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teeworlds: fix CVE-2021-43518
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parent
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commit
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2 changed files with 39 additions and 1 deletions
38
srcpkgs/teeworlds/patches/CVE-2021-43518.patch
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38
srcpkgs/teeworlds/patches/CVE-2021-43518.patch
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@ -0,0 +1,38 @@
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upstream issue: https://github.com/teeworlds/teeworlds/issues/2981
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upstream fix: https://github.com/teeworlds/teeworlds/pull/3018
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patch source: https://sources.debian.org/src/teeworlds/0.7.5-2/debian/patches/CVE-2021-43518.patch/
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Backport 91e5492d4c210f82f1ca6b43a73417fef5463368 as the hotfix for CVE-2021-43518
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--- teeworlds-0.7.5.orig/src/game/client/components/maplayers.cpp
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+++ teeworlds-0.7.5/src/game/client/components/maplayers.cpp
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@@ -254,7 +254,7 @@ void CMapLayers::LoadEnvPoints(const CLa
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p.m_Time = pEnvPoint_v1->m_Time;
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p.m_Curvetype = pEnvPoint_v1->m_Curvetype;
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- for(int c = 0; c < pItem->m_Channels; c++)
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+ for(int c = 0; c < min(pItem->m_Channels, 4); c++)
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{
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p.m_aValues[c] = pEnvPoint_v1->m_aValues[c];
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p.m_aInTangentdx[c] = 0;
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--- teeworlds-0.7.5.orig/src/game/editor/io.cpp
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+++ teeworlds-0.7.5/src/game/editor/io.cpp
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@@ -478,7 +478,8 @@ int CEditorMap::Load(class IStorage *pSt
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for(int e = 0; e < Num; e++)
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{
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CMapItemEnvelope *pItem = (CMapItemEnvelope *)DataFile.GetItem(Start+e, 0, 0);
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- CEnvelope *pEnv = new CEnvelope(pItem->m_Channels);
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+ const int Channels = min(pItem->m_Channels, 4);
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+ CEnvelope *pEnv = new CEnvelope(Channels);
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pEnv->m_lPoints.set_size(pItem->m_NumPoints);
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for(int n = 0; n < pItem->m_NumPoints; n++)
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{
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@@ -495,7 +496,7 @@ int CEditorMap::Load(class IStorage *pSt
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pEnv->m_lPoints[n].m_Time = pEnvPoint_v1->m_Time;
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pEnv->m_lPoints[n].m_Curvetype = pEnvPoint_v1->m_Curvetype;
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- for(int c = 0; c < pItem->m_Channels; c++)
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+ for(int c = 0; c < Channels; c++)
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{
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pEnv->m_lPoints[n].m_aValues[c] = pEnvPoint_v1->m_aValues[c];
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}
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@ -1,7 +1,7 @@
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# Template file for 'teeworlds'
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# Template file for 'teeworlds'
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pkgname=teeworlds
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pkgname=teeworlds
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version=0.7.5
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version=0.7.5
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revision=2
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revision=3
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hostmakedepends="bam python3 pkg-config"
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hostmakedepends="bam python3 pkg-config"
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makedepends="zlib-devel SDL2-devel glu-devel freetype-devel"
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makedepends="zlib-devel SDL2-devel glu-devel freetype-devel"
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short_desc="Retro multiplayer shooter"
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short_desc="Retro multiplayer shooter"
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