tun/netstack: cleanup network stack at closing time

Colin's commit went a step further and protected tun.incomingPacket with
a lock on shutdown, but let's see if the tun.stack.Close() call actually
solves that on its own.

Suggested-by: kshangx <hikeshang@hotmail.com>
Suggested-by: Colin Adler <colin1adler@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
Jason A. Donenfeld 2025-05-05 15:09:09 +02:00 committed by jmwample
parent 6a7c878409
commit ac8a885a03
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@ -43,6 +43,7 @@ type netTun struct {
ep *channel.Endpoint
stack *stack.Stack
events chan tun.Event
notifyHandle *channel.NotificationHandle
incomingPacket chan *buffer.View
mtu int
dnsServers []netip.Addr
@ -70,7 +71,7 @@ func CreateNetTUN(localAddresses, dnsServers []netip.Addr, mtu int) (tun.Device,
if tcpipErr != nil {
return nil, nil, fmt.Errorf("could not enable TCP SACK: %v", tcpipErr)
}
dev.ep.AddNotify(dev)
dev.notifyHandle = dev.ep.AddNotify(dev)
tcpipErr = dev.stack.CreateNIC(1, dev.ep)
if tcpipErr != nil {
return nil, nil, fmt.Errorf("CreateNIC: %v", tcpipErr)
@ -167,13 +168,14 @@ func (tun *netTun) WriteNotify() {
func (tun *netTun) Close() error {
tun.stack.RemoveNIC(1)
tun.stack.Close()
tun.ep.RemoveNotify(tun.notifyHandle)
tun.ep.Close()
if tun.events != nil {
close(tun.events)
}
tun.ep.Close()
if tun.incomingPacket != nil {
close(tun.incomingPacket)
}