From 74e6e07cf7c67b55d384db72f5aa3892db8a3da6 Mon Sep 17 00:00:00 2001 From: oreo639 Date: Tue, 17 Jan 2023 14:36:54 -0800 Subject: [PATCH] Remove usage of deprecated np.bool alias --- addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py b/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py index 6366434a6..8160c9e99 100644 --- a/release/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py +++ b/release/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py @@ -620,7 +620,7 @@ def set_poly_smoothing(gltf, pymesh, mesh, vert_normals, loop_vidxs): # Try to guess which polys should be flat based on the fact that all the # loop normals for a flat poly are = the poly's normal. - poly_smooths = np.empty(num_polys, dtype=np.bool) + poly_smooths = np.empty(num_polys, dtype=bool) poly_normals = np.empty(num_polys * 3, dtype=np.float32) mesh.polygons.foreach_get('normal', poly_normals)