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https://github.com/zerotier/ZeroTierOne.git
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set up a timer to update the UI from a background thread
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parent
352b83252f
commit
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1 changed files with 36 additions and 4 deletions
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using System.Timers;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls;
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@ -13,6 +14,7 @@ using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace WinUI
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namespace WinUI
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{
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{
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@ -25,6 +27,8 @@ namespace WinUI
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Regex charRegex = new Regex("[0-9a-fxA-FX]");
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Regex charRegex = new Regex("[0-9a-fxA-FX]");
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Regex wholeStringRegex = new Regex("^[0-9a-fxA-FX]+$");
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Regex wholeStringRegex = new Regex("^[0-9a-fxA-FX]+$");
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Timer timer = new Timer();
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public MainWindow()
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public MainWindow()
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{
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{
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InitializeComponent();
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InitializeComponent();
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@ -33,22 +37,50 @@ namespace WinUI
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updateNetworks();
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updateNetworks();
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DataObject.AddPastingHandler(joinNetworkID, OnPaste);
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DataObject.AddPastingHandler(joinNetworkID, OnPaste);
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timer.Elapsed += new ElapsedEventHandler(OnUpdateTimer);
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timer.Interval = 2000;
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timer.Enabled = true;
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}
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}
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private void updateStatus()
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private void updateStatus()
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{
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{
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var status = handler.GetStatus();
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var status = handler.GetStatus();
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this.networkId.Content = status.Address;
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networkId.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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this.versionString.Content = status.Version;
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{
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this.onlineStatus.Content = (status.Online ? "ONLINE" : "OFFLINE");
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this.networkId.Content = status.Address;
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}));
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versionString.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.versionString.Content = status.Version;
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}));
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onlineStatus.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.onlineStatus.Content = (status.Online ? "ONLINE" : "OFFLINE");
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}));
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}
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}
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private void updateNetworks()
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private void updateNetworks()
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{
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{
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var networks = handler.GetNetworks();
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var networks = handler.GetNetworks();
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networksPage.setNetworks(networks);
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networksPage.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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networksPage.setNetworks(networks);
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}));
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}
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private void updatePeers()
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{
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}
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private void OnUpdateTimer(object source, ElapsedEventArgs e)
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{
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updateStatus();
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updateNetworks();
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updatePeers();
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}
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}
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private void joinButton_Click(object sender, RoutedEventArgs e)
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private void joinButton_Click(object sender, RoutedEventArgs e)
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