ZeroTierOne/core/Node.hpp

430 lines
12 KiB
C++

/*
* Copyright (c)2013-2020 ZeroTier, Inc.
*
* Use of this software is governed by the Business Source License included
* in the LICENSE.TXT file in the project's root directory.
*
* Change Date: 2024-01-01
*
* On the date above, in accordance with the Business Source License, use
* of this software will be governed by version 2.0 of the Apache License.
*/
/****/
#ifndef ZT_NODE_HPP
#define ZT_NODE_HPP
#include "Constants.hpp"
#include "RuntimeEnvironment.hpp"
#include "InetAddress.hpp"
#include "Mutex.hpp"
#include "MAC.hpp"
#include "Network.hpp"
#include "Path.hpp"
#include "Salsa20.hpp"
#include "NetworkController.hpp"
#include "Buf.hpp"
#include "Containers.hpp"
namespace ZeroTier {
/**
* Implementation of Node object as defined in CAPI
*
* The pointer returned by ZT_Node_new() is an instance of this class.
*/
class Node : public NetworkController::Sender
{
public:
// Get rid of alignment warnings on 32-bit Windows
#ifdef __WINDOWS__
void * operator new(size_t i) { return _mm_malloc(i,16); }
void operator delete(void* p) { _mm_free(p); }
#endif
Node(void *uPtr, void *tPtr, const struct ZT_Node_Callbacks *callbacks, int64_t now);
virtual ~Node();
void shutdown(void *tPtr);
// Public API Functions ---------------------------------------------------------------------------------------------
ZT_ResultCode processWirePacket(
void *tPtr,
int64_t now,
int64_t localSocket,
const struct sockaddr_storage *remoteAddress,
SharedPtr<Buf> &packetData,
unsigned int packetLength,
volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode processVirtualNetworkFrame(
void *tPtr,
int64_t now,
uint64_t nwid,
uint64_t sourceMac,
uint64_t destMac,
unsigned int etherType,
unsigned int vlanId,
SharedPtr<Buf> &frameData,
unsigned int frameLength,
volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode processHTTPResponse(
void *tptr,
int64_t now,
void *requestId,
int responseCode,
const char **headerNames,
const char **headerValues,
const void *body,
unsigned int bodySize,
unsigned int flags);
ZT_ResultCode processBackgroundTasks(
void *tPtr,
int64_t now,
volatile int64_t *nextBackgroundTaskDeadline);
ZT_ResultCode join(
uint64_t nwid,
const ZT_Fingerprint *controllerFingerprint,
void *uptr,
void *tptr);
ZT_ResultCode leave(
uint64_t nwid,
void **uptr,
void *tptr);
ZT_ResultCode multicastSubscribe(
void *tPtr,
uint64_t nwid,
uint64_t multicastGroup,
unsigned long multicastAdi);
ZT_ResultCode multicastUnsubscribe(
uint64_t nwid,
uint64_t multicastGroup,
unsigned long multicastAdi);
ZT_ResultCode addRoot(
void *tptr,
const ZT_Identity *id);
ZT_ResultCode removeRoot(
void *tptr,
const uint64_t address);
uint64_t address() const;
void status(
ZT_NodeStatus *status) const;
ZT_PeerList *peers() const;
ZT_VirtualNetworkConfig *networkConfig(
uint64_t nwid) const;
ZT_VirtualNetworkList *networks() const;
void setNetworkUserPtr(
uint64_t nwid,
void *ptr);
void setInterfaceAddresses(
const ZT_InterfaceAddress *addrs,
unsigned int addrCount);
ZT_ResultCode addPeer(
void *tptr,
const ZT_Identity *identity);
int tryPeer(
void *tptr,
const ZT_Fingerprint *fp,
const ZT_Endpoint *endpoint,
int retries);
int sendUserMessage(
void *tptr,
uint64_t dest,
uint64_t typeId,
const void *data,
unsigned int len);
void setController(
void *networkControllerInstance);
// Internal functions -----------------------------------------------------------------------------------------------
/**
* @return Most recent time value supplied to core via API
*/
ZT_INLINE int64_t now() const noexcept
{ return m_now; }
/**
* Send packet to to the physical wire via callback
*
* @param tPtr Thread pointer
* @param localSocket Local socket or -1 to use all/any
* @param addr Destination address
* @param data Data to send
* @param len Length in bytes
* @param ttl TTL or 0 for default/max
* @return True if send appears successful
*/
ZT_INLINE bool putPacket(void *tPtr, const int64_t localSocket, const InetAddress &addr, const void *data, unsigned int len, unsigned int ttl = 0) noexcept
{
return (m_cb.wirePacketSendFunction(
reinterpret_cast<ZT_Node *>(this),
m_uPtr,
tPtr,
localSocket,
&addr.as.ss,
data,
len,
ttl) == 0);
}
/**
* Inject frame into virtual Ethernet tap
*
* @param tPtr Thread pointer
* @param nwid Network ID
* @param nuptr Network-associated user pointer
* @param source Source MAC address
* @param dest Destination MAC address
* @param etherType 16-bit Ethernet type
* @param vlanId Ethernet VLAN ID (currently unused)
* @param data Ethernet frame data
* @param len Ethernet frame length in bytes
*/
ZT_INLINE void putFrame(void *tPtr, uint64_t nwid, void **nuptr, const MAC &source, const MAC &dest, unsigned int etherType, unsigned int vlanId, const void *data, unsigned int len) noexcept
{
m_cb.virtualNetworkFrameFunction(
reinterpret_cast<ZT_Node *>(this),
m_uPtr,
tPtr,
nwid,
nuptr,
source.toInt(),
dest.toInt(),
etherType,
vlanId,
data,
len);
}
/**
* @param nwid Network ID
* @return Network associated with ID
*/
ZT_INLINE SharedPtr<Network> network(const uint64_t nwid) const noexcept
{
RWMutex::RLock l(m_networks_l);
const SharedPtr<Network> *const n = m_networks.get(nwid);
if (n)
return *n;
return SharedPtr<Network>();
}
/**
* @return Known local interface addresses for this node
*/
ZT_INLINE Vector<ZT_InterfaceAddress> localInterfaceAddresses() const
{
Mutex::Lock _l(m_localInterfaceAddresses_m);
return m_localInterfaceAddresses;
}
/**
* Post an event via external callback
*
* @param tPtr Thread pointer
* @param ev Event object
* @param md Event data or NULL if none
*/
ZT_INLINE void postEvent(void *tPtr, ZT_Event ev, const void *md = nullptr) noexcept
{
m_cb.eventCallback(reinterpret_cast<ZT_Node *>(this), m_uPtr, tPtr, ev, md);
}
/**
* Post network port configuration via external callback
*
* @param tPtr Thread pointer
* @param nwid Network ID
* @param nuptr Network-associated user pointer
* @param op Config operation or event type
* @param nc Network config info
*/
ZT_INLINE void configureVirtualNetworkPort(void *tPtr, uint64_t nwid, void **nuptr, ZT_VirtualNetworkConfigOperation op, const ZT_VirtualNetworkConfig *nc) noexcept
{
m_cb.virtualNetworkConfigFunction(reinterpret_cast<ZT_Node *>(this), m_uPtr, tPtr, nwid, nuptr, op, nc);
}
/**
* @return True if node appears online
*/
ZT_INLINE bool online() const noexcept
{ return m_online; }
/**
* Get a state object
*
* @param tPtr Thread pointer
* @param type Object type to get
* @param id Object ID
* @return Vector containing data or empty vector if not found or empty
*/
Vector<uint8_t> stateObjectGet(void *tPtr, ZT_StateObjectType type, const uint64_t id[2]);
/**
* Store a state object
*
* @param tPtr Thread pointer
* @param type Object type to get
* @param id Object ID
* @param data Data to store
* @param len Length of data
*/
ZT_INLINE void stateObjectPut(void *const tPtr, ZT_StateObjectType type, const uint64_t id[2], const void *const data, const unsigned int len) noexcept
{
if (m_cb.statePutFunction)
m_cb.statePutFunction(reinterpret_cast<ZT_Node *>(this), m_uPtr, tPtr, type, id, data, (int)len);
}
/**
* Delete a state object
*
* @param tPtr Thread pointer
* @param type Object type to delete
* @param id Object ID
*/
ZT_INLINE void stateObjectDelete(void *const tPtr, ZT_StateObjectType type, const uint64_t id[2]) noexcept
{
if (m_cb.statePutFunction)
m_cb.statePutFunction(reinterpret_cast<ZT_Node *>(this), m_uPtr, tPtr, type, id, nullptr, -1);
}
/**
* Check whether a path should be used for ZeroTier traffic
*
* This performs internal checks and also calls out to an external callback if one is defined.
*
* @param tPtr Thread pointer
* @param id Identity of peer
* @param localSocket Local socket or -1 if unknown
* @param remoteAddress Remote address
* @return True if path should be used
*/
bool shouldUsePathForZeroTierTraffic(void *tPtr, const Identity &id, int64_t localSocket, const InetAddress &remoteAddress);
/**
* Query callback for a physical address for a peer
*
* @param tPtr Thread pointer
* @param id Full identity of ZeroTier node
* @param family Desired address family or -1 for any
* @param addr Buffer to store address (result paramter)
* @return True if addr was filled with something
*/
bool externalPathLookup(void *tPtr, const Identity &id, int family, InetAddress &addr);
/**
* @return This node's identity
*/
ZT_INLINE const Identity &identity() const noexcept
{ return m_RR.identity; }
/**
* Check whether a local controller has authorized a member on a network
*
* This is used by controllers to avoid needless certificate checks when we already
* know if this has occurred. It's a bit of a hack but saves a massive amount of
* controller CPU. It's easiest to put this here, and it imposes no overhead on
* non-controllers.
*
* @param now Current time
* @param nwid Network ID
* @param addr Member address to check
* @return True if member has been authorized
*/
bool localControllerHasAuthorized(int64_t now, uint64_t nwid, const Address &addr) const;
// Implementation of NetworkController::Sender interface
virtual void ncSendConfig(uint64_t nwid, uint64_t requestPacketId, const Address &destination, const NetworkConfig &nc, bool sendLegacyFormatConfig);
virtual void ncSendRevocation(const Address &destination, const Revocation &rev);
virtual void ncSendError(uint64_t nwid, uint64_t requestPacketId, const Address &destination, NetworkController::ErrorCode errorCode);
private:
RuntimeEnvironment m_RR;
RuntimeEnvironment *const RR;
// Pointer to a struct defined in Node that holds instances of core objects.
void *m_objects;
// Function pointers to C callbacks supplied via the API.
ZT_Node_Callbacks m_cb;
// A user-specified opaque pointer passed back via API callbacks.
void *m_uPtr;
// Cache that remembers whether or not the locally running network controller (if any) has authorized
// someone on their most recent query. This is used by the network controller as a memoization optimization
// to elide unnecessary signature verifications. It might get moved in the future since this is sort of a
// weird place to put it.
struct p_LocalControllerAuth
{
uint64_t nwid, address;
ZT_INLINE p_LocalControllerAuth(const uint64_t nwid_, const Address &address_) noexcept: nwid(nwid_), address(address_.toInt())
{}
ZT_INLINE unsigned long hashCode() const noexcept
{ return (unsigned long)(nwid + address); }
ZT_INLINE bool operator==(const p_LocalControllerAuth &a) const noexcept
{ return ((a.nwid == nwid) && (a.address == address)); }
ZT_INLINE bool operator!=(const p_LocalControllerAuth &a) const noexcept
{ return ((a.nwid != nwid) || (a.address != address)); }
ZT_INLINE bool operator<(const p_LocalControllerAuth &a) const noexcept
{ return ((a.nwid < nwid) || ((a.nwid == nwid) && (a.address < address))); }
};
Map<p_LocalControllerAuth, int64_t> m_localControllerAuthorizations;
Mutex m_localControllerAuthorizations_l;
// Locally joined networks by network ID.
Map<uint64_t, SharedPtr<Network> > m_networks;
RWMutex m_networks_l;
// These are local interface addresses that have been configured via the API
// and can be pushed to other nodes.
Vector<ZT_InterfaceAddress> m_localInterfaceAddresses;
Mutex m_localInterfaceAddresses_m;
// This is locked while running processBackgroundTasks().
Mutex m_backgroundTasksLock;
// These are locked via _backgroundTasksLock as they're only checked and modified in processBackgroundTasks().
int64_t m_lastPeerPulse;
int64_t m_lastHousekeepingRun;
int64_t m_lastNetworkHousekeepingRun;
// This is the most recent value for time passed in via any of the core API methods.
std::atomic<int64_t> m_now;
// True if at least one root appears reachable.
std::atomic<bool> m_online;
};
} // namespace ZeroTier
#endif