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godot: add man page and mime file
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1 changed files with 8 additions and 2 deletions
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@ -1,7 +1,7 @@
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# Template file for 'godot'
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pkgname=godot
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version=4.1.1
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revision=4
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revision=5
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archs="x86_64* i686* aarch64* armv7* ppc64*"
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build_style=scons
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# Build currently fails with embree-4.X
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@ -49,12 +49,15 @@ pre_build() {
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export CXXFLAGS=" $CXXFLAGS "
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}
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post_patch() {
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vsed -i misc/dist/linux/org.godotengine.Godot.xml -e 's/name="x/name="application-x/g'
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}
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do_install() {
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vlicense LICENSE.txt
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vinstall ${FILESDIR}/godot.desktop 644 /usr/share/applications/
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vinstall ${wrksrc}/icon.png 644 /usr/share/pixmaps/ godot.png
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case "$XBPS_TARGET_MACHINE" in
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x86_64*) vbin bin/godot.linuxbsd.editor.x86_64 godot;;
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i686*) vbin bin/godot.linuxbsd.editor.x86_32 godot;;
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@ -62,4 +65,7 @@ do_install() {
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armv7*) vbin bin/godot.linuxbsd.editor.arm32 godot;;
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ppc64*) vbin bin/godot.linuxbsd.editor.ppc64 godot;;
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esac
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vinstall misc/dist/linux/org.godotengine.Godot.xml 644 /usr/share/mime/packages/
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vman misc/dist/linux/godot.6
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}
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