ZeroTierOne/node/Network.hpp
2020-03-04 08:16:44 -08:00

409 lines
14 KiB
C++

/*
* Copyright (c)2013-2020 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2024-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
#ifndef ZT_NETWORK_HPP
#define ZT_NETWORK_HPP
#include "Constants.hpp"
#include "Hashtable.hpp"
#include "Address.hpp"
#include "Mutex.hpp"
#include "SharedPtr.hpp"
#include "MulticastGroup.hpp"
#include "MAC.hpp"
#include "Buf.hpp"
#include "Dictionary.hpp"
#include "Membership.hpp"
#include "NetworkConfig.hpp"
#include "CertificateOfMembership.hpp"
#include <cstdint>
#include <string>
#include <map>
#include <vector>
#include <algorithm>
#define ZT_NETWORK_MAX_INCOMING_UPDATES 3
namespace ZeroTier {
class RuntimeEnvironment;
class Peer;
/**
* A virtual LAN
*/
class Network
{
friend class SharedPtr<Network>;
public:
/**
* Broadcast multicast group: ff:ff:ff:ff:ff:ff / 0
*/
static const MulticastGroup BROADCAST;
/**
* Compute primary controller device ID from network ID
*/
static ZT_INLINE Address controllerFor(uint64_t nwid) noexcept { return Address(nwid >> 24U); }
/**
* Construct a new network
*
* Note that init() should be called immediately after the network is
* constructed to actually configure the port.
*
* @param renv Runtime environment
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param nwid Network ID
* @param uptr Arbitrary pointer used by externally-facing API (for user use)
* @param nconf Network config, if known
*/
Network(const RuntimeEnvironment *renv,void *tPtr,uint64_t nwid,void *uptr,const NetworkConfig *nconf);
~Network();
ZT_INLINE uint64_t id() const noexcept { return _id; }
ZT_INLINE Address controller() const noexcept { return Address(_id >> 24U); }
ZT_INLINE bool multicastEnabled() const noexcept { return (_config.multicastLimit > 0); }
ZT_INLINE bool hasConfig() const noexcept { return (_config); }
ZT_INLINE uint64_t lastConfigUpdate() const noexcept { return _lastConfigUpdate; }
ZT_INLINE ZT_VirtualNetworkStatus status() const noexcept { return _status(); }
ZT_INLINE const NetworkConfig &config() const noexcept { return _config; }
ZT_INLINE const MAC &mac() const noexcept { return _mac; }
/**
* Apply filters to an outgoing packet
*
* This applies filters from our network config and, if that doesn't match,
* our capabilities in ascending order of capability ID. Additional actions
* such as TEE may be taken, and credentials may be pushed, so this is not
* side-effect-free. It's basically step one in sending something over VL2.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param noTee If true, do not TEE anything anywhere (for two-pass filtering as done with multicast and bridging)
* @param ztSource Source ZeroTier address
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return True if packet should be sent, false if dropped or redirected
*/
bool filterOutgoingPacket(
void *tPtr,
bool noTee,
const Address &ztSource,
const Address &ztDest,
const MAC &macSource,
const MAC &macDest,
const uint8_t *frameData,
unsigned int frameLen,
unsigned int etherType,
unsigned int vlanId,
uint8_t &qosBucket);
/**
* Apply filters to an incoming packet
*
* This applies filters from our network config and, if that doesn't match,
* the peer's capabilities in ascending order of capability ID. If there is
* a match certain actions may be taken such as sending a copy of the packet
* to a TEE or REDIRECT target.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param sourcePeer Source Peer
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return 0 == drop, 1 == accept, 2 == accept even if bridged
*/
int filterIncomingPacket(
void *tPtr,
const SharedPtr<Peer> &sourcePeer,
const Address &ztDest,
const MAC &macSource,
const MAC &macDest,
const uint8_t *frameData,
unsigned int frameLen,
unsigned int etherType,
unsigned int vlanId);
/**
* Check whether we are subscribed to a multicast group
*
* @param mg Multicast group
* @param includeBridgedGroups If true, also check groups we've learned via bridging
* @return True if this network endpoint / peer is a member
*/
ZT_INLINE bool subscribedToMulticastGroup(const MulticastGroup &mg,const bool includeBridgedGroups) const
{
Mutex::Lock l(_myMulticastGroups_l);
if (std::binary_search(_myMulticastGroups.begin(),_myMulticastGroups.end(),mg))
return true;
else if (includeBridgedGroups)
return _multicastGroupsBehindMe.contains(mg);
return false;
}
/**
* Subscribe to a multicast group
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param mg New multicast group
*/
void multicastSubscribe(void *tPtr,const MulticastGroup &mg);
/**
* Unsubscribe from a multicast group
*
* @param mg Multicast group
*/
void multicastUnsubscribe(const MulticastGroup &mg);
/**
* Parse, verify, and handle an inbound network config chunk
*
* This is called from IncomingPacket to handle incoming network config
* chunks via OK(NETWORK_CONFIG_REQUEST) or NETWORK_CONFIG. It's a common
* bit of packet parsing code that also verifies chunks and replicates
* them (via rumor mill flooding) if their fast propagate flag is set.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param packetId Packet ID or 0 if none (e.g. via cluster path)
* @param source Peer that actually sent this chunk (probably controller)
* @param chunk Buffer containing chunk
* @param ptr Index of chunk and related fields in packet (starting with network ID)
* @param size Size of data in chunk buffer (total, not relative to ptr)
* @return Update ID if update was fully assembled and accepted or 0 otherwise
*/
uint64_t handleConfigChunk(void *tPtr,uint64_t packetId,const SharedPtr<Peer> &source,const Buf &chunk,int ptr,int size);
/**
* Set network configuration
*
* This is normally called internally when a configuration is received
* and fully assembled, but it can also be called on Node startup when
* cached configurations are re-read from the data store.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param nconf Network configuration
* @param saveToDisk Save to disk? Used during loading, should usually be true otherwise.
* @return 0 == bad, 1 == accepted but duplicate/unchanged, 2 == accepted and new
*/
int setConfiguration(void *tPtr,const NetworkConfig &nconf,bool saveToDisk);
/**
* Set netconf failure to 'access denied' -- called in IncomingPacket when controller reports this
*/
ZT_INLINE void setAccessDenied() noexcept { _netconfFailure = NETCONF_FAILURE_ACCESS_DENIED; }
/**
* Set netconf failure to 'not found' -- called by IncomingPacket when controller reports this
*/
ZT_INLINE void setNotFound() noexcept { _netconfFailure = NETCONF_FAILURE_NOT_FOUND; }
/**
* Determine whether this peer is permitted to communicate on this network
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param peer Peer to check
*/
bool gate(void *tPtr,const SharedPtr<Peer> &peer);
/**
* Do periodic cleanup and housekeeping tasks
*/
void doPeriodicTasks(void *tPtr,int64_t now);
/**
* Find the node on this network that has this MAC behind it (if any)
*
* @param mac MAC address
* @return ZeroTier address of bridge to this MAC
*/
ZT_INLINE Address findBridgeTo(const MAC &mac) const
{
Mutex::Lock _l(_remoteBridgeRoutes_l);
const Address *const br = _remoteBridgeRoutes.get(mac);
return ((br) ? *br : Address());
}
/**
* Set a bridge route
*
* @param mac MAC address of destination
* @param addr Bridge this MAC is reachable behind
*/
void learnBridgeRoute(const MAC &mac,const Address &addr);
/**
* Learn a multicast group that is bridged to our tap device
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param mg Multicast group
* @param now Current time
*/
ZT_INLINE void learnBridgedMulticastGroup(void *tPtr,const MulticastGroup &mg,int64_t now)
{
Mutex::Lock l(_myMulticastGroups_l);
_multicastGroupsBehindMe.set(mg,now);
}
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const CertificateOfMembership &com);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const Capability &cap);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const Tag &tag);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const Revocation &rev);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Membership::AddCredentialResult addCredential(void *tPtr,const Identity &sourcePeerIdentity,const CertificateOfOwnership &coo);
/**
* Force push credentials (COM, etc.) to a peer now
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param to Destination peer address
* @param now Current time
*/
void pushCredentialsNow(void *tPtr,const Address &to,int64_t now);
/**
* Push credentials if we haven't done so in a long time
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param to Destination peer address
* @param now Current time
*/
ZT_INLINE void pushCredentialsIfNeeded(void *tPtr,const Address &to,const int64_t now)
{
const int64_t tout = std::min(_config.credentialTimeMaxDelta,(int64_t)ZT_PEER_ACTIVITY_TIMEOUT);
Mutex::Lock _l(_memberships_l);
Membership &m = _memberships[to];
if (((now - m.lastPushedCredentials()) + 5000) >= tout)
m.pushCredentials(RR,tPtr,now,to,_config);
}
/**
* Destroy this network
*
* This sets the network to completely remove itself on delete. This also prevents the
* call of the normal port shutdown event on delete.
*/
void destroy();
/**
* Get this network's config for export via the ZT core API
*
* @param ec Buffer to fill with externally-visible network configuration
*/
void externalConfig(ZT_VirtualNetworkConfig *ec) const;
/**
* Iterate through memberships
*
* @param f Function of (const Address,const Membership)
*/
template<typename F>
ZT_INLINE void eachMember(F f)
{
Mutex::Lock ml(_memberships_l);
Hashtable<Address,Membership>::Iterator i(_memberships);
Address *a = nullptr;
Membership *m = nullptr;
while (i.next(a,m)) {
if (!f(*a,*m))
break;
}
}
/**
* @return Externally usable pointer-to-pointer exported via the core API
*/
ZT_INLINE void **userPtr() noexcept { return &_uPtr; }
private:
void _requestConfiguration(void *tPtr);
ZT_VirtualNetworkStatus _status() const;
void _externalConfig(ZT_VirtualNetworkConfig *ec) const; // assumes _lock is locked
void _announceMulticastGroups(void *tPtr,bool force);
void _announceMulticastGroupsTo(void *tPtr,const Address &peer,const std::vector<MulticastGroup> &allMulticastGroups);
std::vector<MulticastGroup> _allMulticastGroups() const;
const RuntimeEnvironment *const RR;
void *_uPtr;
const uint64_t _id;
MAC _mac; // local MAC address
bool _portInitialized;
std::vector< MulticastGroup > _myMulticastGroups; // multicast groups that we belong to (according to tap)
Hashtable< MulticastGroup,uint64_t > _multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we last saw them (if we are a bridge)
Hashtable< MAC,Address > _remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices behind remote bridges)
NetworkConfig _config;
std::atomic<int64_t> _lastConfigUpdate;
struct _IncomingConfigChunk
{
ZT_INLINE _IncomingConfigChunk() : touchCtr(0),updateId(0) {}
uint64_t touchCtr;
uint64_t updateId;
std::map< int,std::vector<uint8_t> > chunks;
};
_IncomingConfigChunk _incomingConfigChunks[ZT_NETWORK_MAX_INCOMING_UPDATES];
volatile bool _destroyed;
volatile enum {
NETCONF_FAILURE_NONE,
NETCONF_FAILURE_ACCESS_DENIED,
NETCONF_FAILURE_NOT_FOUND,
NETCONF_FAILURE_INIT_FAILED
} _netconfFailure;
Hashtable<Address,Membership> _memberships;
Mutex _myMulticastGroups_l;
Mutex _remoteBridgeRoutes_l;
Mutex _config_l;
Mutex _memberships_l;
std::atomic<int> __refCount;
};
} // namespace ZeroTier
#endif