mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2025-04-22 06:56:54 +02:00
No description
* Noise XK work in progress. * A whole lot more Noise_XK work... exchange almost done. * Delete a bunch of commented out old Noise_IK code. * Add back in send() and a few other things to Noise_XK ZSSP. * Some p384 experiment in attic * A ton of ZSSP work, and put MPL on ZSSP. * updated kbkdf512 to use the modern nist standard * Parameterize KBKDF on resulting output key size the way NIST likes. * updated variable comment * Make the label a const parameter on kbkdf. * updated variable comment * Add MPL to utils and other stuff. * layout tweak * Some more ZSSP work and a VDF we may use. * warning removal * More ZSSP work, add benchmarks for mimcvdf. * Almost ready to test... * Build fix. * Add automatic retransmission in the earliest stages of session init. * Just about ready to test... wow. * It opens a session. * ZSSP basically works... --------- Co-authored-by: mamoniot <mamoniot@protonmail.com> |
||
---|---|---|
.github | ||
artwork | ||
attic | ||
ci | ||
controller | ||
crypto | ||
debian | ||
network-hypervisor | ||
service | ||
utils | ||
vl1-service | ||
zssp | ||
.drone.jsonnet | ||
.drone.yml | ||
.gitignore | ||
Cargo.toml | ||
LICENSE.md | ||
Makefile | ||
README.md | ||
rustfmt.toml | ||
zerotier-one.spec |
tetanus: work-in-progress repo for ZeroTier v2
This repository contains the work-in-progress ZeroTier v2 code base, which is implemented in (almost) pure Rust.
DO NOT expect this code to work or be useful for anything yet. Also note that it does not yet have an open source license. We are planning on licensing it under one when it's released, but for now it's just copyright ZeroTier. (We're considering the MPL and a few other options.)
Eventually the plan is that this repository will be merged back into the main repo as a branch and then this branch will become the new release, replacing the current v1 code base. Until then, feel free to look around.
Once again: do not expect this to be done and do not try to post bug reports about it. It's very much under construction.