amneziawg-go/conn/bind_linux.go
Jordan Whited 3bb8fec7e4 conn, device, tun: implement vectorized I/O plumbing
Accept packet vectors for reading and writing in the tun.Device and
conn.Bind interfaces, so that the internal plumbing between these
interfaces now passes a vector of packets. Vectors move untouched
between these interfaces, i.e. if 128 packets are received from
conn.Bind.Read(), 128 packets are passed to tun.Device.Write(). There is
no internal buffering.

Currently, existing implementations are only adjusted to have vectors
of length one. Subsequent patches will improve that.

Also, as a related fixup, use the unix and windows packages rather than
the syscall package when possible.

Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-10 14:52:13 +01:00

587 lines
12 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
*/
package conn
import (
"errors"
"net"
"net/netip"
"strconv"
"sync"
"syscall"
"unsafe"
"golang.org/x/sys/unix"
)
type ipv4Source struct {
Src [4]byte
Ifindex int32
}
type ipv6Source struct {
src [16]byte
// ifindex belongs in dst.ZoneId
}
type LinuxSocketEndpoint struct {
mu sync.Mutex
dst [unsafe.Sizeof(unix.SockaddrInet6{})]byte
src [unsafe.Sizeof(ipv6Source{})]byte
isV6 bool
}
func (endpoint *LinuxSocketEndpoint) Src4() *ipv4Source { return endpoint.src4() }
func (endpoint *LinuxSocketEndpoint) Dst4() *unix.SockaddrInet4 { return endpoint.dst4() }
func (endpoint *LinuxSocketEndpoint) IsV6() bool { return endpoint.isV6 }
func (endpoint *LinuxSocketEndpoint) src4() *ipv4Source {
return (*ipv4Source)(unsafe.Pointer(&endpoint.src[0]))
}
func (endpoint *LinuxSocketEndpoint) src6() *ipv6Source {
return (*ipv6Source)(unsafe.Pointer(&endpoint.src[0]))
}
func (endpoint *LinuxSocketEndpoint) dst4() *unix.SockaddrInet4 {
return (*unix.SockaddrInet4)(unsafe.Pointer(&endpoint.dst[0]))
}
func (endpoint *LinuxSocketEndpoint) dst6() *unix.SockaddrInet6 {
return (*unix.SockaddrInet6)(unsafe.Pointer(&endpoint.dst[0]))
}
// LinuxSocketBind uses sendmsg and recvmsg to implement a full bind with sticky sockets on Linux.
type LinuxSocketBind struct {
// mu guards sock4 and sock6 and the associated fds.
// As long as someone holds mu (read or write), the associated fds are valid.
mu sync.RWMutex
sock4 int
sock6 int
}
func NewLinuxSocketBind() Bind { return &LinuxSocketBind{sock4: -1, sock6: -1} }
func NewDefaultBind() Bind { return NewLinuxSocketBind() }
var (
_ Endpoint = (*LinuxSocketEndpoint)(nil)
_ Bind = (*LinuxSocketBind)(nil)
)
func (*LinuxSocketBind) ParseEndpoint(s string) (Endpoint, error) {
var end LinuxSocketEndpoint
e, err := netip.ParseAddrPort(s)
if err != nil {
return nil, err
}
if e.Addr().Is4() {
dst := end.dst4()
end.isV6 = false
dst.Port = int(e.Port())
dst.Addr = e.Addr().As4()
end.ClearSrc()
return &end, nil
}
if e.Addr().Is6() {
zone, err := zoneToUint32(e.Addr().Zone())
if err != nil {
return nil, err
}
dst := end.dst6()
end.isV6 = true
dst.Port = int(e.Port())
dst.ZoneId = zone
dst.Addr = e.Addr().As16()
end.ClearSrc()
return &end, nil
}
return nil, errors.New("invalid IP address")
}
func (bind *LinuxSocketBind) Open(port uint16) ([]ReceiveFunc, uint16, error) {
bind.mu.Lock()
defer bind.mu.Unlock()
var err error
var newPort uint16
var tries int
if bind.sock4 != -1 || bind.sock6 != -1 {
return nil, 0, ErrBindAlreadyOpen
}
originalPort := port
again:
port = originalPort
var sock4, sock6 int
// Attempt ipv6 bind, update port if successful.
sock6, newPort, err = create6(port)
if err != nil {
if !errors.Is(err, syscall.EAFNOSUPPORT) {
return nil, 0, err
}
} else {
port = newPort
}
// Attempt ipv4 bind, update port if successful.
sock4, newPort, err = create4(port)
if err != nil {
if originalPort == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 {
unix.Close(sock6)
tries++
goto again
}
if !errors.Is(err, syscall.EAFNOSUPPORT) {
unix.Close(sock6)
return nil, 0, err
}
} else {
port = newPort
}
var fns []ReceiveFunc
if sock4 != -1 {
bind.sock4 = sock4
fns = append(fns, bind.receiveIPv4)
}
if sock6 != -1 {
bind.sock6 = sock6
fns = append(fns, bind.receiveIPv6)
}
if len(fns) == 0 {
return nil, 0, syscall.EAFNOSUPPORT
}
return fns, port, nil
}
func (bind *LinuxSocketBind) SetMark(value uint32) error {
bind.mu.RLock()
defer bind.mu.RUnlock()
if bind.sock6 != -1 {
err := unix.SetsockoptInt(
bind.sock6,
unix.SOL_SOCKET,
unix.SO_MARK,
int(value),
)
if err != nil {
return err
}
}
if bind.sock4 != -1 {
err := unix.SetsockoptInt(
bind.sock4,
unix.SOL_SOCKET,
unix.SO_MARK,
int(value),
)
if err != nil {
return err
}
}
return nil
}
func (bind *LinuxSocketBind) BatchSize() int {
return 1
}
func (bind *LinuxSocketBind) Close() error {
// Take a readlock to shut down the sockets...
bind.mu.RLock()
if bind.sock6 != -1 {
unix.Shutdown(bind.sock6, unix.SHUT_RDWR)
}
if bind.sock4 != -1 {
unix.Shutdown(bind.sock4, unix.SHUT_RDWR)
}
bind.mu.RUnlock()
// ...and a write lock to close the fd.
// This ensures that no one else is using the fd.
bind.mu.Lock()
defer bind.mu.Unlock()
var err1, err2 error
if bind.sock6 != -1 {
err1 = unix.Close(bind.sock6)
bind.sock6 = -1
}
if bind.sock4 != -1 {
err2 = unix.Close(bind.sock4)
bind.sock4 = -1
}
if err1 != nil {
return err1
}
return err2
}
func (bind *LinuxSocketBind) receiveIPv4(buffs [][]byte, sizes []int, eps []Endpoint) (int, error) {
bind.mu.RLock()
defer bind.mu.RUnlock()
if bind.sock4 == -1 {
return 0, net.ErrClosed
}
var end LinuxSocketEndpoint
n, err := receive4(bind.sock4, buffs[0], &end)
if err != nil {
return 0, err
}
eps[0] = &end
sizes[0] = n
return 1, nil
}
func (bind *LinuxSocketBind) receiveIPv6(buffs [][]byte, sizes []int, eps []Endpoint) (int, error) {
bind.mu.RLock()
defer bind.mu.RUnlock()
if bind.sock6 == -1 {
return 0, net.ErrClosed
}
var end LinuxSocketEndpoint
n, err := receive6(bind.sock6, buffs[0], &end)
if err != nil {
return 0, err
}
eps[0] = &end
sizes[0] = n
return 1, nil
}
func (bind *LinuxSocketBind) Send(buffs [][]byte, end Endpoint) error {
nend, ok := end.(*LinuxSocketEndpoint)
if !ok {
return ErrWrongEndpointType
}
bind.mu.RLock()
defer bind.mu.RUnlock()
if !nend.isV6 {
if bind.sock4 == -1 {
return net.ErrClosed
}
for _, buff := range buffs {
err := send4(bind.sock4, nend, buff)
if err != nil {
return err
}
}
} else {
if bind.sock6 == -1 {
return net.ErrClosed
}
for _, buff := range buffs {
err := send6(bind.sock6, nend, buff)
if err != nil {
return err
}
}
}
return nil
}
func (end *LinuxSocketEndpoint) SrcIP() netip.Addr {
if !end.isV6 {
return netip.AddrFrom4(end.src4().Src)
} else {
return netip.AddrFrom16(end.src6().src)
}
}
func (end *LinuxSocketEndpoint) DstIP() netip.Addr {
if !end.isV6 {
return netip.AddrFrom4(end.dst4().Addr)
} else {
return netip.AddrFrom16(end.dst6().Addr)
}
}
func (end *LinuxSocketEndpoint) DstToBytes() []byte {
if !end.isV6 {
return (*[unsafe.Offsetof(end.dst4().Addr) + unsafe.Sizeof(end.dst4().Addr)]byte)(unsafe.Pointer(end.dst4()))[:]
} else {
return (*[unsafe.Offsetof(end.dst6().Addr) + unsafe.Sizeof(end.dst6().Addr)]byte)(unsafe.Pointer(end.dst6()))[:]
}
}
func (end *LinuxSocketEndpoint) SrcToString() string {
return end.SrcIP().String()
}
func (end *LinuxSocketEndpoint) DstToString() string {
var port int
if !end.isV6 {
port = end.dst4().Port
} else {
port = end.dst6().Port
}
return netip.AddrPortFrom(end.DstIP(), uint16(port)).String()
}
func (end *LinuxSocketEndpoint) ClearDst() {
for i := range end.dst {
end.dst[i] = 0
}
}
func (end *LinuxSocketEndpoint) ClearSrc() {
for i := range end.src {
end.src[i] = 0
}
}
func zoneToUint32(zone string) (uint32, error) {
if zone == "" {
return 0, nil
}
if intr, err := net.InterfaceByName(zone); err == nil {
return uint32(intr.Index), nil
}
n, err := strconv.ParseUint(zone, 10, 32)
return uint32(n), err
}
func create4(port uint16) (int, uint16, error) {
// create socket
fd, err := unix.Socket(
unix.AF_INET,
unix.SOCK_DGRAM|unix.SOCK_CLOEXEC,
0,
)
if err != nil {
return -1, 0, err
}
addr := unix.SockaddrInet4{
Port: int(port),
}
// set sockopts and bind
if err := func() error {
if err := unix.SetsockoptInt(
fd,
unix.IPPROTO_IP,
unix.IP_PKTINFO,
1,
); err != nil {
return err
}
return unix.Bind(fd, &addr)
}(); err != nil {
unix.Close(fd)
return -1, 0, err
}
sa, err := unix.Getsockname(fd)
if err == nil {
addr.Port = sa.(*unix.SockaddrInet4).Port
}
return fd, uint16(addr.Port), err
}
func create6(port uint16) (int, uint16, error) {
// create socket
fd, err := unix.Socket(
unix.AF_INET6,
unix.SOCK_DGRAM|unix.SOCK_CLOEXEC,
0,
)
if err != nil {
return -1, 0, err
}
// set sockopts and bind
addr := unix.SockaddrInet6{
Port: int(port),
}
if err := func() error {
if err := unix.SetsockoptInt(
fd,
unix.IPPROTO_IPV6,
unix.IPV6_RECVPKTINFO,
1,
); err != nil {
return err
}
if err := unix.SetsockoptInt(
fd,
unix.IPPROTO_IPV6,
unix.IPV6_V6ONLY,
1,
); err != nil {
return err
}
return unix.Bind(fd, &addr)
}(); err != nil {
unix.Close(fd)
return -1, 0, err
}
sa, err := unix.Getsockname(fd)
if err == nil {
addr.Port = sa.(*unix.SockaddrInet6).Port
}
return fd, uint16(addr.Port), err
}
func send4(sock int, end *LinuxSocketEndpoint, buff []byte) error {
// construct message header
cmsg := struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet4Pktinfo
}{
unix.Cmsghdr{
Level: unix.IPPROTO_IP,
Type: unix.IP_PKTINFO,
Len: unix.SizeofInet4Pktinfo + unix.SizeofCmsghdr,
},
unix.Inet4Pktinfo{
Spec_dst: end.src4().Src,
Ifindex: end.src4().Ifindex,
},
}
end.mu.Lock()
_, err := unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst4(), 0)
end.mu.Unlock()
if err == nil {
return nil
}
// clear src and retry
if err == unix.EINVAL {
end.ClearSrc()
cmsg.pktinfo = unix.Inet4Pktinfo{}
end.mu.Lock()
_, err = unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst4(), 0)
end.mu.Unlock()
}
return err
}
func send6(sock int, end *LinuxSocketEndpoint, buff []byte) error {
// construct message header
cmsg := struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet6Pktinfo
}{
unix.Cmsghdr{
Level: unix.IPPROTO_IPV6,
Type: unix.IPV6_PKTINFO,
Len: unix.SizeofInet6Pktinfo + unix.SizeofCmsghdr,
},
unix.Inet6Pktinfo{
Addr: end.src6().src,
Ifindex: end.dst6().ZoneId,
},
}
if cmsg.pktinfo.Addr == [16]byte{} {
cmsg.pktinfo.Ifindex = 0
}
end.mu.Lock()
_, err := unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst6(), 0)
end.mu.Unlock()
if err == nil {
return nil
}
// clear src and retry
if err == unix.EINVAL {
end.ClearSrc()
cmsg.pktinfo = unix.Inet6Pktinfo{}
end.mu.Lock()
_, err = unix.SendmsgN(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], end.dst6(), 0)
end.mu.Unlock()
}
return err
}
func receive4(sock int, buff []byte, end *LinuxSocketEndpoint) (int, error) {
// construct message header
var cmsg struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet4Pktinfo
}
size, _, _, newDst, err := unix.Recvmsg(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], 0)
if err != nil {
return 0, err
}
end.isV6 = false
if newDst4, ok := newDst.(*unix.SockaddrInet4); ok {
*end.dst4() = *newDst4
}
// update source cache
if cmsg.cmsghdr.Level == unix.IPPROTO_IP &&
cmsg.cmsghdr.Type == unix.IP_PKTINFO &&
cmsg.cmsghdr.Len >= unix.SizeofInet4Pktinfo {
end.src4().Src = cmsg.pktinfo.Spec_dst
end.src4().Ifindex = cmsg.pktinfo.Ifindex
}
return size, nil
}
func receive6(sock int, buff []byte, end *LinuxSocketEndpoint) (int, error) {
// construct message header
var cmsg struct {
cmsghdr unix.Cmsghdr
pktinfo unix.Inet6Pktinfo
}
size, _, _, newDst, err := unix.Recvmsg(sock, buff, (*[unsafe.Sizeof(cmsg)]byte)(unsafe.Pointer(&cmsg))[:], 0)
if err != nil {
return 0, err
}
end.isV6 = true
if newDst6, ok := newDst.(*unix.SockaddrInet6); ok {
*end.dst6() = *newDst6
}
// update source cache
if cmsg.cmsghdr.Level == unix.IPPROTO_IPV6 &&
cmsg.cmsghdr.Type == unix.IPV6_PKTINFO &&
cmsg.cmsghdr.Len >= unix.SizeofInet6Pktinfo {
end.src6().src = cmsg.pktinfo.Addr
end.dst6().ZoneId = cmsg.pktinfo.Ifindex
}
return size, nil
}