mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2025-04-25 16:36:54 +02:00
246 lines
6.7 KiB
C++
246 lines
6.7 KiB
C++
/*
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* Copyright (c)2013-2020 ZeroTier, Inc.
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*
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* Use of this software is governed by the Business Source License included
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* in the LICENSE.TXT file in the project's root directory.
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*
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* Change Date: 2024-01-01
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*
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* On the date above, in accordance with the Business Source License, use
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* of this software will be governed by version 2.0 of the Apache License.
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*/
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/****/
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#ifndef ZT_TOPOLOGY_HPP
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#define ZT_TOPOLOGY_HPP
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#include "Constants.hpp"
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#include "Address.hpp"
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#include "Identity.hpp"
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#include "Peer.hpp"
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#include "Path.hpp"
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#include "Mutex.hpp"
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#include "InetAddress.hpp"
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#include "SharedPtr.hpp"
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#include "ScopedPtr.hpp"
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#include "Fingerprint.hpp"
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#include "Containers.hpp"
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namespace ZeroTier {
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class RuntimeEnvironment;
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/**
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* Database of network topology
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*/
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class Topology
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{
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public:
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Topology(const RuntimeEnvironment *renv, void *tPtr);
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/**
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* Add peer to database
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*
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* This will not replace existing peers. In that case the existing peer
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* record is returned.
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*
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* @param peer Peer to add
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* @return New or existing peer (should replace 'peer')
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*/
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SharedPtr< Peer > add(void *tPtr, const SharedPtr< Peer > &peer);
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/**
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* Get a peer from its address
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*
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* @param tPtr Thread pointer to be handed through to any callbacks called as a result of this call
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* @param zta ZeroTier address of peer
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* @param loadFromCached If false do not load from cache if not in memory (default: true)
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* @return Peer or NULL if not found
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*/
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ZT_INLINE SharedPtr< Peer > peer(void *tPtr, const Address &zta, const bool loadFromCached = true)
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{
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{
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RWMutex::RLock l(m_peers_l);
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const SharedPtr< Peer > *const ap = m_peers.get(zta);
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if (likely(ap != nullptr))
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return *ap;
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}
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{
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SharedPtr< Peer > p;
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if (loadFromCached) {
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m_loadCached(tPtr, zta, p);
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if (p) {
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RWMutex::Lock l(m_peers_l);
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SharedPtr< Peer > &hp = m_peers[zta];
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if (hp)
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return hp;
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hp = p;
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}
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}
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return p;
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}
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}
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/**
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* Get a Path object for a given local and remote physical address, creating if needed
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*
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* @param l Local socket
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* @param r Remote address
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* @return Pointer to canonicalized Path object or NULL on error
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*/
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ZT_INLINE SharedPtr< Path > path(const int64_t l, const InetAddress &r)
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{
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const uint64_t k = s_getPathKey(l, r);
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{
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RWMutex::RLock lck(m_paths_l);
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SharedPtr< Path > *const p = m_paths.get(k);
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if (likely(p != nullptr))
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return *p;
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}
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{
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SharedPtr< Path > p(new Path(l, r));
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RWMutex::Lock lck(m_paths_l);
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SharedPtr< Path > &p2 = m_paths[k];
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if (p2)
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return p2;
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p2 = p;
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return p;
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}
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}
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/**
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* @return Current best root server
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*/
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ZT_INLINE SharedPtr< Peer > root() const
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{
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RWMutex::RLock l(m_peers_l);
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if (unlikely(m_rootPeers.empty()))
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return SharedPtr< Peer >();
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return m_rootPeers.front();
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}
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/**
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* @param id Identity to check
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* @return True if this identity corresponds to a root
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*/
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ZT_INLINE bool isRoot(const Identity &id) const
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{
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RWMutex::RLock l(m_peers_l);
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return (m_roots.find(id) != m_roots.end());
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}
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/**
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* Apply a function or function object to all peers
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*
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* This locks the peer map during execution, so calls to get() etc. during
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* eachPeer() will deadlock.
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*
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* @param f Function to apply
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* @tparam F Function or function object type
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*/
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template< typename F >
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ZT_INLINE void eachPeer(F f) const
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{
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RWMutex::RLock l(m_peers_l);
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for (Map< Address, SharedPtr< Peer > >::const_iterator i(m_peers.begin()); i != m_peers.end(); ++i)
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f(i->second);
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}
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/**
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* @param allPeers vector to fill with all current peers
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*/
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ZT_INLINE void getAllPeers(Vector< SharedPtr< Peer > > &allPeers) const
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{
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allPeers.clear();
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RWMutex::RLock l(m_peers_l);
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allPeers.reserve(m_peers.size());
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for (Map< Address, SharedPtr< Peer > >::const_iterator i(m_peers.begin()); i != m_peers.end(); ++i)
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allPeers.push_back(i->second);
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}
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/**
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* @param allPeers vector to fill with all current peers
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*/
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ZT_INLINE void getAllPeers(Vector< SharedPtr< Peer > > &allPeers, Vector< SharedPtr< Peer > > &rootPeers) const
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{
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allPeers.clear();
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RWMutex::RLock l(m_peers_l);
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allPeers.reserve(m_peers.size());
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for (Map< Address, SharedPtr< Peer > >::const_iterator i(m_peers.begin()); i != m_peers.end(); ++i)
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allPeers.push_back(i->second);
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rootPeers = m_rootPeers;
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}
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/**
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* Flag a peer as a root, adding the peer if it is not known
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*
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* @param tPtr Thread pointer
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* @param id Root identity (will be locally validated)
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* @return Root peer or NULL if some problem occurred
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*/
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SharedPtr< Peer > addRoot(void *tPtr, const Identity &id);
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/**
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* Remove a root server's identity from the root server set
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*
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* @param tPtr Thread pointer
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* @param address Root address
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* @return True if root found and removed, false if not found
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*/
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bool removeRoot(void *tPtr, Address address);
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/**
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* Sort roots in ascending order of apparent latency
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*
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* @param now Current time
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*/
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void rankRoots();
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/**
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* Do periodic tasks such as database cleanup
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*/
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void doPeriodicTasks(void *tPtr, int64_t now);
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/**
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* Save all currently known peers to data store
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*/
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void saveAll(void *tPtr);
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private:
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void m_loadCached(void *tPtr, const Address &zta, SharedPtr< Peer > &peer);
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void m_writeRootList(void *tPtr);
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void m_updateRootPeers(void *tPtr);
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// This gets an integer key from an InetAddress for looking up paths.
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static ZT_INLINE uint64_t s_getPathKey(const int64_t l, const InetAddress &r) noexcept
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{
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// SECURITY: these will be used as keys in a Map<> which uses its own hasher that
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// mixes in a per-invocation secret to work against hash collision attacks. See the
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// map hasher in Containers.hpp. Otherwise the point here is really really fast
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// path lookup by address. The number of paths is never likely to be high enough
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// for a collision to be something we worry about. That would require a minimum of
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// millions and millions of paths on a single node.
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if (r.family() == AF_INET) {
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return ((uint64_t)(r.as.sa_in.sin_addr.s_addr) << 32U) ^ ((uint64_t)r.as.sa_in.sin_port << 16U) ^ (uint64_t)l;
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} else if (r.family() == AF_INET6) {
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return Utils::loadAsIsEndian< uint64_t >(r.as.sa_in6.sin6_addr.s6_addr) + Utils::loadAsIsEndian< uint64_t >(r.as.sa_in6.sin6_addr.s6_addr + 8) + (uint64_t)r.as.sa_in6.sin6_port + (uint64_t)l;
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} else {
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// This should never really be used but it's here just in case.
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return (uint64_t)Utils::fnv1a32(reinterpret_cast<const void *>(&r), sizeof(InetAddress)) + (uint64_t)l;
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}
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}
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const RuntimeEnvironment *const RR;
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RWMutex m_paths_l; // locks m_paths
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RWMutex m_peers_l; // locks m_peers, m_roots, and m_rootPeers
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Map< uint64_t, SharedPtr< Path > > m_paths;
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Map< Address, SharedPtr< Peer > > m_peers;
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Set< Identity > m_roots;
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Vector< SharedPtr< Peer > > m_rootPeers;
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};
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} // namespace ZeroTier
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#endif
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