mirror of
https://github.com/void-linux/void-packages.git
synced 2025-08-02 10:52:57 +02:00
godot: fix incorrect icon and switch to system bullet library
This commit is contained in:
parent
89ab937a6a
commit
266daa9514
2 changed files with 3 additions and 7 deletions
|
@ -1,4 +0,0 @@
|
||||||
If you want to export your games, you should either
|
|
||||||
install godot-templates or download it from
|
|
||||||
godotengine.org . If godot-template should not be
|
|
||||||
available, just open an issue on GitHub.
|
|
|
@ -1,7 +1,7 @@
|
||||||
# Template file for 'godot'
|
# Template file for 'godot'
|
||||||
pkgname=godot
|
pkgname=godot
|
||||||
version=3.2
|
version=3.2
|
||||||
revision=2
|
revision=3
|
||||||
archs="x86_64* i686* aarch64* armv7* ppc64*"
|
archs="x86_64* i686* aarch64* armv7* ppc64*"
|
||||||
wrksrc="${pkgname}-${version}-stable"
|
wrksrc="${pkgname}-${version}-stable"
|
||||||
build_style=scons
|
build_style=scons
|
||||||
|
@ -10,7 +10,7 @@ build_style=scons
|
||||||
# Use builtin bullet for now as it's too old in repos (needs 2.89)
|
# Use builtin bullet for now as it's too old in repos (needs 2.89)
|
||||||
# Toggle to not use builtin once bullet has been updated
|
# Toggle to not use builtin once bullet has been updated
|
||||||
make_build_args="platform=x11 tools=yes target=release_debug dev=no progress=no
|
make_build_args="platform=x11 tools=yes target=release_debug dev=no progress=no
|
||||||
pulseaudio=no builtin_bullet=true builtin_libpng=false builtin_libvpx=false
|
pulseaudio=no builtin_bullet=false builtin_libpng=false builtin_libvpx=false
|
||||||
builtin_libwebp=false builtin_libogg=false builtin_libtheora=false
|
builtin_libwebp=false builtin_libogg=false builtin_libtheora=false
|
||||||
builtin_opus=false builtin_libvorbis=false builtin_enet=false
|
builtin_opus=false builtin_libvorbis=false builtin_enet=false
|
||||||
builtin_zlib=false builtin_freetype=false builtin_mbedtls=false
|
builtin_zlib=false builtin_freetype=false builtin_mbedtls=false
|
||||||
|
@ -45,7 +45,7 @@ pre_build() {
|
||||||
do_install() {
|
do_install() {
|
||||||
vlicense LICENSE.txt
|
vlicense LICENSE.txt
|
||||||
vinstall ${FILESDIR}/godot.desktop 644 /usr/share/applications/
|
vinstall ${FILESDIR}/godot.desktop 644 /usr/share/applications/
|
||||||
vinstall ${wrksrc}/logo.png 644 /usr/share/pixmaps/ godot.png
|
vinstall ${wrksrc}/icon.png 644 /usr/share/pixmaps/ godot.png
|
||||||
|
|
||||||
case "$XBPS_TARGET_MACHINE" in
|
case "$XBPS_TARGET_MACHINE" in
|
||||||
x86_64*|aarch64*|ppc64*) vbin bin/godot.x11.opt.tools.64 godot;;
|
x86_64*|aarch64*|ppc64*) vbin bin/godot.x11.opt.tools.64 godot;;
|
||||||
|
|
Loading…
Add table
Reference in a new issue