration, anim::easeOutCirc); } void BubbleWidget::paintEvent(QPaintEvent *e) { if (_bubble.counter() < 0) { return; } auto p = QPainter(this); const auto padding = QMargins( _spaceForDeflection.width(), _spaceForDeflection.height(), _spaceForDeflection.width(), _spaceForDeflection.height()); const auto bubbleRect = rect() - padding; const auto params = GradientParams{ .left = x() + _spaceForDeflection.width(), .width = bubbleRect.width(), .outer = parentWidget()->parentWidget()->width(), }; if (_cachedGradientParams != params) { _cachedGradient = ComputeGradient( parentWidget(), params.left, params.width); _cachedGradientParams = params; } if (_appearanceAnimation.animating()) { const auto value = _appearanceAnimation.value(1.); const auto progress = std::abs(value); const auto finalScale = (_animatingFromResultRatio > 0.) || (_state.current().ratio < 0.001); const auto scaleProgress = finalScale ? 1. : std::clamp((progress / _stepBeforeDeflection), 0., 1.); const auto scale = scaleProgress; const auto rotationProgress = std::clamp( (progress - _stepBeforeDeflection) / (1. - _stepBeforeDeflection), 0., 1.); const auto rotationProgressReverse = std::clamp( (progress - _stepAfterDeflection) / (1. - _stepAfterDeflection), 0., 1.); const auto offsetX = bubbleRect.x() + bubbleRect.width() / 2; const auto offsetY = bubbleRect.y() + bubbleRect.height(); p.translate(offsetX, offsetY); p.scale(scale, scale); if (!_ignoreDeflection) { p.rotate((rotationProgress - rotationProgressReverse) * _deflection * (value < 0. ? -1. : 1.)); } p.translate(-offsetX, -offsetY); } _bubble.paintBubble(p, bubbleRect, [&] { switch (_type) { case BubbleType::NoPremium: return st::windowBgActive->b; case BubbleType::Premium: return QBrush(_cachedGradient); case BubbleType::Credits: return st::creditsBg3->b; } Unexpected("Type in Premium::BubbleWidget."); }()); } void AddBubbleRow( not_null parent, const style::PremiumBubble &st, rpl::producer<> showFinishes, int min, int current, int max, BubbleType type, std::optional> phrase, const style::icon *icon) { AddBubbleRow( parent, st, std::move(showFinishes), rpl::single(BubbleRowState{ .counter = current, .ratio = (current - min) / float64(max - min), }), type, ProcessTextFactory(phrase), icon, st::boxRowPadding); } void AddBubbleRow( not_null parent, const style::PremiumBubble &st, rpl::producer<> showFinishes, rpl::producer state, BubbleType type, Fn text, const style::icon *icon, const style::margins &outerPadding) { const auto container = parent->add( object_ptr(parent, 0)); const auto bubble = Ui::CreateChild( container, st, text ? std::move(text) : ProcessTextFactory(std::nullopt), std::move(state), type, std::move(showFinishes), icon, outerPadding); rpl::combine( container->sizeValue(), bubble->sizeValue() ) | rpl::start_with_next([=](const QSize &parentSize, const QSize &size) { container->resize(parentSize.width(), size.height()); }, bubble->lifetime()); bubble->show(); } } // namespace Ui::Premium