# Template file for 'libgme'
pkgname=libgme
version=0.6.3
revision=1
wrksrc="game-music-emu-${version}"
build_style=cmake
configure_args="-DENABLE_UBSAN=OFF"
makedepends="zlib-devel SDL2-devel"
short_desc="Video game music file emulation/playback library"
maintainer="Pierre Allegraud <pierre.allegraud@crans.org>"
license="LGPL-2.1-or-later"
homepage="https://bitbucket.org/mpyne/game-music-emu/wiki/Home"
distfiles="https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-${version}.tar.xz"
checksum=aba34e53ef0ec6a34b58b84e28bf8cfbccee6585cebca25333604c35db3e051d

if [ "$XBPS_TARGET_ENDIAN" = "be" ]; then
	CXXFLAGS="-DMSB_FIRST=1"
fi
if [ "$XBPS_TARGET_ENDIAN" = "le" ]; then
	CXXFLAGS="-DLSB_FIRST=1"
fi

libgme-devel_package() {
	short_desc+=" - development files"
	depends="${sourcepkg}>=${version}_${revision}"
	pkg_install() {
		vmove usr/include
		vmove usr/lib/*.so
		vmove usr/lib/pkgconfig
	}
}
