mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2025-07-23 10:42:50 +02:00
589 lines
22 KiB
Rust
589 lines
22 KiB
Rust
use crate::codec::UserError;
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use crate::frame::Reason;
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use crate::proto::{self, WindowSize};
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use bytes::{Buf, Bytes};
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use http::HeaderMap;
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use crate::PollExt;
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use std::fmt;
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#[cfg(feature = "stream")]
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use std::pin::Pin;
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use std::task::{Context, Poll};
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/// Sends the body stream and trailers to the remote peer.
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///
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/// # Overview
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///
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/// A `SendStream` is provided by [`SendRequest`] and [`SendResponse`] once the
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/// HTTP/2 message header has been sent sent. It is used to stream the message
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/// body and send the message trailers. See method level documentation for more
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/// details.
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///
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/// The `SendStream` instance is also used to manage outbound flow control.
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///
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/// If a `SendStream` is dropped without explicitly closing the send stream, a
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/// `RST_STREAM` frame will be sent. This essentially cancels the request /
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/// response exchange.
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///
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/// The ways to explicitly close the send stream are:
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///
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/// * Set `end_of_stream` to true when calling [`send_request`],
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/// [`send_response`], or [`send_data`].
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/// * Send trailers with [`send_trailers`].
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/// * Explicitly reset the stream with [`send_reset`].
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///
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/// # Flow control
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///
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/// In HTTP/2, data cannot be sent to the remote peer unless there is
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/// available window capacity on both the stream and the connection. When a data
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/// frame is sent, both the stream window and the connection window are
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/// decremented. When the stream level window reaches zero, no further data can
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/// be sent on that stream. When the connection level window reaches zero, no
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/// further data can be sent on any stream for that connection.
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///
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/// When the remote peer is ready to receive more data, it sends `WINDOW_UPDATE`
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/// frames. These frames increment the windows. See the [specification] for more
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/// details on the principles of HTTP/2 flow control.
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///
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/// The implications for sending data are that the caller **should** ensure that
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/// both the stream and the connection has available window capacity before
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/// loading the data to send into memory. The `SendStream` instance provides the
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/// necessary APIs to perform this logic. This, however, is not an obligation.
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/// If the caller attempts to send data on a stream when there is no available
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/// window capacity, the library will buffer the data until capacity becomes
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/// available, at which point the buffer will be flushed to the connection.
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///
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/// **NOTE**: There is no bound on the amount of data that the library will
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/// buffer. If you are sending large amounts of data, you really should hook
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/// into the flow control lifecycle. Otherwise, you risk using up significant
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/// amounts of memory.
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///
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/// To hook into the flow control lifecycle, the caller signals to the library
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/// that it intends to send data by calling [`reserve_capacity`], specifying the
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/// amount of data, in octets, that the caller intends to send. After this,
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/// `poll_capacity` is used to be notified when the requested capacity is
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/// assigned to the stream. Once [`poll_capacity`] returns `Ready` with the number
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/// of octets available to the stream, the caller is able to actually send the
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/// data using [`send_data`].
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///
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/// Because there is also a connection level window that applies to **all**
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/// streams on a connection, when capacity is assigned to a stream (indicated by
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/// `poll_capacity` returning `Ready`), this capacity is reserved on the
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/// connection and will **not** be assigned to any other stream. If data is
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/// never written to the stream, that capacity is effectively lost to other
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/// streams and this introduces the risk of deadlocking a connection.
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///
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/// To avoid throttling data on a connection, the caller should not reserve
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/// capacity until ready to send data and once any capacity is assigned to the
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/// stream, the caller should immediately send data consuming this capacity.
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/// There is no guarantee as to when the full capacity requested will become
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/// available. For example, if the caller requests 64 KB of data and 512 bytes
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/// become available, the caller should immediately send 512 bytes of data.
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///
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/// See [`reserve_capacity`] documentation for more details.
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///
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/// [`SendRequest`]: client/struct.SendRequest.html
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/// [`SendResponse`]: server/struct.SendResponse.html
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/// [specification]: http://httpwg.org/specs/rfc7540.html#FlowControl
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/// [`reserve_capacity`]: #method.reserve_capacity
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/// [`poll_capacity`]: #method.poll_capacity
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/// [`send_data`]: #method.send_data
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/// [`send_request`]: client/struct.SendRequest.html#method.send_request
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/// [`send_response`]: server/struct.SendResponse.html#method.send_response
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/// [`send_data`]: #method.send_data
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/// [`send_trailers`]: #method.send_trailers
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/// [`send_reset`]: #method.send_reset
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#[derive(Debug)]
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pub struct SendStream<B: Buf> {
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inner: proto::StreamRef<B>,
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}
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/// A stream identifier, as described in [Section 5.1.1] of RFC 7540.
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///
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/// Streams are identified with an unsigned 31-bit integer. Streams
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/// initiated by a client MUST use odd-numbered stream identifiers; those
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/// initiated by the server MUST use even-numbered stream identifiers. A
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/// stream identifier of zero (0x0) is used for connection control
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/// messages; the stream identifier of zero cannot be used to establish a
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/// new stream.
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///
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/// [Section 5.1.1]: https://tools.ietf.org/html/rfc7540#section-5.1.1
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#[derive(Debug, Clone, Eq, PartialEq, Hash)]
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pub struct StreamId(u32);
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/// Receives the body stream and trailers from the remote peer.
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///
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/// A `RecvStream` is provided by [`client::ResponseFuture`] and
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/// [`server::Connection`] with the received HTTP/2 message head (the response
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/// and request head respectively).
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///
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/// A `RecvStream` instance is used to receive the streaming message body and
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/// any trailers from the remote peer. It is also used to manage inbound flow
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/// control.
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///
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/// See method level documentation for more details on receiving data. See
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/// [`FlowControl`] for more details on inbound flow control.
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///
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/// [`client::ResponseFuture`]: client/struct.ResponseFuture.html
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/// [`server::Connection`]: server/struct.Connection.html
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/// [`FlowControl`]: struct.FlowControl.html
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/// [`Stream`]: https://docs.rs/futures/0.1/futures/stream/trait.Stream.html
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#[must_use = "streams do nothing unless polled"]
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pub struct RecvStream {
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inner: FlowControl,
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}
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/// A handle to release window capacity to a remote stream.
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///
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/// This type allows the caller to manage inbound data [flow control]. The
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/// caller is expected to call [`release_capacity`] after dropping data frames.
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///
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/// # Overview
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///
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/// Each stream has a window size. This window size is the maximum amount of
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/// inbound data that can be in-flight. In-flight data is defined as data that
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/// has been received, but not yet released.
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///
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/// When a stream is created, the window size is set to the connection's initial
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/// window size value. When a data frame is received, the window size is then
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/// decremented by size of the data frame before the data is provided to the
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/// caller. As the caller finishes using the data, [`release_capacity`] must be
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/// called. This will then increment the window size again, allowing the peer to
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/// send more data.
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///
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/// There is also a connection level window as well as the stream level window.
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/// Received data counts against the connection level window as well and calls
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/// to [`release_capacity`] will also increment the connection level window.
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///
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/// # Sending `WINDOW_UPDATE` frames
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///
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/// `WINDOW_UPDATE` frames will not be sent out for **every** call to
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/// `release_capacity`, as this would end up slowing down the protocol. Instead,
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/// `h2` waits until the window size is increased to a certain threshold and
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/// then sends out a single `WINDOW_UPDATE` frame representing all the calls to
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/// `release_capacity` since the last `WINDOW_UPDATE` frame.
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///
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/// This essentially batches window updating.
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///
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/// # Scenarios
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///
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/// Following is a basic scenario with an HTTP/2 connection containing a
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/// single active stream.
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///
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/// * A new stream is activated. The receive window is initialized to 1024 (the
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/// value of the initial window size for this connection).
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/// * A `DATA` frame is received containing a payload of 600 bytes.
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/// * The receive window size is reduced to 424 bytes.
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/// * [`release_capacity`] is called with 200.
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/// * The receive window size is now 624 bytes. The peer may send no more than
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/// this.
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/// * A `DATA` frame is received with a payload of 624 bytes.
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/// * The window size is now 0 bytes. The peer may not send any more data.
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/// * [`release_capacity`] is called with 1024.
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/// * The receive window size is now 1024 bytes. The peer may now send more
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/// data.
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///
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/// [flow control]: ../index.html#flow-control
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/// [`release_capacity`]: struct.FlowControl.html#method.release_capacity
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#[derive(Clone, Debug)]
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pub struct FlowControl {
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inner: proto::OpaqueStreamRef,
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}
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/// A handle to send and receive PING frames with the peer.
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// NOT Clone on purpose
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pub struct PingPong {
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inner: proto::UserPings,
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}
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/// Sent via [`PingPong`][] to send a PING frame to a peer.
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///
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/// [`PingPong`]: struct.PingPong.html
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pub struct Ping {
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_p: (),
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}
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/// Received via [`PingPong`][] when a peer acknowledges a [`Ping`][].
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///
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/// [`PingPong`]: struct.PingPong.html
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/// [`Ping`]: struct.Ping.html
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pub struct Pong {
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_p: (),
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}
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// ===== impl SendStream =====
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impl<B: Buf> SendStream<B> {
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pub(crate) fn new(inner: proto::StreamRef<B>) -> Self {
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SendStream { inner }
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}
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/// Requests capacity to send data.
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///
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/// This function is used to express intent to send data. This requests
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/// connection level capacity. Once the capacity is available, it is
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/// assigned to the stream and not reused by other streams.
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///
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/// This function may be called repeatedly. The `capacity` argument is the
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/// **total** amount of requested capacity. Sequential calls to
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/// `reserve_capacity` are *not* additive. Given the following:
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///
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/// ```rust
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/// # use h2::*;
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/// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
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/// send_stream.reserve_capacity(100);
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/// send_stream.reserve_capacity(200);
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/// # }
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/// ```
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///
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/// After the second call to `reserve_capacity`, the *total* requested
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/// capacity will be 200.
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///
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/// `reserve_capacity` is also used to cancel previous capacity requests.
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/// Given the following:
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///
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/// ```rust
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/// # use h2::*;
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/// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
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/// send_stream.reserve_capacity(100);
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/// send_stream.reserve_capacity(0);
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/// # }
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/// ```
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///
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/// After the second call to `reserve_capacity`, the *total* requested
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/// capacity will be 0, i.e. there is no requested capacity for the stream.
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///
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/// If `reserve_capacity` is called with a lower value than the amount of
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/// capacity **currently** assigned to the stream, this capacity will be
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/// returned to the connection to be re-assigned to other streams.
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///
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/// Also, the amount of capacity that is reserved gets decremented as data
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/// is sent. For example:
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///
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/// ```rust
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/// # use h2::*;
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/// # async fn doc(mut send_stream: SendStream<&'static [u8]>) {
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/// send_stream.reserve_capacity(100);
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///
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/// send_stream.send_data(b"hello", false).unwrap();
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/// // At this point, the total amount of requested capacity is 95 bytes.
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///
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/// // Calling `reserve_capacity` with `100` again essentially requests an
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/// // additional 5 bytes.
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/// send_stream.reserve_capacity(100);
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/// # }
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/// ```
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///
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/// See [Flow control](struct.SendStream.html#flow-control) for an overview
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/// of how send flow control works.
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pub fn reserve_capacity(&mut self, capacity: usize) {
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// TODO: Check for overflow
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self.inner.reserve_capacity(capacity as WindowSize)
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}
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/// Returns the stream's current send capacity.
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///
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/// This allows the caller to check the current amount of available capacity
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/// before sending data.
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pub fn capacity(&self) -> usize {
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self.inner.capacity() as usize
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}
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/// Requests to be notified when the stream's capacity increases.
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///
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/// Before calling this, capacity should be requested with
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/// `reserve_capacity`. Once capacity is requested, the connection will
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/// assign capacity to the stream **as it becomes available**. There is no
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/// guarantee as to when and in what increments capacity gets assigned to
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/// the stream.
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///
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/// To get notified when the available capacity increases, the caller calls
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/// `poll_capacity`, which returns `Ready(Some(n))` when `n` has been
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/// increased by the connection. Note that `n` here represents the **total**
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/// amount of assigned capacity at that point in time. It is also possible
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/// that `n` is lower than the previous call if, since then, the caller has
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/// sent data.
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pub fn poll_capacity(&mut self, cx: &mut Context) -> Poll<Option<Result<usize, crate::Error>>> {
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self.inner
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.poll_capacity(cx)
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.map_ok_(|w| w as usize)
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.map_err_(Into::into)
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}
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/// Sends a single data frame to the remote peer.
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///
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/// This function may be called repeatedly as long as `end_of_stream` is set
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/// to `false`. Setting `end_of_stream` to `true` sets the end stream flag
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/// on the data frame. Any further calls to `send_data` or `send_trailers`
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/// will return an [`Error`].
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///
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/// `send_data` can be called without reserving capacity. In this case, the
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/// data is buffered and the capacity is implicitly requested. Once the
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/// capacity becomes available, the data is flushed to the connection.
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/// However, this buffering is unbounded. As such, sending large amounts of
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/// data without reserving capacity before hand could result in large
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/// amounts of data being buffered in memory.
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///
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/// [`Error`]: struct.Error.html
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pub fn send_data(&mut self, data: B, end_of_stream: bool) -> Result<(), crate::Error> {
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self.inner
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.send_data(data, end_of_stream)
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.map_err(Into::into)
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}
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/// Sends trailers to the remote peer.
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///
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/// Sending trailers implicitly closes the send stream. Once the send stream
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/// is closed, no more data can be sent.
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pub fn send_trailers(&mut self, trailers: HeaderMap) -> Result<(), crate::Error> {
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self.inner.send_trailers(trailers).map_err(Into::into)
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}
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/// Resets the stream.
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///
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/// This cancels the request / response exchange. If the response has not
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/// yet been received, the associated `ResponseFuture` will return an
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/// [`Error`] to reflect the canceled exchange.
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///
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/// [`Error`]: struct.Error.html
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pub fn send_reset(&mut self, reason: Reason) {
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self.inner.send_reset(reason)
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}
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/// Polls to be notified when the client resets this stream.
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///
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/// If stream is still open, this returns `Poll::Pending`, and
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/// registers the task to be notified if a `RST_STREAM` is received.
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///
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/// If a `RST_STREAM` frame is received for this stream, calling this
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/// method will yield the `Reason` for the reset.
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///
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/// # Error
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///
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/// If connection sees an error, this returns that error instead of a
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/// `Reason`.
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pub fn poll_reset(&mut self, cx: &mut Context) -> Poll<Result<Reason, crate::Error>> {
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self.inner.poll_reset(cx, proto::PollReset::Streaming)
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}
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/// Returns the stream ID of this `SendStream`.
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///
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/// # Panics
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///
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/// If the lock on the stream store has been poisoned.
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pub fn stream_id(&self) -> StreamId {
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StreamId::from_internal(self.inner.stream_id())
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}
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}
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// ===== impl StreamId =====
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impl StreamId {
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pub(crate) fn from_internal(id: crate::frame::StreamId) -> Self {
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StreamId(id.into())
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}
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}
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// ===== impl RecvStream =====
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impl RecvStream {
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pub(crate) fn new(inner: FlowControl) -> Self {
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RecvStream { inner }
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}
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/// Get the next data frame.
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pub async fn data(&mut self) -> Option<Result<Bytes, crate::Error>> {
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futures_util::future::poll_fn(move |cx| self.poll_data(cx)).await
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}
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/// Get optional trailers for this stream.
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pub async fn trailers(&mut self) -> Result<Option<HeaderMap>, crate::Error> {
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futures_util::future::poll_fn(move |cx| self.poll_trailers(cx)).await
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}
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/// Poll for the next data frame.
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pub fn poll_data(&mut self, cx: &mut Context<'_>) -> Poll<Option<Result<Bytes, crate::Error>>> {
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self.inner.inner.poll_data(cx).map_err_(Into::into)
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}
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#[doc(hidden)]
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pub fn poll_trailers(
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&mut self,
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cx: &mut Context,
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) -> Poll<Result<Option<HeaderMap>, crate::Error>> {
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match ready!(self.inner.inner.poll_trailers(cx)) {
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Some(Ok(map)) => Poll::Ready(Ok(Some(map))),
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Some(Err(e)) => Poll::Ready(Err(e.into())),
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None => Poll::Ready(Ok(None)),
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}
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}
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/// Returns true if the receive half has reached the end of stream.
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///
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/// A return value of `true` means that calls to `poll` and `poll_trailers`
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/// will both return `None`.
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pub fn is_end_stream(&self) -> bool {
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self.inner.inner.is_end_stream()
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}
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/// Get a mutable reference to this stream's `FlowControl`.
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///
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/// It can be used immediately, or cloned to be used later.
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pub fn flow_control(&mut self) -> &mut FlowControl {
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&mut self.inner
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}
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/// Returns the stream ID of this stream.
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///
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/// # Panics
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///
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/// If the lock on the stream store has been poisoned.
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pub fn stream_id(&self) -> StreamId {
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self.inner.stream_id()
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}
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}
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#[cfg(feature = "stream")]
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impl futures_core::Stream for RecvStream {
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type Item = Result<Bytes, crate::Error>;
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fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
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self.poll_data(cx)
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}
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}
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impl fmt::Debug for RecvStream {
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
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fmt.debug_struct("RecvStream")
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.field("inner", &self.inner)
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.finish()
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}
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}
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impl Drop for RecvStream {
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fn drop(&mut self) {
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// Eagerly clear any received DATA frames now, since its no longer
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// possible to retrieve them. However, this will be called
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// again once *all* stream refs have been dropped, since
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// this won't send a RST_STREAM frame, in case the user wishes to
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// still *send* DATA.
|
|
self.inner.inner.clear_recv_buffer();
|
|
}
|
|
}
|
|
|
|
// ===== impl FlowControl =====
|
|
|
|
impl FlowControl {
|
|
pub(crate) fn new(inner: proto::OpaqueStreamRef) -> Self {
|
|
FlowControl { inner }
|
|
}
|
|
|
|
/// Returns the stream ID of the stream whose capacity will
|
|
/// be released by this `FlowControl`.
|
|
pub fn stream_id(&self) -> StreamId {
|
|
StreamId::from_internal(self.inner.stream_id())
|
|
}
|
|
|
|
/// Get the current available capacity of data this stream *could* receive.
|
|
pub fn available_capacity(&self) -> isize {
|
|
self.inner.available_recv_capacity()
|
|
}
|
|
|
|
/// Get the currently *used* capacity for this stream.
|
|
///
|
|
/// This is the amount of bytes that can be released back to the remote.
|
|
pub fn used_capacity(&self) -> usize {
|
|
self.inner.used_recv_capacity() as usize
|
|
}
|
|
|
|
/// Release window capacity back to remote stream.
|
|
///
|
|
/// This releases capacity back to the stream level and the connection level
|
|
/// windows. Both window sizes will be increased by `sz`.
|
|
///
|
|
/// See [struct level] documentation for more details.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// This function errors if increasing the receive window size by `sz` would
|
|
/// result in a window size greater than the target window size. In other
|
|
/// words, the caller cannot release more capacity than data has been
|
|
/// received. If 1024 bytes of data have been received, at most 1024 bytes
|
|
/// can be released.
|
|
///
|
|
/// [struct level]: #
|
|
pub fn release_capacity(&mut self, sz: usize) -> Result<(), crate::Error> {
|
|
if sz > proto::MAX_WINDOW_SIZE as usize {
|
|
return Err(UserError::ReleaseCapacityTooBig.into());
|
|
}
|
|
self.inner
|
|
.release_capacity(sz as proto::WindowSize)
|
|
.map_err(Into::into)
|
|
}
|
|
}
|
|
|
|
// ===== impl PingPong =====
|
|
|
|
impl PingPong {
|
|
pub(crate) fn new(inner: proto::UserPings) -> Self {
|
|
PingPong { inner }
|
|
}
|
|
|
|
/// Send a PING frame and wait for the peer to send the pong.
|
|
pub async fn ping(&mut self, ping: Ping) -> Result<Pong, crate::Error> {
|
|
self.send_ping(ping)?;
|
|
futures_util::future::poll_fn(|cx| self.poll_pong(cx)).await
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
pub fn send_ping(&mut self, ping: Ping) -> Result<(), crate::Error> {
|
|
// Passing a `Ping` here is just to be forwards-compatible with
|
|
// eventually allowing choosing a ping payload. For now, we can
|
|
// just drop it.
|
|
drop(ping);
|
|
|
|
self.inner.send_ping().map_err(|err| match err {
|
|
Some(err) => err.into(),
|
|
None => UserError::SendPingWhilePending.into(),
|
|
})
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
pub fn poll_pong(&mut self, cx: &mut Context) -> Poll<Result<Pong, crate::Error>> {
|
|
ready!(self.inner.poll_pong(cx))?;
|
|
Poll::Ready(Ok(Pong { _p: () }))
|
|
}
|
|
}
|
|
|
|
impl fmt::Debug for PingPong {
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
fmt.debug_struct("PingPong").finish()
|
|
}
|
|
}
|
|
|
|
// ===== impl Ping =====
|
|
|
|
impl Ping {
|
|
/// Creates a new opaque `Ping` to be sent via a [`PingPong`][].
|
|
///
|
|
/// The payload is "opaque", such that it shouldn't be depended on.
|
|
///
|
|
/// [`PingPong`]: struct.PingPong.html
|
|
pub fn opaque() -> Ping {
|
|
Ping { _p: () }
|
|
}
|
|
}
|
|
|
|
impl fmt::Debug for Ping {
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
fmt.debug_struct("Ping").finish()
|
|
}
|
|
}
|
|
|
|
// ===== impl Pong =====
|
|
|
|
impl fmt::Debug for Pong {
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
fmt.debug_struct("Pong").finish()
|
|
}
|
|
}
|