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https://github.com/AyuGram/AyuGramDesktop.git
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412 lines
No EOL
11 KiB
C++
412 lines
No EOL
11 KiB
C++
// This is the source code of AyuGram for Desktop.
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//
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// We do not and cannot prevent the use of our code,
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// but be respectful and credit the original author.
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//
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// Copyright @Radolyn, 2025
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#include "settings_ayu_utils.h"
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#include "settings/settings_common.h"
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#include "styles/style_info.h"
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#include "styles/style_layers.h"
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#include "styles/style_settings.h"
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#include "ui/painter.h"
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#include "ui/boxes/single_choice_box.h"
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#include "ui/text/text_utilities.h"
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#include "ui/widgets/buttons.h"
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#include "ui/widgets/checkbox.h"
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#include "ui/widgets/continuous_sliders.h"
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#include "ui/wrap/slide_wrap.h"
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#include "ui/wrap/vertical_layout.h"
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#include "window/window_session_controller.h"
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class PainterHighQualityEnabler;
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namespace Settings {
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rpl::producer<QString> asBeta(rpl::producer<QString> text) {
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return std::move(text) | rpl::map([=](const QString &val)
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{
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return val + " β";
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});
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}
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not_null<Ui::RpWidget*> AddInnerToggle(not_null<Ui::VerticalLayout*> container,
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const style::SettingsButton &st,
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std::vector<not_null<Ui::AbstractCheckView*>> innerCheckViews,
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not_null<Ui::SlideWrap<>*> wrap,
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rpl::producer<QString> buttonLabel,
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bool toggledWhenAll) {
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const auto button = container->add(object_ptr<Ui::SettingsButton>(
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container,
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nullptr,
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st::settingsButtonNoIcon));
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const auto toggleButton = Ui::CreateChild<Ui::SettingsButton>(
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container.get(),
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nullptr,
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st);
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struct State final
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{
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State(const style::Toggle &st, Fn<void()> c)
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: checkView(st, false, c) {
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}
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Ui::ToggleView checkView;
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Ui::Animations::Simple animation;
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rpl::event_stream<> anyChanges;
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std::vector<not_null<Ui::AbstractCheckView*>> innerChecks;
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};
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const auto state = button->lifetime().make_state<State>(
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st.toggle,
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[=]
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{
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toggleButton->update();
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});
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state->innerChecks = std::move(innerCheckViews);
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const auto countChecked = [=]
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{
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return ranges::count_if(
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state->innerChecks,
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[](const auto &v)
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{
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return v->checked();
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});
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};
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for (const auto &innerCheck : state->innerChecks) {
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innerCheck->checkedChanges(
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) | rpl::to_empty | start_to_stream(
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state->anyChanges,
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button->lifetime());
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}
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const auto checkView = &state->checkView;
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{
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const auto separator = Ui::CreateChild<Ui::RpWidget>(container.get());
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separator->paintRequest(
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) | start_with_next([=, bg = st.textBgOver]
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{
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auto p = QPainter(separator);
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p.fillRect(separator->rect(), bg);
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},
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separator->lifetime());
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const auto separatorHeight = 2 * st.toggle.border
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+ st.toggle.diameter;
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button->geometryValue(
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) | start_with_next([=](const QRect &r)
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{
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const auto w = st::rightsButtonToggleWidth;
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constexpr auto kLineWidth = 1;
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toggleButton->setGeometry(
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r.x() + r.width() - w,
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r.y(),
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w,
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r.height());
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separator->setGeometry(
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toggleButton->x() - kLineWidth,
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r.y() + (r.height() - separatorHeight) / 2,
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kLineWidth,
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separatorHeight);
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},
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toggleButton->lifetime());
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const auto checkWidget = Ui::CreateChild<Ui::RpWidget>(toggleButton);
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checkWidget->resize(checkView->getSize());
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checkWidget->paintRequest(
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) | start_with_next([=]
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{
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auto p = QPainter(checkWidget);
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checkView->paint(p, 0, 0, checkWidget->width());
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},
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checkWidget->lifetime());
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toggleButton->sizeValue(
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) | start_with_next([=](const QSize &s)
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{
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checkWidget->moveToRight(
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st.toggleSkip,
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(s.height() - checkWidget->height()) / 2);
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},
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toggleButton->lifetime());
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}
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const auto totalInnerChecks = state->innerChecks.size();
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state->anyChanges.events_starting_with(
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rpl::empty_value()
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) | rpl::map(countChecked) | start_with_next([=](int count)
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{
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if (toggledWhenAll) {
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checkView->setChecked(count == totalInnerChecks,
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anim::type::normal);
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} else {
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checkView->setChecked(count != 0,
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anim::type::normal);
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}
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},
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toggleButton->lifetime());
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checkView->setLocked(false);
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checkView->finishAnimating();
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const auto label = Ui::CreateChild<Ui::FlatLabel>(
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button,
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combine(
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std::move(buttonLabel),
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state->anyChanges.events_starting_with(
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rpl::empty_value()
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) | rpl::map(countChecked)
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) | rpl::map([=](const QString &t, int checked)
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{
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auto count = Ui::Text::Bold(" "
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+ QString::number(checked)
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+ '/'
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+ QString::number(totalInnerChecks));
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return TextWithEntities::Simple(t).append(std::move(count));
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}),
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st::boxLabel);
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label->setAttribute(Qt::WA_TransparentForMouseEvents);
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const auto arrow = Ui::CreateChild<Ui::RpWidget>(button);
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{
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const auto &icon = st::permissionsExpandIcon;
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arrow->resize(icon.size());
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arrow->paintRequest(
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) | start_with_next([=, &icon]
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{
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auto p = QPainter(arrow);
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const auto center = QPointF(
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icon.width() / 2.,
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icon.height() / 2.);
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const auto progress = state->animation.value(
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wrap->toggled() ? 1. : 0.);
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auto hq = std::optional<PainterHighQualityEnabler>();
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if (progress > 0.) {
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hq.emplace(p);
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p.translate(center);
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p.rotate(progress * 180.);
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p.translate(-center);
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}
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icon.paint(p, 0, 0, arrow->width());
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},
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arrow->lifetime());
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}
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button->sizeValue(
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) | start_with_next([=, &st](const QSize &s)
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{
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const auto labelLeft = st.padding.left();
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const auto labelRight = s.width() - toggleButton->width();
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label->resizeToWidth(labelRight - labelLeft - arrow->width());
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label->moveToLeft(
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labelLeft,
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(s.height() - label->height()) / 2);
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arrow->moveToLeft(
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std::min(
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labelLeft + label->naturalWidth(),
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labelRight - arrow->width()),
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(s.height() - arrow->height()) / 2);
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},
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button->lifetime());
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wrap->toggledValue(
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) | rpl::skip(1) | start_with_next([=](bool toggled)
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{
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state->animation.start(
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[=]
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{
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arrow->update();
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},
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toggled ? 0. : 1.,
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toggled ? 1. : 0.,
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st::slideWrapDuration,
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anim::easeOutCubic);
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},
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button->lifetime());
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wrap->ease = anim::easeOutCubic;
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button->clicks(
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) | start_with_next([=]
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{
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wrap->toggle(!wrap->toggled(), anim::type::normal);
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},
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button->lifetime());
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toggleButton->clicks(
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) | start_with_next([=]
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{
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const auto checked = !checkView->checked();
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for (const auto &innerCheck : state->innerChecks) {
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innerCheck->setChecked(checked, anim::type::normal);
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}
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},
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toggleButton->lifetime());
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return button;
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}
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void AddCollapsibleToggle(not_null<Ui::VerticalLayout*> container,
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rpl::producer<QString> title,
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std::vector<NestedEntry> checkboxes,
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bool toggledWhenAll) {
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const auto addCheckbox = [&](
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not_null<Ui::VerticalLayout*> verticalLayout,
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const QString &label,
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const bool isCheckedOrig)
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{
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const auto checkView = [&]() -> not_null<Ui::AbstractCheckView*>
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{
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const auto checkbox = verticalLayout->add(
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object_ptr<Ui::Checkbox>(
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verticalLayout,
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label,
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isCheckedOrig,
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st::settingsCheckbox),
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st::powerSavingButton.padding);
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const auto button = Ui::CreateChild<Ui::RippleButton>(
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verticalLayout.get(),
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st::defaultRippleAnimation);
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button->stackUnder(checkbox);
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combine(
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verticalLayout->widthValue(),
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checkbox->geometryValue()
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) | start_with_next([=](int w, const QRect &r)
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{
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button->setGeometry(0, r.y(), w, r.height());
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},
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button->lifetime());
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checkbox->setAttribute(Qt::WA_TransparentForMouseEvents);
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const auto checkView = checkbox->checkView();
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button->setClickedCallback([=]
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{
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checkView->setChecked(
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!checkView->checked(),
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anim::type::normal);
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});
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return checkView;
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}();
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checkView->checkedChanges(
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) | start_with_next([=](bool checked)
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{
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},
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verticalLayout->lifetime());
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return checkView;
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};
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auto wrap = object_ptr<Ui::SlideWrap<Ui::VerticalLayout>>(
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container,
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object_ptr<Ui::VerticalLayout>(container));
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const auto verticalLayout = wrap->entity();
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auto innerChecks = std::vector<not_null<Ui::AbstractCheckView*>>();
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for (const auto &entry : checkboxes) {
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const auto c = addCheckbox(verticalLayout, entry.checkboxLabel, entry.initial);
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c->checkedValue(
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) | start_with_next([=](bool enabled)
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{
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entry.callback(enabled);
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},
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container->lifetime());
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innerChecks.push_back(c);
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}
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const auto raw = wrap.data();
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raw->hide(anim::type::instant);
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AddInnerToggle(
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container,
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st::powerSavingButtonNoIcon,
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innerChecks,
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raw,
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std::move(title),
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toggledWhenAll);
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container->add(std::move(wrap));
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container->widthValue(
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) | start_with_next([=](int w)
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{
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raw->resizeToWidth(w);
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},
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raw->lifetime());
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}
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void AddChooseButtonWithIconAndRightTextInner(not_null<Ui::VerticalLayout*> container,
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not_null<Window::SessionController*> controller,
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int initialState,
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std::vector<QString> options,
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rpl::producer<QString> text,
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rpl::producer<QString> boxTitle,
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const style::SettingsButton &st,
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Settings::IconDescriptor &&descriptor,
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const Fn<void(int)> &setter) {
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auto reactiveVal = container->lifetime().make_state<rpl::variable<int>>(initialState);
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rpl::producer<QString> rightTextReactive = reactiveVal->value() | rpl::map(
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[=](int val)
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{
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return options[val];
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});
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Settings::AddButtonWithLabel(
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container,
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std::move(text),
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rightTextReactive,
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st,
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std::move(descriptor))->addClickHandler(
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[=]
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{
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controller->show(Box(
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[=](not_null<Ui::GenericBox*> box)
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{
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const auto save = [=](int index) mutable
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{
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setter(index);
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reactiveVal->force_assign(index);
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};
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SingleChoiceBox(box,
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{
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.title = boxTitle,
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.options = options,
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.initialSelection = reactiveVal->current(),
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.callback = save,
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});
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}));
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});
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}
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void AddChooseButtonWithIconAndRightText(not_null<Ui::VerticalLayout*> container,
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not_null<Window::SessionController*> controller,
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int initialState,
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std::vector<QString> options,
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rpl::producer<QString> text,
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rpl::producer<QString> boxTitle,
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const style::icon &icon,
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const Fn<void(int)> &setter) {
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AddChooseButtonWithIconAndRightTextInner(
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container,
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controller,
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initialState,
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options,
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std::move(text),
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std::move(boxTitle),
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st::settingsButton,
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{&icon},
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setter);
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}
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void AddChooseButtonWithIconAndRightText(not_null<Ui::VerticalLayout*> container,
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not_null<Window::SessionController*> controller,
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int initialState,
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std::vector<QString> options,
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rpl::producer<QString> text,
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rpl::producer<QString> boxTitle,
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const Fn<void(int)> &setter) {
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AddChooseButtonWithIconAndRightTextInner(
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container,
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controller,
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initialState,
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options,
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std::move(text),
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std::move(boxTitle),
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st::settingsButtonNoIcon,
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{},
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setter);
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}
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} // namespace Settings
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