/* * Copyright (c)2013-2020 ZeroTier, Inc. * * Use of this software is governed by the Business Source License included * in the LICENSE.TXT file in the project's root directory. * * Change Date: 2024-01-01 * * On the date above, in accordance with the Business Source License, use * of this software will be governed by version 2.0 of the Apache License. */ /****/ #ifndef ZT_MUTEX_HPP #define ZT_MUTEX_HPP #include "Constants.hpp" #include #include #ifdef __UNIX_LIKE__ #include namespace ZeroTier { class Mutex { public: ZT_ALWAYS_INLINE Mutex() { pthread_mutex_init(&_mh,0); } ZT_ALWAYS_INLINE ~Mutex() { pthread_mutex_destroy(&_mh); } ZT_ALWAYS_INLINE void lock() const { pthread_mutex_lock(&((const_cast (this))->_mh)); } ZT_ALWAYS_INLINE void unlock() const { pthread_mutex_unlock(&((const_cast (this))->_mh)); } class Lock { public: ZT_ALWAYS_INLINE Lock(Mutex &m) : _m(&m) { m.lock(); } ZT_ALWAYS_INLINE Lock(const Mutex &m) : _m(const_cast(&m)) { _m->lock(); } ZT_ALWAYS_INLINE ~Lock() { _m->unlock(); } private: Mutex *const _m; }; private: ZT_ALWAYS_INLINE Mutex(const Mutex &) {} ZT_ALWAYS_INLINE const Mutex &operator=(const Mutex &) { return *this; } pthread_mutex_t _mh; }; class RWMutex { public: ZT_ALWAYS_INLINE RWMutex() { pthread_rwlock_init(&_mh,0); } ZT_ALWAYS_INLINE ~RWMutex() { pthread_rwlock_destroy(&_mh); } ZT_ALWAYS_INLINE void lock() const { pthread_rwlock_wrlock(&((const_cast (this))->_mh)); } ZT_ALWAYS_INLINE void rlock() const { pthread_rwlock_rdlock(&((const_cast (this))->_mh)); } ZT_ALWAYS_INLINE void unlock() const { pthread_rwlock_unlock(&((const_cast (this))->_mh)); } ZT_ALWAYS_INLINE void runlock() const { pthread_rwlock_unlock(&((const_cast (this))->_mh)); } class RLock { public: ZT_ALWAYS_INLINE RLock(RWMutex &m) : _m(&m) { m.rlock(); } ZT_ALWAYS_INLINE RLock(const RWMutex &m) : _m(const_cast(&m)) { _m->rlock(); } ZT_ALWAYS_INLINE ~RLock() { _m->runlock(); } private: RWMutex *const _m; }; class Lock { public: ZT_ALWAYS_INLINE Lock(RWMutex &m) : _m(&m) { m.lock(); } ZT_ALWAYS_INLINE Lock(const RWMutex &m) : _m(const_cast(&m)) { _m->lock(); } ZT_ALWAYS_INLINE ~Lock() { _m->unlock(); } private: RWMutex *const _m; }; private: ZT_ALWAYS_INLINE RWMutex(const RWMutex &) {} ZT_ALWAYS_INLINE const RWMutex &operator=(const RWMutex &) { return *this; } pthread_rwlock_t _mh; }; } // namespace ZeroTier #endif #ifdef __WINDOWS__ #include namespace ZeroTier { class Mutex { public: ZT_ALWAYS_INLINE Mutex() { InitializeCriticalSection(&_cs); } ZT_ALWAYS_INLINE ~Mutex() { DeleteCriticalSection(&_cs); } ZT_ALWAYS_INLINE void lock() { EnterCriticalSection(&_cs); } ZT_ALWAYS_INLINE void unlock() { LeaveCriticalSection(&_cs); } ZT_ALWAYS_INLINE void lock() const { (const_cast (this))->lock(); } ZT_ALWAYS_INLINE void unlock() const { (const_cast (this))->unlock(); } class Lock { public: ZT_ALWAYS_INLINE Lock(Mutex &m) : _m(&m) { m.lock(); } ZT_ALWAYS_INLINE Lock(const Mutex &m) : _m(const_cast(&m)) { _m->lock(); } ZT_ALWAYS_INLINE ~Lock() { _m->unlock(); } private: Mutex *const _m; }; private: ZT_ALWAYS_INLINE Mutex(const Mutex &) {} ZT_ALWAYS_INLINE const Mutex &operator=(const Mutex &) { return *this; } CRITICAL_SECTION _cs; }; } // namespace ZeroTier #endif // _WIN32 #endif