rockPaperScissors/main.cpp
2022-05-13 16:13:54 +03:00

22 lines
683 B
C++

#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include "gamelogic.h"
int main(int argc, char *argv[])
{
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
qmlRegisterType< GameLogic >("RPS", 1, 0, "GameLogic");
QQmlApplicationEngine engine;
const QUrl url(QStringLiteral("qrc:/main.qml"));
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
&app, [url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
engine.load(url);
return app.exec();
}