AyuGramDesktop/Telegram/SourceFiles/ui/unread_badge.h
2024-12-31 13:12:15 +04:00

101 lines
2 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/text/text_custom_emoji.h"
#include "ui/rp_widget.h"
namespace style {
struct VerifiedBadge;
} // namespace style
namespace Ui {
class UnreadBadge : public RpWidget {
public:
using RpWidget::RpWidget;
void setText(const QString &text, bool active);
int textBaseline() const;
protected:
void paintEvent(QPaintEvent *e) override;
private:
QString _text;
bool _active = false;
};
struct VerifyDetails {
UserId botId = 0;
DocumentId iconBgId = 0;
DocumentId iconFgId = 0;
TextWithEntities description;
explicit operator bool() const {
return iconBgId || iconFgId;
}
friend inline bool operator==(
const VerifyDetails &,
const VerifyDetails &) = default;
};
class PeerBadge {
public:
PeerBadge();
~PeerBadge();
struct Descriptor {
not_null<PeerData*> peer;
const style::icon *verified = nullptr;
const style::icon *premium = nullptr;
const style::color *scam = nullptr;
const style::color *premiumFg = nullptr;
Fn<void()> customEmojiRepaint;
crl::time now = 0;
bool paused = false;
};
int drawGetWidth(
Painter &p,
QRect rectForName,
int nameWidth,
int outerWidth,
const Descriptor &descriptor);
void unload();
[[nodiscard]] bool ready(const VerifyDetails *details) const;
void set(
not_null<const VerifyDetails*> details,
Text::CustomEmojiFactory factory,
Fn<void()> repaint);
// How much horizontal space the badge took.
int drawVerified(
QPainter &p,
QPoint position,
const style::VerifiedBadge &st);
private:
struct EmojiStatus;
struct VerifiedData;
std::unique_ptr<EmojiStatus> _emojiStatus;
mutable std::unique_ptr<VerifiedData> _verifiedData;
};
QSize ScamBadgeSize(bool fake);
void DrawScamBadge(
bool fake,
Painter &p,
QRect rect,
int outerWidth,
const style::color &color);
} // namespace Ui