ZeroTierOne/node/Topology.hpp

259 lines
7.2 KiB
C++

/*
* Copyright (c)2013-2020 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2024-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
#ifndef ZT_TOPOLOGY_HPP
#define ZT_TOPOLOGY_HPP
#include "Constants.hpp"
#include "Address.hpp"
#include "Identity.hpp"
#include "Peer.hpp"
#include "Path.hpp"
#include "Mutex.hpp"
#include "InetAddress.hpp"
#include "SharedPtr.hpp"
#include "ScopedPtr.hpp"
#include "Fingerprint.hpp"
#include "Containers.hpp"
namespace ZeroTier {
class RuntimeEnvironment;
/**
* Database of network topology
*/
class Topology
{
public:
Topology(const RuntimeEnvironment *renv,void *tPtr);
/**
* Add peer to database
*
* This will not replace existing peers. In that case the existing peer
* record is returned.
*
* @param peer Peer to add
* @return New or existing peer (should replace 'peer')
*/
SharedPtr<Peer> add(void *tPtr,const SharedPtr<Peer> &peer);
/**
* Get a peer from its address
*
* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
* @param zta ZeroTier address of peer
* @param loadFromCached If false do not load from cache if not in memory (default: true)
* @return Peer or NULL if not found
*/
ZT_INLINE SharedPtr<Peer> peer(void *tPtr,const Address &zta,const bool loadFromCached = true)
{
{
RWMutex::RLock l(m_peers_l);
const SharedPtr<Peer> *const ap = m_peers.get(zta);
if (likely(ap != nullptr))
return *ap;
}
{
SharedPtr<Peer> p;
if (loadFromCached) {
m_loadCached(tPtr, zta, p);
if (p) {
RWMutex::Lock l(m_peers_l);
SharedPtr<Peer> &hp = m_peers[zta];
if (hp)
return hp;
hp = p;
}
}
return p;
}
}
/**
* Get a Path object for a given local and remote physical address, creating if needed
*
* @param l Local socket
* @param r Remote address
* @return Pointer to canonicalized Path object or NULL on error
*/
ZT_INLINE SharedPtr<Path> path(const int64_t l,const InetAddress &r)
{
const uint64_t k = s_getPathKey(l, r);
{
RWMutex::RLock lck(m_paths_l);
SharedPtr<Path> *const p = m_paths.get(k);
if (likely(p != nullptr))
return *p;
}
{
SharedPtr<Path> p(new Path(l,r));
RWMutex::Lock lck(m_paths_l);
SharedPtr<Path> &p2 = m_paths[k];
if (p2)
return p2;
p2 = p;
return p;
}
}
/**
* @return Current best root server
*/
ZT_INLINE SharedPtr<Peer> root() const
{
RWMutex::RLock l(m_peers_l);
if (unlikely(m_rootPeers.empty()))
return SharedPtr<Peer>();
return m_rootPeers.front();
}
/**
* @param id Identity to check
* @return True if this identity corresponds to a root
*/
ZT_INLINE bool isRoot(const Identity &id) const
{
RWMutex::RLock l(m_peers_l);
return (m_roots.find(id) != m_roots.end());
}
/**
* Apply a function or function object to all peers
*
* This locks the peer map during execution, so calls to get() etc. during
* eachPeer() will deadlock.
*
* @param f Function to apply
* @tparam F Function or function object type
*/
template<typename F>
ZT_INLINE void eachPeer(F f) const
{
RWMutex::RLock l(m_peers_l);
for(Map< Address,SharedPtr<Peer> >::const_iterator i(m_peers.begin());i != m_peers.end();++i)
f(i->second);
}
/**
* Apply a function or function object to all peers
*
* This locks the peer map during execution, so calls to get() etc. during
* eachPeer() will deadlock.
*
* @param f Function to apply
* @tparam F Function or function object type
*/
template<typename F>
ZT_INLINE void eachPeerWithRoot(F f) const
{
RWMutex::RLock l(m_peers_l);
Vector<uintptr_t> rootPeerPtrs;
rootPeerPtrs.reserve(m_rootPeers.size());
for(Vector< SharedPtr<Peer> >::const_iterator rp(m_rootPeers.begin());rp != m_rootPeers.end();++rp)
rootPeerPtrs.push_back((uintptr_t)rp->ptr());
std::sort(rootPeerPtrs.begin(),rootPeerPtrs.end());
for(Map< Address,SharedPtr<Peer> >::const_iterator i(m_peers.begin());i != m_peers.end();++i)
f(i->second,std::binary_search(rootPeerPtrs.begin(),rootPeerPtrs.end(),(uintptr_t)i->second.ptr()));
}
/**
* @param allPeers vector to fill with all current peers
*/
ZT_INLINE void getAllPeers(Vector< SharedPtr<Peer> > &allPeers) const
{
RWMutex::RLock l(m_peers_l);
allPeers.clear();
allPeers.reserve(m_peers.size());
for(Map< Address,SharedPtr<Peer> >::const_iterator i(m_peers.begin());i != m_peers.end();++i)
allPeers.push_back(i->second);
}
/**
* Add or update a root server and its locator
*
* This also validates the identity and checks the locator signature,
* returning false if either of these is not valid.
*
* @param tPtr Thread pointer
* @param id Root identity
* @param loc Root locator
* @return True if identity and locator are valid and root was added / updated
*/
bool addRoot(void *tPtr,const Identity &id,const Locator &loc);
/**
* Remove a root server's identity from the root server set
*
* @param tPtr Thread pointer
* @param fp Root identity
* @return True if root found and removed, false if not found
*/
bool removeRoot(void *tPtr,const Fingerprint &fp);
/**
* Sort roots in ascending order of apparent latency
*
* @param now Current time
*/
void rankRoots();
/**
* Do periodic tasks such as database cleanup
*/
void doPeriodicTasks(void *tPtr,int64_t now);
/**
* Save all currently known peers to data store
*/
void saveAll(void *tPtr);
private:
void m_loadCached(void *tPtr, const Address &zta, SharedPtr<Peer> &peer);
void m_writeRootList(void *tPtr);
void m_updateRootPeers(void *tPtr);
// This gets an integer key from an InetAddress for looking up paths.
static ZT_INLINE uint64_t s_getPathKey(const int64_t l,const InetAddress &r) noexcept
{
// SECURITY: these will be used as keys in a Map<> which uses its own hasher that
// mixes in a per-invocation secret to work against hash collision attacks. See the
// map hasher in Containers.hpp. Otherwise the point here is really really fast
// path lookup by address. The number of paths is never likely to be high enough
// for a collision to be something we worry about. That would require a minimum of
// millions and millions of paths on a single node.
if (r.family() == AF_INET) {
return ((uint64_t)(r.as.sa_in.sin_addr.s_addr) << 32U) ^ ((uint64_t)r.as.sa_in.sin_port << 16U) ^ (uint64_t)l;
} else if (r.family() == AF_INET6) {
return Utils::loadAsIsEndian<uint64_t>(r.as.sa_in6.sin6_addr.s6_addr) + Utils::loadAsIsEndian<uint64_t>(r.as.sa_in6.sin6_addr.s6_addr + 8) + (uint64_t)r.as.sa_in6.sin6_port + (uint64_t)l;
} else {
// This should never really be used but it's here just in case.
return (uint64_t)Utils::fnv1a32(reinterpret_cast<const void *>(&r),sizeof(InetAddress)) + (uint64_t)l;
}
}
const RuntimeEnvironment *const RR;
RWMutex m_paths_l; // locks m_paths
RWMutex m_peers_l; // locks m_peers, m_roots, and m_rootPeers
Map< uint64_t,SharedPtr<Path> > m_paths;
Map< Address,SharedPtr<Peer> > m_peers;
Map< Identity,Locator > m_roots;
Vector< SharedPtr<Peer> > m_rootPeers;
};
} // namespace ZeroTier
#endif