/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #include "stdafx.h" #include "ui/widgets/buttons.h" namespace Ui { FlatButton::FlatButton(QWidget *parent, const QString &text, const style::FlatButton &st) : AbstractButton(parent) , _text(text) , _st(st) , a_over(0) , _a_appearance(animation(this, &FlatButton::step_appearance)) { if (_st.width < 0) { _width = textWidth() - _st.width; } else if (!_st.width) { _width = textWidth() + _st.height - _st.font->height; } else { _width = _st.width; } resize(_width, _st.height); setCursor(_st.cursor); } void FlatButton::setOpacity(float64 o) { _opacity = o; update(); } float64 FlatButton::opacity() const { return _opacity; } void FlatButton::setText(const QString &text) { _text = text; update(); } void FlatButton::setWidth(int32 w) { _width = w; if (_width < 0) { _width = textWidth() - _st.width; } else if (!_width) { _width = textWidth() + _st.height - _st.font->height; } resize(_width, height()); } int32 FlatButton::textWidth() const { return _st.font->width(_text); } void FlatButton::step_appearance(float64 ms, bool timer) { float64 dt = ms / _st.duration; if (dt >= 1) { _a_appearance.stop(); a_over.finish(); } else { a_over.update(dt, anim::linear); } if (timer) update(); } void FlatButton::onStateChanged(int oldState, StateChangeSource source) { a_over.start((_state & StateOver) ? 1. : 0.); if (source == StateChangeSource::ByUser || source == StateChangeSource::ByPress) { _a_appearance.stop(); a_over.finish(); update(); } else { _a_appearance.start(); } } void FlatButton::paintEvent(QPaintEvent *e) { QPainter p(this); QRect r(0, height() - _st.height, width(), _st.height); p.setOpacity(_opacity); p.fillRect(r, anim::brush(_st.bgColor, _st.overBgColor, a_over.current())); p.setFont((_state & StateOver) ? _st.overFont : _st.font); p.setRenderHint(QPainter::TextAntialiasing); p.setPen(anim::pen(_st.color, _st.overColor, a_over.current())); int32 top = (_state & StateOver) ? ((_state & StateDown) ? _st.downTextTop : _st.overTextTop) : _st.textTop; r.setTop(top); p.drawText(r, _text, style::al_top); } LinkButton::LinkButton(QWidget *parent, const QString &text, const style::LinkButton &st) : AbstractButton(parent) , _text(text) , _textWidth(st.font->width(_text)) , _st(st) { resize(_textWidth, _st.font->height); setCursor(style::cur_pointer); } int LinkButton::naturalWidth() const { return _textWidth; } void LinkButton::paintEvent(QPaintEvent *e) { Painter p(this); auto &font = ((_state & StateOver) ? _st.overFont : _st.font); auto &pen = ((_state & StateDown) ? _st.downColor : ((_state & StateOver) ? _st.overColor : _st.color)); p.setFont(font); p.setPen(pen); if (_textWidth > width()) { p.drawText(0, font->ascent, font->elided(_text, width())); } else { p.drawText(0, font->ascent, _text); } } void LinkButton::setText(const QString &text) { _text = text; _textWidth = _st.font->width(_text); resize(_textWidth, _st.font->height); update(); } void LinkButton::onStateChanged(int oldState, StateChangeSource source) { update(); } RoundButton::RoundButton(QWidget *parent, const QString &text, const style::RoundButton &st) : AbstractButton(parent) , _fullText(text) , _st(st) { setCursor(style::cur_pointer); updateText(); } void RoundButton::setTextTransform(TextTransform transform) { _transform = transform; updateText(); } void RoundButton::setText(const QString &text) { _fullText = text; updateText(); } void RoundButton::setSecondaryText(const QString &secondaryText) { _fullSecondaryText = secondaryText; updateText(); } void RoundButton::setFullWidth(int newFullWidth) { _fullWidthOverride = newFullWidth; resizeToText(); } void RoundButton::updateText() { if (_transform == TextTransform::ToUpper) { _text = _fullText.toUpper(); _secondaryText = _fullSecondaryText.toUpper(); } else { _text = _fullText; _secondaryText = _fullSecondaryText; } _textWidth = _text.isEmpty() ? 0 : _st.font->width(_text); _secondaryTextWidth = _secondaryText.isEmpty() ? 0 : _st.font->width(_secondaryText); resizeToText(); } void RoundButton::resizeToText() { int innerWidth = contentWidth(); if (_fullWidthOverride < 0) { resize(innerWidth - _fullWidthOverride, _st.height + _st.padding.top() + _st.padding.bottom()); } else if (_st.width <= 0) { resize(innerWidth - _st.width + _st.padding.left() + _st.padding.right(), _st.height + _st.padding.top() + _st.padding.bottom()); } else { if (_st.width < innerWidth + (_st.height - _st.font->height)) { _text = _st.font->elided(_fullText, qMax(_st.width - (_st.height - _st.font->height), 1)); innerWidth = _st.font->width(_text); } resize(_st.width + _st.padding.left() + _st.padding.right(), _st.height + _st.padding.top() + _st.padding.bottom()); } } int RoundButton::contentWidth() const { int result = _textWidth + _secondaryTextWidth; if (_textWidth > 0 && _secondaryTextWidth > 0) { result += _st.secondarySkip; } return result; } void RoundButton::paintEvent(QPaintEvent *e) { Painter p(this); int innerWidth = contentWidth(); auto rounded = rtlrect(rect().marginsRemoved(_st.padding), width()); if (_fullWidthOverride < 0) { rounded = QRect(0, rounded.top(), innerWidth - _fullWidthOverride, rounded.height()); } App::roundRect(p, rounded, _st.textBg, ImageRoundRadius::Small); auto over = (_state & StateOver); if (over) { App::roundRect(p, rounded, _st.textBgOver, ImageRoundRadius::Small); } p.setFont(_st.font); int textLeft = _st.padding.left() + ((width() - innerWidth - _st.padding.left() - _st.padding.right()) / 2); if (_fullWidthOverride < 0) { textLeft = -_fullWidthOverride / 2; } int textTopDelta = (_state & StateDown) ? (_st.downTextTop - _st.textTop) : 0; int textTop = _st.padding.top() + _st.textTop + textTopDelta; if (!_text.isEmpty()) { p.setPen(over ? _st.textFgOver : _st.textFg); p.drawTextLeft(textLeft, textTop, width(), _text); } if (!_secondaryText.isEmpty()) { textLeft += _textWidth + (_textWidth ? _st.secondarySkip : 0); p.setPen(over ? _st.secondaryTextFgOver : _st.secondaryTextFg); p.drawTextLeft(textLeft, textTop, width(), _secondaryText); } _st.icon.paint(p, QPoint(_st.padding.left(), _st.padding.right() + textTopDelta), width()); } void RoundButton::onStateChanged(int oldState, StateChangeSource source) { update(); } IconButton::IconButton(QWidget *parent, const style::IconButton &st) : AbstractButton(parent) , _st(st) { resize(_st.width, _st.height); setCursor(style::cur_pointer); } void IconButton::setIcon(const style::icon *icon, const style::icon *iconOver) { _iconOverride = icon; _iconOverrideOver = iconOver; update(); } void IconButton::paintEvent(QPaintEvent *e) { Painter p(this); auto over = _a_over.current(getms(), (_state & StateOver) ? 1. : 0.); auto overIcon = [this] { if (_iconOverrideOver) { return _iconOverrideOver; } else if (!_st.iconOver.empty()) { return &_st.iconOver; } else if (_iconOverride) { return _iconOverride; } return &_st.icon; }; auto justIcon = [this] { if (_iconOverride) { return _iconOverride; } return &_st.icon; }; auto icon = (over == 1.) ? overIcon() : justIcon(); auto position = (_state & StateDown) ? _st.iconPositionDown : _st.iconPosition; if (position.x() < 0) { position.setX((width() - icon->width()) / 2); } if (position.y() < 0) { position.setY((height() - icon->height()) / 2); } icon->paint(p, position, width()); if (over > 0. && over < 1.) { auto iconOver = overIcon(); if (iconOver != icon) { p.setOpacity(over); iconOver->paint(p, position, width()); } } } void IconButton::onStateChanged(int oldState, StateChangeSource source) { auto over = (_state & StateOver); if (over != (oldState & StateOver)) { if (_st.duration) { auto from = over ? 0. : 1.; auto to = over ? 1. : 0.; _a_over.start([this] { update(); }, from, to, _st.duration); } else { update(); } } } } // namespace Ui