ZeroTierOne/node
2020-05-13 14:26:53 -07:00
..
Address.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
AES.cpp A bunch of cleanup, bug fix, just use unordered_map, etc. 2020-03-30 17:28:23 -07:00
AES.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
Buf.cpp Fixes for Buf, unit test 2020-02-24 15:40:19 -08:00
Buf.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
C25519.cpp More endless work in progress... 2020-05-06 10:42:09 -07:00
C25519.hpp More endless work in progress... 2020-05-06 10:42:09 -07:00
Capability.cpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
Capability.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
CertificateOfMembership.cpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
CertificateOfMembership.hpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
CertificateOfOwnership.cpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
CertificateOfOwnership.hpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
CMakeLists.txt A ton more work... almost there 2020-04-28 19:52:09 -07:00
Constants.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
Containers.hpp Yet more work in progress... mostly cleanup and re-implementation without depending on struture padding. 2020-05-11 13:08:55 -07:00
Credential.cpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
Credential.hpp Implement AES-GMAC-SIV and benchmark, rework COM and add a lot of comments and docs, and comments and docs elsewhere too. 2020-03-25 09:05:44 -07:00
Defragmenter.hpp A bunch more cleanup, remove a ton of reinterpret_cast cruft in favor of a simple union in InetAddress. 2020-04-16 16:01:39 -07:00
Dictionary.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Dictionary.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
ECC384.cpp A bunch of little nit-picky header and name cleanup. 2020-03-04 08:16:44 -08:00
ECC384.hpp Version 2.x notice updates and other boring stuff. 2020-01-20 08:46:20 -08:00
Endpoint.cpp More endless work in progress... 2020-05-06 10:42:09 -07:00
Endpoint.hpp More endless work in progress... 2020-05-06 10:42:09 -07:00
EphemeralKey.hpp More endless work in progress... 2020-05-06 10:42:09 -07:00
Expect.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
FCV.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Fingerprint.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Identity.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Identity.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
InetAddress.cpp More endless work in progress... 2020-05-06 10:42:09 -07:00
InetAddress.hpp A bunch more cleanup, remove a ton of reinterpret_cast cruft in favor of a simple union in InetAddress. 2020-04-16 16:01:39 -07:00
Locator.cpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
Locator.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
LZ4.cpp Some optimization and raw memory access cleanup. 2020-03-27 07:40:14 -07:00
LZ4.hpp Fix accidentally removed file. 2020-03-23 16:15:36 -07:00
MAC.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
Membership.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Membership.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
Meter.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
MulticastGroup.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
Mutex.hpp A bunch of warning removal and LINT cleanliness. 2020-03-31 12:35:54 -07:00
Network.cpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
Network.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
NetworkConfig.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
NetworkConfig.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
NetworkController.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Node.cpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
Node.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
OS.hpp Yet more work in progress... mostly cleanup and re-implementation without depending on struture padding. 2020-05-11 13:08:55 -07:00
Path.cpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
Path.hpp A bunch more cleanup, remove a ton of reinterpret_cast cruft in favor of a simple union in InetAddress. 2020-04-16 16:01:39 -07:00
Peer.cpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
Peer.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
PeerList.hpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
Poly1305.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Poly1305.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Protocol.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
README.md build fixes 2020-02-21 08:44:53 -08:00
Revocation.cpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
Revocation.hpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
RuntimeEnvironment.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
Salsa20.cpp More refactoring and a bunch of AES goodness. 2020-02-13 14:44:18 -08:00
Salsa20.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
ScopedPtr.hpp More endless work in progress... 2020-05-06 10:42:09 -07:00
SelfAwareness.cpp Work in progress on crypto stuff, refactoring to back out of use of structs for encode/decode as it is questionably portable. 2020-04-16 12:34:51 -07:00
SelfAwareness.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
SHA512.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
SHA512.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
SharedPtr.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Speck128.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
SymmetricKey.hpp More endless work in progress... 2020-05-06 10:42:09 -07:00
Tag.cpp A bunch of cleanup and refactoring, implementation of prep for forward secrecy still in progress. 2020-04-13 12:22:08 -07:00
Tag.hpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Tests.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Tests.h A ton more work... almost there 2020-04-28 19:52:09 -07:00
Topology.cpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
Topology.hpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
Trace.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Trace.hpp More endless work in progress... 2020-05-06 10:42:09 -07:00
TriviallyCopyable.hpp A bunch more cleanup, remove a ton of reinterpret_cast cruft in favor of a simple union in InetAddress. 2020-04-16 16:01:39 -07:00
Utils.cpp A ton more work... almost there 2020-04-28 19:52:09 -07:00
Utils.hpp More endless work in progress... 2020-05-06 10:42:09 -07:00
VL1.cpp More VL1 work after re-re-re-refactor... 2020-05-13 14:26:53 -07:00
VL1.hpp Yet more work in progress... mostly cleanup and re-implementation without depending on struture padding. 2020-05-11 13:08:55 -07:00
VL2.cpp Yet more work in progress... mostly cleanup and re-implementation without depending on struture padding. 2020-05-11 13:08:55 -07:00
VL2.hpp Yet more work in progress... mostly cleanup and re-implementation without depending on struture padding. 2020-05-11 13:08:55 -07:00

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.