ZeroTierOne/core/Network.hpp

376 lines
13 KiB
C++

/*
* Copyright (c)2013-2020 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2024-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
#ifndef ZT_NETWORK_HPP
#define ZT_NETWORK_HPP
#include "Constants.hpp"
#include "Address.hpp"
#include "Mutex.hpp"
#include "SharedPtr.hpp"
#include "MulticastGroup.hpp"
#include "MAC.hpp"
#include "Buf.hpp"
#include "Dictionary.hpp"
#include "Member.hpp"
#include "NetworkConfig.hpp"
#include "MembershipCredential.hpp"
#include "Containers.hpp"
#define ZT_NETWORK_MAX_INCOMING_UPDATES 3
namespace ZeroTier {
class RuntimeEnvironment;
class Peer;
/**
* A virtual LAN
*/
class Network
{
friend class SharedPtr<Network>;
public:
/**
* Broadcast multicast group: ff:ff:ff:ff:ff:ff / 0
*/
static const MulticastGroup BROADCAST;
/**
* Compute primary controller device ID from network ID
*/
static ZT_INLINE Address controllerFor(uint64_t nwid) noexcept { return Address(nwid >> 24U); }
/**
* Construct a new network
*
* Note that init() should be called immediately after the network is
* constructed to actually configure the port.
*
* @param renv Runtime environment
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param nwid Network ID
* @param controllerFingerprint Initial controller fingerprint if non-NULL
* @param uptr Arbitrary pointer used by externally-facing API (for user use)
* @param nconf Network config, if known
*/
Network(const RuntimeEnvironment *renv,void *tPtr,uint64_t nwid,const Fingerprint &controllerFingerprint,void *uptr,const NetworkConfig *nconf);
~Network();
ZT_INLINE uint64_t id() const noexcept { return m_id; }
ZT_INLINE Address controller() const noexcept { return Address(m_id >> 24U); }
ZT_INLINE bool multicastEnabled() const noexcept { return (m_config.multicastLimit > 0); }
ZT_INLINE bool hasConfig() const noexcept { return (m_config); }
ZT_INLINE uint64_t lastConfigUpdate() const noexcept { return m_lastConfigUpdate; }
ZT_INLINE ZT_VirtualNetworkStatus status() const noexcept { return m_status(); }
ZT_INLINE const NetworkConfig &config() const noexcept { return m_config; }
ZT_INLINE const MAC &mac() const noexcept { return m_mac; }
/**
* Apply filters to an outgoing packet
*
* This applies filters from our network config and, if that doesn't match,
* our capabilities in ascending order of capability ID. Additional actions
* such as TEE may be taken, and credentials may be pushed, so this is not
* side-effect-free. It's basically step one in sending something over VL2.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param noTee If true, do not TEE anything anywhere (for two-pass filtering as done with multicast and bridging)
* @param ztSource Source ZeroTier address
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return True if packet should be sent, false if dropped or redirected
*/
bool filterOutgoingPacket(
void *tPtr,
bool noTee,
const Address &ztSource,
const Address &ztDest,
const MAC &macSource,
const MAC &macDest,
const uint8_t *frameData,
unsigned int frameLen,
unsigned int etherType,
unsigned int vlanId,
uint8_t &qosBucket);
/**
* Apply filters to an incoming packet
*
* This applies filters from our network config and, if that doesn't match,
* the peer's capabilities in ascending order of capability ID. If there is
* a match certain actions may be taken such as sending a copy of the packet
* to a TEE or REDIRECT target.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param sourcePeer Source Peer
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return 0 == drop, 1 == accept, 2 == accept even if bridged
*/
int filterIncomingPacket(
void *tPtr,
const SharedPtr<Peer> &sourcePeer,
const Address &ztDest,
const MAC &macSource,
const MAC &macDest,
const uint8_t *frameData,
unsigned int frameLen,
unsigned int etherType,
unsigned int vlanId);
/**
* Check whether we are subscribed to a multicast group
*
* @param mg Multicast group
* @param includeBridgedGroups If true, also check groups we've learned via bridging
* @return True if this network endpoint / peer is a member
*/
ZT_INLINE bool subscribedToMulticastGroup(const MulticastGroup &mg,const bool includeBridgedGroups) const
{
Mutex::Lock l(m_myMulticastGroups_l);
if (std::binary_search(m_myMulticastGroups.begin(), m_myMulticastGroups.end(), mg))
return true;
else if (includeBridgedGroups)
return (m_multicastGroupsBehindMe.find(mg) != m_multicastGroupsBehindMe.end());
return false;
}
/**
* Subscribe to a multicast group
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param mg New multicast group
*/
void multicastSubscribe(void *tPtr,const MulticastGroup &mg);
/**
* Unsubscribe from a multicast group
*
* @param mg Multicast group
*/
void multicastUnsubscribe(const MulticastGroup &mg);
/**
* Parse, verify, and handle an inbound network config chunk
*
* This is called from IncomingPacket to handle incoming network config
* chunks via OK(NETWORK_CONFIG_REQUEST) or NETWORK_CONFIG. It's a common
* bit of packet parsing code that also verifies chunks and replicates
* them (via rumor mill flooding) if their fast propagate flag is set.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param packetId Packet ID or 0 if none (e.g. via cluster path)
* @param source Peer that actually sent this chunk (probably controller)
* @param chunk Buffer containing chunk
* @param ptr Index of chunk and related fields in packet (starting with network ID)
* @param size Size of data in chunk buffer (total, not relative to ptr)
* @return Update ID if update was fully assembled and accepted or 0 otherwise
*/
uint64_t handleConfigChunk(void *tPtr,uint64_t packetId,const SharedPtr<Peer> &source,const Buf &chunk,int ptr,int size);
/**
* Set network configuration
*
* This is normally called internally when a configuration is received
* and fully assembled, but it can also be called on Node startup when
* cached configurations are re-read from the data store.
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param nconf Network configuration
* @param saveToDisk Save to disk? Used during loading, should usually be true otherwise.
* @return 0 == bad, 1 == accepted but duplicate/unchanged, 2 == accepted and new
*/
int setConfiguration(void *tPtr,const NetworkConfig &nconf,bool saveToDisk);
/**
* Set netconf failure to 'access denied' -- called in IncomingPacket when controller reports this
*/
ZT_INLINE void setAccessDenied() noexcept { _netconfFailure = NETCONF_FAILURE_ACCESS_DENIED; }
/**
* Set netconf failure to 'not found' -- called by IncomingPacket when controller reports this
*/
ZT_INLINE void setNotFound() noexcept { _netconfFailure = NETCONF_FAILURE_NOT_FOUND; }
/**
* Determine whether this peer is permitted to communicate on this network
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param peer Peer to check
*/
bool gate(void *tPtr,const SharedPtr<Peer> &peer) noexcept;
/**
* Do periodic cleanup and housekeeping tasks
*/
void doPeriodicTasks(void *tPtr,int64_t now);
/**
* Find the node on this network that has this MAC behind it (if any)
*
* @param mac MAC address
* @return ZeroTier address of bridge to this MAC
*/
ZT_INLINE Address findBridgeTo(const MAC &mac) const
{
Mutex::Lock _l(m_remoteBridgeRoutes_l);
const Address *const br = m_remoteBridgeRoutes.get(mac);
return ((br) ? *br : Address());
}
/**
* Set a bridge route
*
* @param mac MAC address of destination
* @param addr Bridge this MAC is reachable behind
*/
void learnBridgeRoute(const MAC &mac,const Address &addr);
/**
* Learn a multicast group that is bridged to our tap device
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param mg Multicast group
* @param now Current time
*/
ZT_INLINE void learnBridgedMulticastGroup(void *tPtr,const MulticastGroup &mg,int64_t now)
{
Mutex::Lock l(m_myMulticastGroups_l);
m_multicastGroupsBehindMe.set(mg, now);
}
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult addCredential(void *tPtr, const Identity &sourcePeerIdentity, const MembershipCredential &com);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult addCredential(void *tPtr, const Identity &sourcePeerIdentity, const CapabilityCredential &cap);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult addCredential(void *tPtr, const Identity &sourcePeerIdentity, const TagCredential &tag);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult addCredential(void *tPtr, const Identity &sourcePeerIdentity, const RevocationCredential &rev);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Member::AddCredentialResult addCredential(void *tPtr, const Identity &sourcePeerIdentity, const OwnershipCredential &coo);
/**
* Push credentials to a peer if timeouts indicate that we should do so
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param to Destination peer
* @param now Current time
*/
void pushCredentials(void *tPtr,const SharedPtr<Peer> &to,int64_t now);
/**
* Destroy this network
*
* This sets the network to completely remove itself on delete. This also prevents the
* call of the normal port shutdown event on delete.
*/
void destroy();
/**
* Get this network's config for export via the ZT core API
*
* @param ec Buffer to fill with externally-visible network configuration
*/
void externalConfig(ZT_VirtualNetworkConfig *ec) const;
/**
* Iterate through memberships
*
* @param f Function of (const Address,const Membership)
*/
template<typename F>
ZT_INLINE void eachMember(F f)
{
Mutex::Lock ml(m_memberships_l);
for(Map<Address,Member>::iterator i(m_memberships.begin()); i != m_memberships.end(); ++i) { // NOLINT(modernize-loop-convert,hicpp-use-auto,modernize-use-auto)
if (!f(i->first,i->second))
break;
}
}
/**
* @return Externally usable pointer-to-pointer exported via the core API
*/
ZT_INLINE void **userPtr() noexcept { return &m_uPtr; }
private:
void m_requestConfiguration(void *tPtr);
ZT_VirtualNetworkStatus m_status() const;
void m_externalConfig(ZT_VirtualNetworkConfig *ec) const; // assumes _lock is locked
void m_announceMulticastGroups(void *tPtr, bool force);
void m_announceMulticastGroupsTo(void *tPtr, const Address &peer, const Vector<MulticastGroup> &allMulticastGroups);
Vector<MulticastGroup> m_allMulticastGroups() const;
const RuntimeEnvironment *const RR;
void *m_uPtr;
const uint64_t m_id;
Fingerprint m_controllerFingerprint;
MAC m_mac; // local MAC address
bool m_portInitialized;
std::atomic<bool> m_destroyed;
Vector<MulticastGroup> m_myMulticastGroups; // multicast groups that we belong to (according to tap)
Map<MulticastGroup,int64_t> m_multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we last saw them (if we are a bridge)
Map<MAC,Address> m_remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices behind remote bridges)
NetworkConfig m_config;
std::atomic<int64_t> m_lastConfigUpdate;
volatile enum {
NETCONF_FAILURE_NONE,
NETCONF_FAILURE_ACCESS_DENIED,
NETCONF_FAILURE_NOT_FOUND,
NETCONF_FAILURE_INIT_FAILED
} _netconfFailure;
Map<Address,Member> m_memberships;
Mutex m_myMulticastGroups_l;
Mutex m_remoteBridgeRoutes_l;
Mutex m_config_l;
Mutex m_memberships_l;
std::atomic<int> __refCount;
};
} // namespace ZeroTier
#endif