ZeroTierOne/core/Network.hpp

413 lines
13 KiB
C++

/*
* Copyright (c)2013-2021 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2026-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
#ifndef ZT_NETWORK_HPP
#define ZT_NETWORK_HPP
#include "Address.hpp"
#include "Buf.hpp"
#include "CallContext.hpp"
#include "Constants.hpp"
#include "Containers.hpp"
#include "Dictionary.hpp"
#include "MAC.hpp"
#include "Member.hpp"
#include "MembershipCredential.hpp"
#include "MulticastGroup.hpp"
#include "Mutex.hpp"
#include "NetworkConfig.hpp"
#include "SharedPtr.hpp"
#define ZT_NETWORK_MAX_INCOMING_UPDATES 3
namespace ZeroTier {
class Context;
class Peer;
/**
* A virtual LAN
*/
class Network {
friend class SharedPtr<Network>;
public:
/**
* Broadcast multicast group: ff:ff:ff:ff:ff:ff / 0
*/
static const MulticastGroup BROADCAST;
/**
* Compute primary controller device ID from network ID
*/
static ZT_INLINE Address controllerFor(uint64_t nwid) noexcept
{
return Address(nwid >> 24U);
}
/**
* Construct a new network
*
* Note that init() should be called immediately after the network is
* constructed to actually configure the port.
*
* @param nwid Network ID
* @param controllerFingerprint Initial controller fingerprint if non-NULL
* @param uptr Arbitrary pointer used by externally-facing API (for user use)
* @param nconf Network config, if known
*/
Network(
const Context& ctx,
const CallContext& cc,
uint64_t nwid,
const Fingerprint& controllerFingerprint,
void* uptr,
const NetworkConfig* nconf);
~Network();
ZT_INLINE uint64_t id() const noexcept
{
return m_id;
}
ZT_INLINE Address controller() const noexcept
{
return Address(m_id >> 24U);
}
ZT_INLINE bool multicastEnabled() const noexcept
{
return (m_config.multicastLimit > 0);
}
ZT_INLINE bool hasConfig() const noexcept
{
return (m_config);
}
ZT_INLINE uint64_t lastConfigUpdate() const noexcept
{
return m_lastConfigUpdate;
}
ZT_INLINE ZT_VirtualNetworkStatus status() const noexcept
{
return m_status();
}
ZT_INLINE const NetworkConfig& config() const noexcept
{
return m_config;
}
ZT_INLINE const MAC& mac() const noexcept
{
return m_mac;
}
/**
* Apply filters to an outgoing packet
*
* This applies filters from our network config and, if that doesn't match,
* our capabilities in ascending order of capability ID. Additional actions
* such as TEE may be taken, and credentials may be pushed, so this is not
* side-effect-free. It's basically step one in sending something over VL2.
*
* @param noTee If true, do not TEE anything anywhere (for two-pass filtering as done with multicast and bridging)
* @param ztSource Source ZeroTier address
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return True if packet should be sent, false if dropped or redirected
*/
bool filterOutgoingPacket(
const CallContext& cc,
bool noTee,
const Address& ztSource,
const Address& ztDest,
const MAC& macSource,
const MAC& macDest,
const uint8_t* frameData,
unsigned int frameLen,
unsigned int etherType,
unsigned int vlanId,
uint8_t& qosBucket);
/**
* Apply filters to an incoming packet
*
* This applies filters from our network config and, if that doesn't match,
* the peer's capabilities in ascending order of capability ID. If there is
* a match certain actions may be taken such as sending a copy of the packet
* to a TEE or REDIRECT target.
*
* @param sourcePeer Source Peer
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return 0 == drop, 1 == accept, 2 == accept even if bridged
*/
int filterIncomingPacket(
const CallContext& cc,
const SharedPtr<Peer>& sourcePeer,
const Address& ztDest,
const MAC& macSource,
const MAC& macDest,
const uint8_t* frameData,
unsigned int frameLen,
unsigned int etherType,
unsigned int vlanId);
/**
* Subscribe to a multicast group
*
* @param mg New multicast group
*/
void multicastSubscribe(const CallContext& cc, const MulticastGroup& mg);
/**
* Unsubscribe from a multicast group
*
* @param mg Multicast group
*/
void multicastUnsubscribe(const MulticastGroup& mg);
/**
* Parse, verify, and handle an inbound network config chunk
*
* This is called from IncomingPacket to handle incoming network config
* chunks via OK(NETWORK_CONFIG_REQUEST) or NETWORK_CONFIG. It's a common
* bit of packet parsing code that also verifies chunks and replicates
* them (via rumor mill flooding) if their fast propagate flag is set.
*
* @param packetId Packet ID or 0 if none (e.g. via cluster path)
* @param source Peer that actually sent this chunk (probably controller)
* @param chunk Buffer containing chunk
* @param ptr Index of chunk and related fields in packet (starting with network ID)
* @param size Size of data in chunk buffer (total, not relative to ptr)
* @return Update ID if update was fully assembled and accepted or 0 otherwise
*/
uint64_t handleConfigChunk(
const CallContext& cc,
uint64_t packetId,
const SharedPtr<Peer>& source,
const Buf& chunk,
int ptr,
int size);
/**
* Set network configuration
*
* This is normally called internally when a configuration is received
* and fully assembled, but it can also be called on Node startup when
* cached configurations are re-read from the data store.
*
* @param nconf Network configuration
* @param saveToDisk Save to disk? Used during loading, should usually be true otherwise.
* @return 0 == bad, 1 == accepted but duplicate/unchanged, 2 == accepted and new
*/
int setConfiguration(const CallContext& cc, const NetworkConfig& nconf, bool saveToDisk);
/**
* Set netconf failure to 'access denied' -- called in IncomingPacket when controller reports this
*/
ZT_INLINE void setAccessDenied() noexcept
{
_netconfFailure = NETCONF_FAILURE_ACCESS_DENIED;
}
/**
* Set netconf failure to 'not found' -- called by IncomingPacket when controller reports this
*/
ZT_INLINE void setNotFound() noexcept
{
_netconfFailure = NETCONF_FAILURE_NOT_FOUND;
}
/**
* Determine whether this peer is permitted to communicate on this network
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param peer Peer to check
*/
bool gate(void* tPtr, const SharedPtr<Peer>& peer) noexcept;
/**
* Do periodic cleanup and housekeeping tasks
*/
void doPeriodicTasks(const CallContext& cc);
/**
* Find the node on this network that has this MAC behind it (if any)
*
* @param mac MAC address
* @return ZeroTier address of bridge to this MAC
*/
ZT_INLINE Address findBridgeTo(const MAC& mac) const
{
Mutex::Lock _l(m_remoteBridgeRoutes_l);
Map<MAC, Address>::const_iterator br(m_remoteBridgeRoutes.find(mac));
return ((br == m_remoteBridgeRoutes.end()) ? Address() : br->second);
}
/**
* Set a bridge route
*
* @param mac MAC address of destination
* @param addr Bridge this MAC is reachable behind
*/
void learnBridgeRoute(const MAC& mac, const Address& addr);
/**
* Learn a multicast group that is bridged to our tap device
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param mg Multicast group
* @param now Current time
*/
ZT_INLINE void learnBridgedMulticastGroup(const MulticastGroup& mg, int64_t now)
{
Mutex::Lock l(m_myMulticastGroups_l);
m_multicastGroupsBehindMe[mg] = now;
}
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult
addCredential(const CallContext& cc, const Identity& sourcePeerIdentity, const MembershipCredential& com);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult
addCredential(const CallContext& cc, const Identity& sourcePeerIdentity, const CapabilityCredential& cap);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult
addCredential(const CallContext& cc, const Identity& sourcePeerIdentity, const TagCredential& tag);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult
addCredential(const CallContext& cc, const Identity& sourcePeerIdentity, const RevocationCredential& rev);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult
addCredential(const CallContext& cc, const Identity& sourcePeerIdentity, const OwnershipCredential& coo);
/**
* Push credentials to a peer if timeouts indicate that we should do so
*
* @param to Destination peer
*/
void pushCredentials(const CallContext& cc, const SharedPtr<Peer>& to);
/**
* Destroy this network
*
* This sets the network to completely remove itself on delete. This also prevents the
* call of the normal port shutdown event on delete.
*/
void destroy();
/**
* Get this network's config for export via the ZT core API
*
* @param ec Buffer to fill with externally-visible network configuration
*/
void externalConfig(ZT_VirtualNetworkConfig* ec) const;
/**
* Iterate through memberships
*
* @param f Function of (const Address,const Membership)
*/
template <typename F> ZT_INLINE void eachMember(F f)
{
Mutex::Lock ml(m_memberships_l);
for (Map<Address, Member>::iterator i(m_memberships.begin()); i != m_memberships.end();
++i) { // NOLINT(modernize-loop-convert,hicpp-use-auto,modernize-use-auto)
if (! f(i->first, i->second))
break;
}
}
/**
* @return Externally usable pointer-to-pointer exported via the core API
*/
ZT_INLINE void** userPtr() noexcept
{
return &m_uPtr;
}
private:
void m_requestConfiguration(const CallContext& cc);
ZT_VirtualNetworkStatus m_status() const;
void m_externalConfig(ZT_VirtualNetworkConfig* ec) const; // assumes _lock is locked
void m_announceMulticastGroups(void* tPtr, bool force);
void m_announceMulticastGroupsTo(void* tPtr, const Address& peer, const Vector<MulticastGroup>& allMulticastGroups);
Vector<MulticastGroup> m_allMulticastGroups() const;
const Context& m_ctx;
void* m_uPtr;
const uint64_t m_id;
Fingerprint m_controllerFingerprint;
MAC m_mac; // local MAC address
bool m_portInitialized;
std::atomic<bool> m_destroyed;
Vector<MulticastGroup> m_myMulticastGroups; // multicast groups that we belong to (according to tap)
Map<MulticastGroup, int64_t> m_multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we
// last saw them (if we are a bridge)
Map<MAC, Address> m_remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices
// behind remote bridges)
NetworkConfig m_config;
std::atomic<int64_t> m_lastConfigUpdate;
volatile enum {
NETCONF_FAILURE_NONE,
NETCONF_FAILURE_ACCESS_DENIED,
NETCONF_FAILURE_NOT_FOUND,
NETCONF_FAILURE_INIT_FAILED
} _netconfFailure;
Map<Address, Member> m_memberships;
Mutex m_myMulticastGroups_l;
Mutex m_remoteBridgeRoutes_l;
Mutex m_config_l;
Mutex m_memberships_l;
std::atomic<int> __refCount;
};
} // namespace ZeroTier
#endif