/*
 * Copyright (c)2013-2020 ZeroTier, Inc.
 *
 * Use of this software is governed by the Business Source License included
 * in the LICENSE.TXT file in the project's root directory.
 *
 * Change Date: 2024-01-01
 *
 * On the date above, in accordance with the Business Source License, use
 * of this software will be governed by version 2.0 of the Apache License.
 */
/****/

#ifndef ZT_NETWORK_HPP
#define ZT_NETWORK_HPP

#include "Constants.hpp"
#include "Address.hpp"
#include "Mutex.hpp"
#include "SharedPtr.hpp"
#include "MulticastGroup.hpp"
#include "MAC.hpp"
#include "Buf.hpp"
#include "Dictionary.hpp"
#include "Membership.hpp"
#include "NetworkConfig.hpp"
#include "CertificateOfMembership.hpp"
#include "Containers.hpp"

#define ZT_NETWORK_MAX_INCOMING_UPDATES 3

namespace ZeroTier {

class RuntimeEnvironment;
class Peer;

/**
 * A virtual LAN
 */
class Network
{
	friend class SharedPtr<Network>;

public:
	/**
	 * Broadcast multicast group: ff:ff:ff:ff:ff:ff / 0
	 */
	static const MulticastGroup BROADCAST;

	/**
	 * Compute primary controller device ID from network ID
	 */
	static ZT_INLINE Address controllerFor(uint64_t nwid) noexcept { return Address(nwid >> 24U); }

	/**
	 * Construct a new network
	 *
	 * Note that init() should be called immediately after the network is
	 * constructed to actually configure the port.
	 *
	 * @param renv Runtime environment
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param nwid Network ID
	 * @param controllerFingerprint Initial controller fingerprint if non-NULL
	 * @param uptr Arbitrary pointer used by externally-facing API (for user use)
	 * @param nconf Network config, if known
	 */
	Network(const RuntimeEnvironment *renv,void *tPtr,uint64_t nwid,const Fingerprint &controllerFingerprint,void *uptr,const NetworkConfig *nconf);

	~Network();

	ZT_INLINE uint64_t id() const noexcept { return m_id; }
	ZT_INLINE Address controller() const noexcept { return Address(m_id >> 24U); }
	ZT_INLINE bool multicastEnabled() const noexcept { return (m_config.multicastLimit > 0); }
	ZT_INLINE bool hasConfig() const noexcept { return (m_config); }
	ZT_INLINE uint64_t lastConfigUpdate() const noexcept { return m_lastConfigUpdate; }
	ZT_INLINE ZT_VirtualNetworkStatus status() const noexcept { return m_status(); }
	ZT_INLINE const NetworkConfig &config() const noexcept { return m_config; }
	ZT_INLINE const MAC &mac() const noexcept { return m_mac; }

	/**
	 * Apply filters to an outgoing packet
	 *
	 * This applies filters from our network config and, if that doesn't match,
	 * our capabilities in ascending order of capability ID. Additional actions
	 * such as TEE may be taken, and credentials may be pushed, so this is not
	 * side-effect-free. It's basically step one in sending something over VL2.
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param noTee If true, do not TEE anything anywhere (for two-pass filtering as done with multicast and bridging)
	 * @param ztSource Source ZeroTier address
	 * @param ztDest Destination ZeroTier address
	 * @param macSource Ethernet layer source address
	 * @param macDest Ethernet layer destination address
	 * @param frameData Ethernet frame data
	 * @param frameLen Ethernet frame payload length
	 * @param etherType 16-bit ethernet type ID
	 * @param vlanId 16-bit VLAN ID
	 * @return True if packet should be sent, false if dropped or redirected
	 */
	bool filterOutgoingPacket(
		void *tPtr,
		bool noTee,
		const Address &ztSource,
		const Address &ztDest,
		const MAC &macSource,
		const MAC &macDest,
		const uint8_t *frameData,
		unsigned int frameLen,
		unsigned int etherType,
		unsigned int vlanId,
		uint8_t &qosBucket);

	/**
	 * Apply filters to an incoming packet
	 *
	 * This applies filters from our network config and, if that doesn't match,
	 * the peer's capabilities in ascending order of capability ID. If there is
	 * a match certain actions may be taken such as sending a copy of the packet
	 * to a TEE or REDIRECT target.
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param sourcePeer Source Peer
	 * @param ztDest Destination ZeroTier address
	 * @param macSource Ethernet layer source address
	 * @param macDest Ethernet layer destination address
	 * @param frameData Ethernet frame data
	 * @param frameLen Ethernet frame payload length
	 * @param etherType 16-bit ethernet type ID
	 * @param vlanId 16-bit VLAN ID
	 * @return 0 == drop, 1 == accept, 2 == accept even if bridged
	 */
	int filterIncomingPacket(
		void *tPtr,
		const SharedPtr<Peer> &sourcePeer,
		const Address &ztDest,
		const MAC &macSource,
		const MAC &macDest,
		const uint8_t *frameData,
		unsigned int frameLen,
		unsigned int etherType,
		unsigned int vlanId);

	/**
	 * Check whether we are subscribed to a multicast group
	 *
	 * @param mg Multicast group
	 * @param includeBridgedGroups If true, also check groups we've learned via bridging
	 * @return True if this network endpoint / peer is a member
	 */
	ZT_INLINE bool subscribedToMulticastGroup(const MulticastGroup &mg,const bool includeBridgedGroups) const
	{
		Mutex::Lock l(m_myMulticastGroups_l);
		if (std::binary_search(m_myMulticastGroups.begin(), m_myMulticastGroups.end(), mg))
			return true;
		else if (includeBridgedGroups)
			return (m_multicastGroupsBehindMe.find(mg) != m_multicastGroupsBehindMe.end());
		return false;
	}

	/**
	 * Subscribe to a multicast group
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param mg New multicast group
	 */
	void multicastSubscribe(void *tPtr,const MulticastGroup &mg);

	/**
	 * Unsubscribe from a multicast group
	 *
	 * @param mg Multicast group
	 */
	void multicastUnsubscribe(const MulticastGroup &mg);

	/**
	 * Parse, verify, and handle an inbound network config chunk
	 *
	 * This is called from IncomingPacket to handle incoming network config
	 * chunks via OK(NETWORK_CONFIG_REQUEST) or NETWORK_CONFIG. It's a common
	 * bit of packet parsing code that also verifies chunks and replicates
	 * them (via rumor mill flooding) if their fast propagate flag is set.
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param packetId Packet ID or 0 if none (e.g. via cluster path)
	 * @param source Peer that actually sent this chunk (probably controller)
	 * @param chunk Buffer containing chunk
	 * @param ptr Index of chunk and related fields in packet (starting with network ID)
	 * @param size Size of data in chunk buffer (total, not relative to ptr)
	 * @return Update ID if update was fully assembled and accepted or 0 otherwise
	 */
	uint64_t handleConfigChunk(void *tPtr,uint64_t packetId,const SharedPtr<Peer> &source,const Buf &chunk,int ptr,int size);

	/**
	 * Set network configuration
	 *
	 * This is normally called internally when a configuration is received
	 * and fully assembled, but it can also be called on Node startup when
	 * cached configurations are re-read from the data store.
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param nconf Network configuration
	 * @param saveToDisk Save to disk? Used during loading, should usually be true otherwise.
	 * @return 0 == bad, 1 == accepted but duplicate/unchanged, 2 == accepted and new
	 */
	int setConfiguration(void *tPtr,const NetworkConfig &nconf,bool saveToDisk);

	/**
	 * Set netconf failure to 'access denied' -- called in IncomingPacket when controller reports this
	 */
	ZT_INLINE void setAccessDenied() noexcept { _netconfFailure = NETCONF_FAILURE_ACCESS_DENIED; }

	/**
	 * Set netconf failure to 'not found' -- called by IncomingPacket when controller reports this
	 */
	ZT_INLINE void setNotFound() noexcept { _netconfFailure = NETCONF_FAILURE_NOT_FOUND; }

	/**
	 * Determine whether this peer is permitted to communicate on this network
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param peer Peer to check
	 */
	bool gate(void *tPtr,const SharedPtr<Peer> &peer) noexcept;

	/**
	 * Do periodic cleanup and housekeeping tasks
	 */
	void doPeriodicTasks(void *tPtr,int64_t now);

	/**
	 * Find the node on this network that has this MAC behind it (if any)
	 *
	 * @param mac MAC address
	 * @return ZeroTier address of bridge to this MAC
	 */
	ZT_INLINE Address findBridgeTo(const MAC &mac) const
	{
		Mutex::Lock _l(m_remoteBridgeRoutes_l);
		const Address *const br = m_remoteBridgeRoutes.get(mac);
		return ((br) ? *br : Address());
	}

	/**
	 * Set a bridge route
	 *
	 * @param mac MAC address of destination
	 * @param addr Bridge this MAC is reachable behind
	 */
	void learnBridgeRoute(const MAC &mac,const Address &addr);

	/**
	 * Learn a multicast group that is bridged to our tap device
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param mg Multicast group
	 * @param now Current time
	 */
	ZT_INLINE void learnBridgedMulticastGroup(void *tPtr,const MulticastGroup &mg,int64_t now)
	{
		Mutex::Lock l(m_myMulticastGroups_l);
		m_multicastGroupsBehindMe.set(mg, now);
	}

	/**
	 * Validate a credential and learn it if it passes certificate and other checks
	 */
	Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const CertificateOfMembership &com);

	/**
	 * Validate a credential and learn it if it passes certificate and other checks
	 */
	Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const Capability &cap);

	/**
	 * Validate a credential and learn it if it passes certificate and other checks
	 */
	Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const Tag &tag);

	/**
	 * Validate a credential and learn it if it passes certificate and other checks
	 */
	Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const Revocation &rev);

	/**
	 * Validate a credential and learn it if it passes certificate and other checks
	 */
	Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const CertificateOfOwnership &coo);

	/**
	 * Push credentials to a peer if timeouts indicate that we should do so
	 *
	 * @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
	 * @param to Destination peer
	 * @param now Current time
	 */
	void pushCredentials(void *tPtr,const SharedPtr<Peer> &to,int64_t now);

	/**
	 * Destroy this network
	 *
	 * This sets the network to completely remove itself on delete. This also prevents the
	 * call of the normal port shutdown event on delete.
	 */
	void destroy();

	/**
	 * Get this network's config for export via the ZT core API
	 *
	 * @param ec Buffer to fill with externally-visible network configuration
	 */
	void externalConfig(ZT_VirtualNetworkConfig *ec) const;

	/**
	 * Iterate through memberships
	 *
	 * @param f Function of (const Address,const Membership)
	 */
	template<typename F>
	ZT_INLINE void eachMember(F f)
	{
		Mutex::Lock ml(m_memberships_l);
		for(Map<Address,Membership>::iterator i(m_memberships.begin());i != m_memberships.end();++i) { // NOLINT(modernize-loop-convert,hicpp-use-auto,modernize-use-auto)
			if (!f(i->first,i->second))
				break;
		}
	}

	/**
	 * @return Externally usable pointer-to-pointer exported via the core API
	 */
	ZT_INLINE void **userPtr() noexcept { return &m_uPtr; }

private:
	void m_requestConfiguration(void *tPtr);
	ZT_VirtualNetworkStatus m_status() const;
	void m_externalConfig(ZT_VirtualNetworkConfig *ec) const; // assumes _lock is locked
	void m_announceMulticastGroups(void *tPtr, bool force);
	void m_announceMulticastGroupsTo(void *tPtr, const Address &peer, const Vector<MulticastGroup> &allMulticastGroups);
	Vector<MulticastGroup> m_allMulticastGroups() const;

	const RuntimeEnvironment *const RR;
	void *m_uPtr;
	const uint64_t m_id;
	Fingerprint m_controllerFingerprint;
	MAC m_mac; // local MAC address
	bool m_portInitialized;
	std::atomic<bool> m_destroyed;

	Vector<MulticastGroup> m_myMulticastGroups; // multicast groups that we belong to (according to tap)
	Map<MulticastGroup,int64_t> m_multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we last saw them (if we are a bridge)
	Map<MAC,Address> m_remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices behind remote bridges)

	NetworkConfig m_config;
	std::atomic<int64_t> m_lastConfigUpdate;

	volatile enum {
		NETCONF_FAILURE_NONE,
		NETCONF_FAILURE_ACCESS_DENIED,
		NETCONF_FAILURE_NOT_FOUND,
		NETCONF_FAILURE_INIT_FAILED
	} _netconfFailure;

	Map<Address,Membership> m_memberships;

	Mutex m_myMulticastGroups_l;
	Mutex m_remoteBridgeRoutes_l;
	Mutex m_config_l;
	Mutex m_memberships_l;

	std::atomic<int> __refCount;
};

} // namespace ZeroTier

#endif